AaronG85
Refugee
With all the talk of A19 being harder early on making mid and late game harder to get to I thought of a newer fun way to make it harder.
What if when we start we only have a simple compass, then through progression (or even books) we learn map making (and we get the map we have now) then we discover fragments of the map through a new book series that shows us parts of the map (could be POI, could be a chunk of map, could be a mineshaft, could be traders, the ideas are limitless) this way the earl game is alot of blind discovering and having to remember where you came from or where you left your base.
I think it could be a fun addition to make early game a little harder and expand on the usage of books.
What if when we start we only have a simple compass, then through progression (or even books) we learn map making (and we get the map we have now) then we discover fragments of the map through a new book series that shows us parts of the map (could be POI, could be a chunk of map, could be a mineshaft, could be traders, the ideas are limitless) this way the earl game is alot of blind discovering and having to remember where you came from or where you left your base.
I think it could be a fun addition to make early game a little harder and expand on the usage of books.