Windows Game crashes with a direct X error

MaxMiros

Refugee
The game crashes with a direct X error, as I found out while communicating here in a post by a person with a similar problem, it crashes constantly with varying frequency of 1-30 minutes. I tried installing the Studio driver (it didn't help, it crashes), installed the Core Director program (it doesn't help). How can I get the game to work!?
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Now the game freezes, but you can hear that you can walk and perform actions, but the picture is frozen.
 

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Glancing at your log I see that you have mods installed. Not sure if they are the root cause of your issues (since it might be something involving your GPU) but if they are incompatible with 2.2 b3 Stable, they will need to be removed. Mind you that could put your current save at risk.
 
Судя по вашему логу, у вас установлены моды. Не уверен, являются ли они причиной проблем (возможно, дело в вашей видеокарте), но если они несовместимы с версией 2.2 b3 Stable, их необходимо удалить. Имейте в виду, что это может поставить под угрозу ваше текущее сохранение.
No mods, test.
 

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Sadly, the 1000 series Nvidia cards are showing their age with new tech. This isn't a mods issue, just a case of the GPU/driver can't keep up with what the game does anymore. You can try turning graphics jobs off in the launcher, as well as reduce shadow quality/reflections.
 
Sadly, the 1000 series Nvidia cards are showing their age with new tech. This isn't a mods issue, just a case of the GPU/driver can't keep up with what the game does anymore. You can try turning graphics jobs off in the launcher, as well as reduce shadow quality/reflections.
The problem is only in this game, in all the others everything is stable, no errors.
 

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The problem is only in this game, in all the others everything is stable, no errors.
I had a feeling it was your GPU but I wasn't 100% sure. 7 Days to Die is heavily CPU and graphic dependent and those requirements changes based on the game you are playing. I would do what Jugg suggested and see if that makes a difference.
 
Sadly, the 1000 series Nvidia cards are showing their age with new tech. This isn't a mods issue, just a case of the GPU/driver can't keep up with what the game does anymore. You can try turning graphics jobs off in the launcher, as well as reduce shadow quality/reflections.
Same with your recommendations. The video card is fine and Space Marines 2 (BG3, KCD2) was played on it, all good. And here is such a demanding game, which with the same errors on powerful systems hangs and crashes, there are enough of them on the forum and Reddit is full of people who are looking for a solution to the same problem. And we have different PCs, but the problem is ONE!
 

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I had a feeling it was your GPU but I wasn't 100% sure. 7 Days to Die is heavily CPU and graphic dependent and those requirements changes based on the game you are playing. I would do what Jugg suggested and see if that makes a difference.
Turned off almost everything. Same thing. Regarding the 1080 video card, I passed KCD2 on medium settings. I passed BG3, everything was stable too. And here in 7dtd there is not enough power, it's funny. And again, I'll try, oddly enough, on completely different problems, it's about the game. And here are the recommended PC requirements: 64-bit processor and operating system
OS: Windows 10 or higher (64-bit)
Processor: 3.2 Ghz Quad Core CPU or faster
RAM: 12 GB RAM
Video card: 4 GB Dedicated Memory
 

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Turned off almost everything. Same thing. Regarding the 1080 video card, I passed KCD2 on medium settings. I passed BG3, everything was stable too. And here in 7dtd there is not enough power, it's funny. And again, I'll try, oddly enough, on completely different problems, it's about the game. And here are the recommended PC requirements: 64-bit processor and operating system
OS: Windows 10 or higher (64-bit)
Processor: 3.2 Ghz Quad Core CPU or faster
RAM: 12 GB RAM
Video card: 4 GB Dedicated Memory
Your CPU is more than enough for this game, but it's your GPU keeping you down and they both go hand to hand. I am not sure what more you can do to remedy this with just changing settings :(
 
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Tested for three days on a vulcan, and it was even good, a couple of sessions of the game for 2-4 hours, I left the game myself for a long time. And remember such a bug in previous versions when you dug a piece of land and the texture was bugged and remained in the air, when this texture was simply transparent (the whole map was visible) and such an octopus texture appeared that flickers, twitches. So the game began to hang, with the appearance of such a texture, but somewhere, when reviewing the world, the texture appears flickers and everything the game hangs, hangs specifically in waves, that is, it freezes for 10 seconds, hangs for 10 seconds. And then only a reboot saves, that is, the whole system hangs so that nothing can be done. Direct X is just this error "impossible to load texture" the same ancient one from the beta.
 

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