Fast travel (Re-spawning) for NPC's would solve a lot of problems.
I've been thinking about the issue of walking followers who may get stuck while following the player.
What if the follower could fast travel to the player if the player got too far away?
The player and a follower goes into a mine.
The follower gets stuck.
The player leaves and the follower pops up next to them.
Stuck now more!
This would also work if the player gets killed and spawns. We could say that zombies overpowered the player but the follower rescued the player and dragged him/her away to a safe place.
Nice right?
I've been thinking about the issue of walking followers who may get stuck while following the player.
What if the follower could fast travel to the player if the player got too far away?
The player and a follower goes into a mine.
The follower gets stuck.
The player leaves and the follower pops up next to them.
Stuck now more!
This would also work if the player gets killed and spawns. We could say that zombies overpowered the player but the follower rescued the player and dragged him/her away to a safe place.
Nice right?