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First Mod?

I'm building my first big end-game showcase base. I have a great big hearth and want to put a large display gun over the hearth, I can't find a mod to provide what I want. Right now I've got this vanilla thing that just doesn't have the look I want. What I'm thinking is something like a large flintlock rifle or maybe something less traditional, like a flame-thrower. Either 2 wide or four wide so it centers. Needs to support rotation.

So this sounds like something simple enough for me to make as my first mod. Where do I start?

Max
 

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You'll need to grab Unity. I'd download the hub and then download the version the game is currently on, which is 2022.3.62f2. There is a Unity guide by Xyth in the Tutorials area of the forum. It is from an older alpha but most info is still correct. I would also highly recommend joining Gup's discord server if possible as there are lots of helpful people there and it's a bit easier to get support there than on forums. There is also a template project you can get there(don't think there's a link here unless I am mistaken) to get you started a bit quicker in Unity. It has your export scripts and some example prefabs to show how things work.

Xyth also has some tutorial vids on his YT page to walk you through some of the basics. Again, they are older but mostly still apply. He is David Taylor on YT.

Also, @Shih-Tzu what's up with the facepalm reaction?
 
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