Hi, I'm trying to run a dedicated server and have been getting this error message:
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PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetFloat (System.String key, System.Single value) [0x00017] in <ca1d1fd848884ed5a84a515243f09e15>:0
at GamePrefs.Save () [0x0005d] in <e605582323c94ce49c4823dcd13c0c87>:0
at GameManager+<startGameCo>d__123.MoveNext () [0x001ae] in <e605582323c94ce49c4823dcd13c0c87>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <ca1d1fd848884ed5a84a515243f09e15>:0
(Filename: <ca1d1fd848884ed5a84a515243f09e15> Line: 0)
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Where can I find the file "ca1d1fd848884ed5a84a515243f09e15" to see what is wrong?
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PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetFloat (System.String key, System.Single value) [0x00017] in <ca1d1fd848884ed5a84a515243f09e15>:0
at GamePrefs.Save () [0x0005d] in <e605582323c94ce49c4823dcd13c0c87>:0
at GameManager+<startGameCo>d__123.MoveNext () [0x001ae] in <e605582323c94ce49c4823dcd13c0c87>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <ca1d1fd848884ed5a84a515243f09e15>:0
(Filename: <ca1d1fd848884ed5a84a515243f09e15> Line: 0)
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Where can I find the file "ca1d1fd848884ed5a84a515243f09e15" to see what is wrong?