Conquerror
Refugee
So 7 Days to Die was made on Unity, which i believe is the biggest mistake devs did by far because Unreal allows you to use scalability commands even in game, which could help increase both visuals and performance by massive amount because some stuff can be disabled while some other stuff can be increased even more than its "max", so i believe that devs should try to switch from unity to Unreal(note: i do not know if devs can switch or have to re-make the game, im not an expert) because that would fix the performance issues as well as make the game a lot better. What do you guys think?