Intrepid767
Refugee
Hey Fun Pimps. Looooooooong time player, first time poster. Forgive me if this has been addressed in other threads, I could not find any other references.
1) Cruise Control - similar to the 'auto walk' feature in Skyrim, can this be added? In an open world, exploration type of game, holding the the 'walk' button on a marathon playthrough can be fatiguing. My elbow hasn't been the same since I broke it some years back, so for me, personally, even holding down a single key for a extended period can be painful.
2) Compass/bag marker. Can the backpack icon on the compass be modified to reflect when the bag is above or below the player? It's a very similar feature to what's already on the 'supplies' compass icon in Fetch quests.
3) Spawn after death. Perhaps this was by design, but can we be given an option to spawn near our bed OR near our pack? (Similar to how Empyrion does it)
Thank you for your time & consideration.
Big fan
Trep
1) Cruise Control - similar to the 'auto walk' feature in Skyrim, can this be added? In an open world, exploration type of game, holding the the 'walk' button on a marathon playthrough can be fatiguing. My elbow hasn't been the same since I broke it some years back, so for me, personally, even holding down a single key for a extended period can be painful.
2) Compass/bag marker. Can the backpack icon on the compass be modified to reflect when the bag is above or below the player? It's a very similar feature to what's already on the 'supplies' compass icon in Fetch quests.
3) Spawn after death. Perhaps this was by design, but can we be given an option to spawn near our bed OR near our pack? (Similar to how Empyrion does it)
Thank you for your time & consideration.
Big fan
Trep
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