here is what i have for tungsten
<block name="terrOreTungsten">
<property name="MaxDamage" value="300"/>
<property name="CustomIcon" value="terrOreOilDeposit"/>
<property name="CustomIconTint" value="b5b5b5"/>
<property name="TintColor" value="b5b5b5"/>
<property name="Material" value="Mtungsten"/>
<property name="Shape" value="Terrain"/>
<property name="Mesh" value="terrain"/>
<property name="Texture" value="316"/>
<property name="ImposterExclude" value="true"/>
<drop event="Harvest" name="resourceTungsten" count="20" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="15" tag="oreWoodHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceTungsten" count="15" prob="0.5" stick_chance="0"/>
<property name="CanMobsSpawnOn" value="true"/>
<property name="EconomicValue" value="5"/>
<property name="EconomicBundleSize" value="1"/>
<property name="SellableToTrader" value="false"/>
<property name="FilterTags" value="fterrain"/>
<property name="SortOrder1" value="d0l0"/>
<property name="SortOrder2" value="0050"/>
<property name="DisplayType" value="blockTerrain" />
<property name="DescriptionKey" value="terrOreCopper"/>
<property name="Tags" value="ore,deepOre"/>
<drop event="Harvest" name="resourceRawDiamond" prob=".005" count="1" tag="artOfMiningLuckyStrikeHarvest"/>
<drop event="Harvest" name="resourceSilverNugget" prob=".01" count="1" tag="artOfMiningLuckyStrikeHarvest"/>
<drop event="Harvest" name="resourceGoldNugget" prob=".007" count="1" tag="artOfMiningLuckyStrikeHarvest"/>
</block>
<block name="oreTungstenBoulder">
<property name="Extends" value="oreBoulderMaster"/>
<property name="Map.Color" value="70,110,120"/>
<property name="CustomIcon" value="oreLeadBoulder"/>
<property name="CustomIconTint" value="b5b5b5"/>
<property name="TintColor" value="b5b5b5"/>
<property name="Material" value="MoreMetal"/>
<property name="Model" value="Entities/Resources/oreLeadBoulderPrefab"/>
<drop event="Harvest" name="resourceTungsten" count="50" tag="oreWoodHarvest"/>
</block>