I've been playing 7DTD "without UI"* lately and i enjoy it a lot!
So i got wondering if there are any plans to make 7DTD more "immersive"?
With things like:
[*]Show compass by looking it in hand (maybe first have to find)
[*]Show map by looking it in hands (maybe first find paper and pen)
[*]Inventory would be cool when something like in "the forest"
[*](a21, do not show how hard a POI/Biome is. i want to find that out myself)
[*]Allow moving head without moving body (like in arma/day-z)
[*]Walk slowly (without crouching) you know, that rp-walk
*"without ui" as in, i made a keyboad with arduino that hides the ui (F7) when possible >.<*
So i got wondering if there are any plans to make 7DTD more "immersive"?
With things like:
- No UI, yet allow to use doors, containers and items
- Show clock by looking at wristwatch (maybe first have to find)
Maybe a "smart" one, with health etc indicators
[*]Show compass by looking it in hand (maybe first have to find)
[*]Show map by looking it in hands (maybe first find paper and pen)
[*]Inventory would be cool when something like in "the forest"
but most likely not feasible...
[*](a21, do not show how hard a POI/Biome is. i want to find that out myself)
[*]Allow moving head without moving body (like in arma/day-z)
[*]Walk slowly (without crouching) you know, that rp-walk

*"without ui" as in, i made a keyboad with arduino that hides the ui (F7) when possible >.<*