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Experience on HUD

hqsly

Refugee
Hello comrades!

How to display "experience to the next level" (playerxptonextlevel) on HUD, similar to displaying food and water. Thanks in advance

 
The key to this is prescribing the controller.

Try specifying the "CharacterFrameWindow" or "PlayerStatsWindow" (i don't remember...) controller in the display line on the HUD.

But it will not always work in isolation from its window, or may not be updated.

(There are buttons that trigger the update of information...in case you manage to display it on the screen but it will not change).

 
Last edited by a moderator:
I done it! How to update the displayed experience in real time?

 
Last edited by a moderator:
Did you get the right numbers on the screen?

Updating this information this is the problem that i have not solved and i think it will be through editing the dll...

There are 3 buttons that switch stats. Until the corresponding button is pressed, the controller will not start updating.

 
Yep, the numbers are right, before you get an + experience. After that the numbers gon't update. It solved by pressing "ESC" key =)

- - - Updated - - -

Thank you very much for your help, friend!!! =)

 
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