fix the grass !

Literally millions of grass nodes in the world, with thousands in view at a time. Making the grass look better would take much higher polygon count, meaning a large increase in processing power and RAM requirement. Consider the current level a compromise to keep the game playable by more people.

 
Literally millions of grass nodes in the world, with thousands in view at a time. Making the grass look better would take much higher polygon count, meaning a large increase in processing power and RAM requirement. Consider the current level a compromise to keep the game playable by more people.
That's why we have somthing called LOD distance and grass quality , you onely need the grass that is near by to be detailed , and that thing has to be an on/off option for lower end pcs .

 
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