Hello there,
I haven't played 7D2D in about a year, and I have returned to play the Darkness Falls mod with a friend. Upon joining a MP DF server (I have tried three), receiving and loading the configs, and downloading the map, the game crashes to desktop. The furthest I have gotten into the game has been a few seconds following spawn, which happened once; normally, the crash occurs the instant before I can spawn. My game version is alpha 20.6, and my Darkness Falls has been updated accordingly. (I did validate my files after updating to 20.6, as well.) Note that I can create a single-player game and play just fine; I am able to spawn in, initiate the DF starting quest, loot items, adjust video settings, and so forth, all without a crash.
You will notice at the end of my log (here) that I am encountering a fatal SIGSEGV signal. I tried combing through the log's WRNs and found nothing remarkable. The attached log is very typical of all the other logs that have been generated during my attempts. Hopefully the signal and the stack frames will provide clues to someone more knowledgeable.
I will mention that I am running the game without EAC, since DF is not compatible with it, and without GameSparks. I have tried joining MP DF servers both with and without Proton; the only noticeable difference was that, with Proton enabled, server pings were 800-1000+ ms. (Pinging the server address from terminal returned ~40ms.)
For convenience, some of my specs are:
Ubuntu 20.04.5 LTS x86_64
i3-6100 3.70 GHz
16GB RAM
GTX 970
Thanks in advance for any insight anyone may be able to offer!
I haven't played 7D2D in about a year, and I have returned to play the Darkness Falls mod with a friend. Upon joining a MP DF server (I have tried three), receiving and loading the configs, and downloading the map, the game crashes to desktop. The furthest I have gotten into the game has been a few seconds following spawn, which happened once; normally, the crash occurs the instant before I can spawn. My game version is alpha 20.6, and my Darkness Falls has been updated accordingly. (I did validate my files after updating to 20.6, as well.) Note that I can create a single-player game and play just fine; I am able to spawn in, initiate the DF starting quest, loot items, adjust video settings, and so forth, all without a crash.
You will notice at the end of my log (here) that I am encountering a fatal SIGSEGV signal. I tried combing through the log's WRNs and found nothing remarkable. The attached log is very typical of all the other logs that have been generated during my attempts. Hopefully the signal and the stack frames will provide clues to someone more knowledgeable.
I will mention that I am running the game without EAC, since DF is not compatible with it, and without GameSparks. I have tried joining MP DF servers both with and without Proton; the only noticeable difference was that, with Proton enabled, server pings were 800-1000+ ms. (Pinging the server address from terminal returned ~40ms.)
For convenience, some of my specs are:
Ubuntu 20.04.5 LTS x86_64
i3-6100 3.70 GHz
16GB RAM
GTX 970
Thanks in advance for any insight anyone may be able to offer!