uncle.heavy
Refugee
Hello Survivors,
I host a dedicated server for a small group.
The chosen difficulty of 2 of course proves to be too relaxed so I am thinking about stepping it up but with a gentle slope as I do not wish to instantly kill my allies, instead wanting them to live to have a harder time
Say, I set difficulty to three, but want Z damage to be something in between Nomad and Warrior setting:
Would I be able to make said backwards adjustment by slightly lowering the appropriate DamageEntity values in items.xml, or is there something else to be considered?
There already is a 2018 thread that provided me with the information above but it might be outdated and I did not want to necro.
I host a dedicated server for a small group.
The chosen difficulty of 2 of course proves to be too relaxed so I am thinking about stepping it up but with a gentle slope as I do not wish to instantly kill my allies, instead wanting them to live to have a harder time

Say, I set difficulty to three, but want Z damage to be something in between Nomad and Warrior setting:
Would I be able to make said backwards adjustment by slightly lowering the appropriate DamageEntity values in items.xml, or is there something else to be considered?
There already is a 2018 thread that provided me with the information above but it might be outdated and I did not want to necro.