2023-09-10T14:44:45 14324.631 WRN [GameSense Client] Failed connecting to GameSense server - Error: ConnectFailure (No connection could be made because the target machine actively refused it.
2023-09-10T14:50:26 14665.524 WRN [GameSense Client] Failed connecting to GameSense server - Error: ConnectFailure (No connection could be made because the target machine actively refused it.
2023-09-10T14:56:07 15006.388 WRN [GameSense Client] Failed connecting to GameSense server - Error: ConnectFailure (No connection could be made because the target machine actively refused it.
2023-09-10T15:01:48 15347.279 WRN [GameSense Client] Failed connecting to GameSense server - Error: ConnectFailure (No connection could be made because the target machine actively refused it.
Calling Animator.GotoState on Synchronize layer
2023-09-10T15:06:35 15634.984 WRN [GameSense Client] Unexpected status - Error getting response stream (ReadDoneAsync4): ServerProtocolViolation Input string was not in a correct format.
at System.Net.WebResponseStream.InitReadAsync (System.Threading.CancellationToken cancellationToken) [0x00172] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.WebOperation.Run () [0x001d9] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.WebCompletionSource`1[T].WaitForCompletion () [0x00094] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.HttpWebRequest.RunWithTimeoutWorker[T] (System.Threading.Tasks.Task`1[TResult] workerTask, System.Int32 timeout, System.Action abort, System.Func`1[TResult] aborted, System.Threading.CancellationTokenSource cts) [0x000f8] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.HttpWebRequest.GetResponse () [0x00016] in <8c9cb336fa2042c285391d24de6e4092>:0
at SteelSeries.GameSense.GSClient._sendServer (System.Uri uri, System.String data) [0x00043] in <0df89a6f17b547b6b5e9fcec0f617d0e>:0
at SteelSeries.GameSense.GSClient._sendMsg (SteelSeries.GameSense.GSClient+AbstractQueueMsg msg) [0x0001a] in <0df89a6f17b547b6b5e9fcec0f617d0e>:0
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.Number.ParseUInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00018] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.UInt32.Parse (System.String s) [0x00016] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.Net.WebResponseStream.GetResponse (System.Net.BufferOffsetSize buffer, System.Int32& pos, System.Net.ReadState& state) [0x000ae] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.WebResponseStream.InitReadAsync (System.Threading.CancellationToken cancellationToken) [0x0013d] in <8c9cb336fa2042c285391d24de6e4092>:0
Rethrow as WebException: Error getting response stream (ReadDoneAsync4): ServerProtocolViolation Input string was not in a correct format.
at System.Net.WebResponseStream.InitReadAsync (System.Threading.CancellationToken cancellationToken) [0x00172] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.WebOperation.Run () [0x001d9] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.WebCompletionSource`1[T].WaitForCompletion () [0x00094] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.HttpWebRequest.RunWithTimeoutWorker[T] (System.Threading.Tasks.Task`1[TResult] workerTask, System.Int32 timeout, System.Action abort, System.Func`1[TResult] aborted, System.Threading.CancellationTokenSource cts) [0x000f8] in <8c9cb336fa2042c285391d24de6e4092>:0
at System.Net.HttpWebRequest.GetResponse () [0x00016] in <8c9cb336fa2042c285391d24de6e4092>:0
at SteelSeries.GameSense.GSClient._sendServer (System.Uri uri, System.String data) [0x00043] in <0df89a6f17b547b6b5e9fcec0f617d0e>:0
at SteelSeries.GameSense.GSClient._sendMsg (SteelSeries.GameSense.GSClient+AbstractQueueMsg msg) [0x00079] in <0df89a6f17b547b6b5e9fcec0f617d0e>:0
at SteelSeries.GameSense.GSClient._gamesenseWrk () [0x00112] in <0df89a6f17b547b6b5e9fcec0f617d0e>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00014] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <03bd9b261dff4c2b8b568aca27f561b2>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00008] in <03bd9b261dff4c2b8b568aca27f561b2>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.<>c:<RegisterUECatcher>b__0_0(Object, UnhandledExceptionEventArgs)
2023-09-10T15:06:46 15645.984 INF Saving 241 of chunks took 848ms