Sticky_Turtle
Refugee
I'm trying to start a new game and getting this error. It happens with a random map or the built ins. I've validated the files and uninstalled/installed the game. I also removed any mods and still getting the error. When i start the game, it waterfalls exc nullreferenceexception: Object reference not set to an instance of an object errors and does nothing.
Mono path[0] = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
Vendor:
VRAM: 8010 MB
Driver: 30.0.15.1179
Begin MonoManager ReloadAssembly
- Completed reload, in 0.112 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.709900 ms
2022-05-14T22:35:29 0.016 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit
2022-05-14T22:35:29 0.017 INF System information:
2022-05-14T22:35:29 0.017 INF OS: Windows 10 (10.0.19044) 64bit
2022-05-14T22:35:29 0.017 INF CPU: AMD Ryzen 7 3800X 8-Core Processor (cores: 16)
2022-05-14T22:35:29 0.017 INF RAM: 32716 MB
2022-05-14T22:35:29 0.018 INF GPU: NVIDIA GeForce RTX 2080 (8010 MB)
2022-05-14T22:35:29 0.020 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-05-14T22:35:29 0.041 INF Last played version: Alpha 20.4
2022-05-14T22:35:29 0.042 INF Local UTC offset: -5 hours
2022-05-14T22:35:29 0.060 INF Command line arguments: D:\SteamLibrary\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Grant\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-05-14__22-35-28.txt
2022-05-14T22:35:29 0.070 INF [Platform] Init
2022-05-14T22:35:29 0.110 INF [Platform] Using native platform: Steam
2022-05-14T22:35:29 0.112 INF [Platform] Using cross platform: EOS
2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: Steam
2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: XBL
2022-05-14T22:35:29 0.118 INF Starting PlayerInputManager...
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-05-14T22:35:29 0.289 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-05-14T22:35:29 0.302 INF [Platform] Initializing Steam
2022-05-14T22:35:29 0.432 INF [Steamworks.NET] SteamAPI_Init() ok
2022-05-14T22:35:29 0.437 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-05-14T22:35:29 0.437 INF [Platform] Initializing EOS
2022-05-14T22:35:29 0.458 INF [EOS] Initialize: Success
2022-05-14T22:35:29 0.475 INF [EOS-ACC] Not started with EAC, anticheat disabled
2022-05-14T22:35:29 0.479 INF [Platform] Initializing XBL
2022-05-14T22:35:30 0.645 INF Localization language from platform: english
2022-05-14T22:35:30 0.647 INF Texture quality is set to 0
2022-05-14T22:35:30 0.648 INF Precaching...
2022-05-14T22:35:30 0.649 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-05-14T22:35:30 0.995 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-05-14T22:35:30 0.998 INF Precaching file: Data/Bundles/blocktextureatlases
2022-05-14T22:35:30 1.237 INF Precaching file: Data/Bundles/terraintextures
2022-05-14T22:35:30 1.516 INF Precaching done
2022-05-14T22:35:31 2.034 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.857100 ms
2022-05-14T22:35:31 2.105 INF [GSM] Singleton Initialized...
2022-05-14T22:35:31 2.114 INF Awake IsFocused: True
2022-05-14T22:35:31 2.114 INF Awake
2022-05-14T22:35:31 2.154 INF Occlusion: Awake
2022-05-14T22:35:31 2.163 INF ApplyAllOptions streaming budget 7209 MB
2022-05-14T22:35:31 2.163 INF ApplyAllOptions current screen 3440 x 1440, 120hz, window 3440 x 1440, mode FullScreenWindow
2022-05-14T22:35:31 2.164 INF Texture quality is set to 0
2022-05-14T22:35:31 2.165 INF ApplyTextureFilter 2, AF Enable
2022-05-14T22:35:31 2.166 INF ApplyTerrainOptions 2
2022-05-14T22:35:31 2.302 INF [MODS] Start loading from: D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2022-05-14T22:35:31 2.307 INF [MODS] Trying to load from folder: AAA-10 Skill Points Per Level-550-1-1-1600054846
2022-05-14T22:35:31 2.343 INF [MODS] Loaded Mod: More Skill Points Per Level (1.1)
2022-05-14T22:35:31 2.343 INF [MODS] Trying to load from folder: AAB-30KStacks.zip-157-1-1-1570524687
2022-05-14T22:35:31 2.348 INF [MODS] Loaded Mod: 30K-itemstack (1.1)
2022-05-14T22:35:31 2.348 INF [MODS] Trying to load from folder: AAC-A18 Bigger Backpack-305-18-0-1570498389
2022-05-14T22:35:31 2.351 INF [MODS] Loaded Mod: Backpack (2.0)
2022-05-14T22:35:31 2.351 INF [MODS] Trying to load from folder: AAD-Faster Smelting-635-3-0-1640919085
2022-05-14T22:35:31 2.354 INF [MODS] Loaded Mod: FasterSmelting (3.0)
2022-05-14T22:35:31 2.354 INF [MODS] Trying to load from folder: AAE-A20 AGF - HUDPlus-870-1-4-1-1646795996
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: AGF-HUDPlus (1.4.1)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAF-Firearms Expansion 4.7-1335-1-7-1649976243
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: FirearmsExpansion4 (A19)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 WRN [MODS] Folder AAG-All Items In Shop v1.6-93-1-6.1 does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.357 WRN [MODS] Failed loading mod from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AaronG85-2Points
2022-05-14T22:35:31 2.357 INF [MODS] Loaded Mod: AaronG85 - 2 Points (1.0)
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AutoBots_A19_2021May29
2022-05-14T22:35:31 2.358 INF [MODS] Loaded Mod: AutoBots (A19)
2022-05-14T22:35:31 2.358 INF [MODS] Trying to load from folder: backpack
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: craft parts
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Details (A19.4 3.00)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: DeepPockets
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: DeepPockets (1.03)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: Doughs-UI-Add-2ModSlots
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: Doughs UI Add 2 Mod Slots (19.2.1.0)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: FGStainlessMod
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Flexible Games Stainless Steel Mod (A19)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: headshots
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Lethal Headshots (1.0)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: KHA19-3SlotForge
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: Locks
2022-05-14T22:35:31 2.362 WRN Unknown element found: dependencies (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Locks/ModInfo.xml, line 9)
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Locks (19.3.0.1)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: lvl 6
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: AlGo88_BuildLvl6ToolsAndWeapons (A19_1.0)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: Riles-Backpack90Plus1.00
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: Riles-BackpackPlus (1.01)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: run
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Run!@%$#! (1.0)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: snufkin vehicles
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: spikes
2022-05-14T22:35:31 2.365 INF [MODS] Loaded Mod: Donovan_CraftSpikes (19.0.1.0)
2022-05-14T22:35:31 2.365 INF [MODS] Trying to load from folder: stacks
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: War3zuk 25k Stacks (1.3)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Trader time
2022-05-14T22:35:31 2.366 WRN [MODS] Folder Trader time does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.366 WRN [MODS] Failed loading mod from folder: Trader time
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Vehicle Lift
2022-05-14T22:35:31 2.366 WRN Unknown element found: DMT (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Vehicle Lift/ModInfo.xml, line 10)
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: Vehicle Lift (v1.0.0)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: vehicles
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: Bdub's Vehicles (3.85)
2022-05-14T22:35:31 2.367 INF [MODS] Trying to load from folder: XWingT65
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: XWingT65 (1.0)
2022-05-14T22:35:31 2.367 INF [MODS] Initializing mod code
2022-05-14T22:35:31 2.367 INF [MODS] Loading done
2022-05-14T22:35:32 3.095 INF Pack 442534 us
2022-05-14T22:35:32 3.101 INF Pack 1259 us
2022-05-14T22:35:32 3.110 INF Pack 3791 us
2022-05-14T22:35:32 3.113 INF Pack 1430 us
2022-05-14T22:35:32 3.116 INF Pack 412 us
2022-05-14T22:35:32 3.422 INF Pack 139095 us
2022-05-14T22:35:32 3.471 INF Pack 18665 us
2022-05-14T22:35:33 3.676 INF Pack 119200 us
2022-05-14T22:35:33 3.680 INF [MODS] Loading localization from mod: AGF-HUDPlus
2022-05-14T22:35:33 3.681 INF [MODS] Loading localization from mod: FirearmsExpansion4
2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: AutoBots
2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod
2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Riles-BackpackPlus
2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Vehicle Lift
2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Bdub's Vehicles
2022-05-14T22:35:33 3.701 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-05-14T22:35:33 3.717 INF Loading permissions file done.
2022-05-14T22:35:33 3.780 INF GameSense server not found (no props file), disabling
2022-05-14T22:35:33 3.780 INF Awake done in 1666 ms
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 5920.
Total: 12.749900 ms (FindLiveObjects: 0.370700 ms CreateObjectMapping: 0.132100 ms MarkObjects: 11.995900 ms DeleteObjects: 0.250900 ms)
2022-05-14T22:35:33 3.857 INF [XUi] Instantiating XUi from default prefab.
2022-05-14T22:35:33 3.864 INF [XUi] XUi instantiation completed in 6 ms
2022-05-14T22:35:33 4.042 INF [XUi] Loading XUi asynchrnously
2022-05-14T22:35:33 4.058 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:35:33 4.447 INF Reloading serveradmin.xml
2022-05-14T22:35:33 4.447 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-05-14T22:35:33 4.448 INF Loading permissions file done.
2022-05-14T22:35:34 4.672 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2022-05-14T22:35:34 4.705 INF [XUi] Parsing all window groups completed in 603 ms total.
2022-05-14T22:35:34 5.230 INF [GSM] GameSparks Connected
2022-05-14T22:35:35 5.830 INF [XUi] Initialized all window groups completed in 654 ms total.
2022-05-14T22:35:35 6.212 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2022-05-14T22:35:35 6.218 INF [GSM] Skipping me
2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']" (line 3 at pos 3)
2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']" (line 7 at pos 3)
2022-05-14T22:35:36 7.117 INF Loaded (local): rwgmixer
2022-05-14T22:35:36 7.178 INF Loaded (local): archetypes
2022-05-14T22:35:36 7.207 INF Loaded (local): color_mappings
2022-05-14T22:35:36 7.241 INF Loaded (local): loadingscreen
2022-05-14T22:35:36 7.250 INF WorldStaticData.Init() needed 2.000s
2022-05-14T22:35:36 7.261 INF [Steamworks.NET] Login ok.
2022-05-14T22:35:36 7.262 INF [EOS] Login
2022-05-14T22:35:36 7.509 INF AchievementManager: Received stats and achievements from Steam
2022-05-14T22:35:37 8.198 INF [EOS] Login succeeded, PUID: 0002beb4c1a4419c80ce8f85631ee65f
2022-05-14T22:35:37 8.199 INF [EOS] Getting native user for 0002beb4c1a4419c80ce8f85631ee65f
2022-05-14T22:35:37 8.201 INF [EOS] CopyIdToken result: Success
2022-05-14T22:36:03 33.995 INF NET: Starting server protocols
2022-05-14T22:36:03 34.021 INF NET: LiteNetLib server started
2022-05-14T22:36:03 34.021 INF [Steamworks.NET] NET: Server started
2022-05-14T22:36:03 34.021 INF Started thread SteamNetworkingServer
2022-05-14T22:36:03 34.021 INF [EOS-P2PS] Server started
2022-05-14T22:36:03 34.023 INF StartGame
2022-05-14T22:36:03 34.023 INF NetPackageManager Init
2022-05-14T22:36:03 34.070 INF [XUi] Instantiating XUi from default prefab.
2022-05-14T22:36:03 34.082 INF [XUi] XUi instantiation completed in 12 ms
2022-05-14T22:36:03 34.093 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 64.178.243.98
GamePref.ConnectToServerPort = 26922
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = New
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language =
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 18
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 5
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxAASharpness = 0.1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 67
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5041916
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = False
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.2462022
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.1896552
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice =
GamePref.OptionsVoiceOutputDevice =
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 3
GamePref.PlayerName = SloppyTurtle
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region =
GamePref.SaveGameFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerHistoryCache =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 200
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2022-05-14T22:36:03 34.114 INF StartAsServer
2022-05-14T22:36:04 34.722 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.722 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.722 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.751 INF Loaded (local): materials
2022-05-14T22:36:04 34.836 INF Loaded (local): physicsbodies
2022-05-14T22:36:04 34.917 INF Loaded (local): painting
2022-05-14T22:36:04 35.110 INF Loaded (local): shapes
2022-05-14T22:36:04 35.201 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArch']" (line 12 at pos 3)
2022-05-14T22:36:04 35.204 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArrowSlitHalf']" (line 13 at pos 3)
2022-05-14T22:36:04 35.207 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelBlock']" (line 14 at pos 3)
2022-05-14T22:36:04 35.210 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRFull']" (line 15 at pos 3)
2022-05-14T22:36:04 35.213 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRInside']" (line 16 at pos 3)
2022-05-14T22:36:04 35.216 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRamp']" (line 17 at pos 3)
2022-05-14T22:36:04 35.219 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRampFiller']" (line 18 at pos 3)
2022-05-14T22:36:04 35.222 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRound']" (line 19 at pos 3)
2022-05-14T22:36:04 35.225 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRoundTop']" (line 20 at pos 3)
2022-05-14T22:36:04 35.228 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRPlate']" (line 21 at pos 3)
2022-05-14T22:36:04 35.230 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRpole']" (line 22 at pos 3)
2022-05-14T22:36:04 35.233 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelEighth']" (line 23 at pos 3)
2022-05-14T22:36:04 35.236 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedHalf']" (line 24 at pos 3)
2022-05-14T22:36:04 35.239 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedQuarter']" (line 25 at pos 3)
2022-05-14T22:36:04 35.242 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedSteep']" (line 26 at pos 3)
2022-05-14T22:36:04 35.245 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableQuarter']" (line 27 at pos 3)
2022-05-14T22:36:04 35.249 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelHalf']" (line 28 at pos 3)
2022-05-14T22:36:04 35.254 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100']" (line 29 at pos 3)
2022-05-14T22:36:04 35.257 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100Cap']" (line 30 at pos 3)
2022-05-14T22:36:04 35.259 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar50']" (line 31 at pos 3)
2022-05-14T22:36:04 35.261 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlate']" (line 32 at pos 3)
2022-05-14T22:36:04 35.264 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlateOffset']" (line 33 at pos 3)
2022-05-14T22:36:04 35.266 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPole']" (line 34 at pos 3)
2022-05-14T22:36:04 35.268 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPyramid']" (line 35 at pos 3)
2022-05-14T22:36:04 35.271 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarter']" (line 36 at pos 3)
2022-05-14T22:36:04 35.273 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR']" (line 37 at pos 3)
2022-05-14T22:36:04 35.276 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR3Way']" (line 38 at pos 3)
2022-05-14T22:36:04 35.278 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterSCtr']" (line 39 at pos 3)
2022-05-14T22:36:04 35.280 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterTeeSCtr']" (line 40 at pos 3)
2022-05-14T22:36:04 35.283 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelRamp']" (line 41 at pos 3)
2022-05-14T22:36:04 35.285 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25']" (line 42 at pos 3)
2022-05-14T22:36:04 35.287 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25CornerCNR']" (line 43 at pos 3)
2022-05-14T22:36:04 35.290 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingLeft']" (line 44 at pos 3)
2022-05-14T22:36:04 35.292 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingRight']" (line 45 at pos 3)
2022-05-14T22:36:04 35.294 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelSupport']" (line 46 at pos 3)
2022-05-14T22:36:04 35.297 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedge']" (line 47 at pos 3)
2022-05-14T22:36:04 35.299 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideBottom']" (line 48 at pos 3)
2022-05-14T22:36:04 35.301 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepBase']" (line 49 at pos 3)
2022-05-14T22:36:04 35.304 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepTop']" (line 50 at pos 3)
2022-05-14T22:36:04 35.306 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideTop']" (line 51 at pos 3)
2022-05-14T22:36:04 35.309 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepBase']" (line 52 at pos 3)
2022-05-14T22:36:04 35.311 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepTop']" (line 53 at pos 3)
2022-05-14T22:36:04 35.313 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeIncline']" (line 54 at pos 3)
2022-05-14T22:36:04 35.316 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeStairs']" (line 55 at pos 3)
2022-05-14T22:36:04 35.318 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTip']" (line 56 at pos 3)
2022-05-14T22:36:04 35.321 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullBottom']" (line 57 at pos 3)
2022-05-14T22:36:04 35.323 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullTop']" (line 58 at pos 3)
2022-05-14T22:36:04 35.326 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipStairs']" (line 59 at pos 3)
2022-05-14T22:36:04 35.330 WRN XML patch for "blocks.xml" from mod "Locks" did not apply: <set xpath="/blocks/block[@name='ConfigFeatureBlock']/property[@class='AdvancedLockpicking']/property[@name='AdvancedLocks']/@value" (line 2 at pos 3)
2022-05-14T22:36:17 47.722 ERR XML loader: Loading and parsing 'blocks.xml' failed
2022-05-14T22:36:17 47.726 EXC External 3D model with name 'Industrial/control_panel_base_01' not found! Maybe you need to create the atlas first?
at BlockShapeExt3dModel.createVertices () [0x0004c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlockShapeRotatedAbstract.Init (Block _block) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlockShapeExt3dModel.Init (Block _block) [0x0007d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.XmlElement elementBlock) [0x00af0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000fc] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:17 47.920 INF Loaded (local): progression
2022-05-14T22:36:17 48.426 INF Loaded (local): buffs
2022-05-14T22:36:17 48.497 INF Loaded (local): misc
2022-05-14T22:36:18 48.591 WRN XML patch for "items.xml" from mod "30K-itemstack" did not apply: <set xpath="/items/item[@name='medicalBloodDrawKit']/property[@name='Stacknumber']/@value" (line 6 at pos 3)
2022-05-14T22:36:18 49.109 ERR XML loader: Loading and parsing 'items.xml' failed
2022-05-14T22:36:18 49.110 EXC Unknown block name 'wallTorchLightPlayer' in use_action!
at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x00a3a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:18 49.224 INF Item IDs with mapping
2022-05-14T22:36:18 49.224 INF ItemIDs from Mapping
2022-05-14T22:36:18 49.231 INF Loaded (local): item_modifiers
2022-05-14T22:36:18 49.367 INF Loaded (local): entityclasses
2022-05-14T22:36:18 49.446 INF Loaded (local): qualityinfo
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.
2022-05-14T22:36:19 50.092 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.
2022-05-14T22:36:19 50.158 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.
2022-05-14T22:36:19 50.223 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
2022-05-14T22:36:19 50.230 INF Loaded (local): sounds
2022-05-14T22:36:19 50.358 ERR XML loader: Loading and parsing 'recipes.xml' failed
2022-05-14T22:36:19 50.358 EXC No item/block with name 'resourceMilitaryFiber' existing
at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:19 50.449 INF Loaded (local): blockplaceholders
2022-05-14T22:36:19 50.554 WRN XML patch for "loot.xml" from mod "Bdub's Vehicles" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']" (line 16 at pos 3)
2022-05-14T22:36:19 50.557 WRN XML patch for "loot.xml" from mod "XWingT65" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']" (line 3 at pos 3)
2022-05-14T22:36:20 50.631 ERR XML loader: Loading and parsing 'loot.xml' failed
2022-05-14T22:36:20 50.632 EXC Item with name 'HK USP' not found!
at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:20 50.787 INF Loaded (local): entitygroups
2022-05-14T22:36:20 50.863 INF Loaded (local): utilityai
2022-05-14T22:36:20 51.041 INF Loaded (local): vehicles
2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']" (line 3 at pos 3)
2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']" (line 7 at pos 3)
2022-05-14T22:36:20 51.119 INF Loaded (local): rwgmixer
2022-05-14T22:36:20 51.202 INF Loaded (local): weathersurvival
2022-05-14T22:36:20 51.312 INF Loaded (local): archetypes
2022-05-14T22:36:20 51.441 INF Loaded (local): quests
2022-05-14T22:36:20 51.519 ERR XML loader: Loading and parsing 'traders.xml' failed
2022-05-14T22:36:20 51.519 EXC Item with name 'drinkJarEmpty' not found!
at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:21 51.613 INF Loaded (local): npc
2022-05-14T22:36:21 51.697 INF Loaded (local): dialogs
2022-05-14T22:36:21 51.797 INF Loaded (local): ui_display
2022-05-14T22:36:21 51.882 INF Loaded (local): nav_objects
2022-05-14T22:36:21 52.003 INF Loaded (local): gamestages
2022-05-14T22:36:21 52.167 INF Loaded (local): gameevents
2022-05-14T22:36:21 52.276 INF Loaded (local): twitch
2022-05-14T22:36:21 52.354 INF Loaded (local): twitch_events
2022-05-14T22:36:21 52.372 WRN XML patch for "dmscontent.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/root/content" (line 3 at pos 3)
2022-05-14T22:36:21 52.456 INF Loaded (local): dmscontent
2022-05-14T22:36:21 52.535 INF Loaded (local): color_mappings
2022-05-14T22:36:22 52.618 INF Loaded (local): XUi_Common/styles
2022-05-14T22:36:22 52.702 INF Loaded (local): XUi_Common/controls
2022-05-14T22:36:22 52.785 INF Loaded (local): XUi/styles
2022-05-14T22:36:22 52.869 INF Loaded (local): XUi/controls
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width" (line 54 at pos 3)
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@height" (line 55 at pos 3)
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <remove xpath="/windows/window[@name='windowBackpack']/panel[@name='header']/sprite[@name='windowIcon']" (line 56 at pos 3)
2022-05-14T22:36:22 52.925 WRN XML patch for "XUi/windows.xml" from mod "Riles-BackpackPlus" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width" (line 9 at pos 3)
2022-05-14T22:36:22 52.994 INF Loaded (local): XUi/windows
2022-05-14T22:36:22 53.077 INF [XUi] Loading XUi asynchrnously
2022-05-14T22:36:22 53.109 INF Loaded (local): XUi/xui
2022-05-14T22:36:23 53.595 ERR XML loader: Loading and parsing 'biomes.xml' failed
2022-05-14T22:36:23 53.596 EXC Block with name 'terrSnow' not found!
at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x009b1] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x001b6] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes.readXML (System.Xml.XmlDocument _xml, System.Boolean _instantiateReferences) [0x0011d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldStaticData+<LoadBiomes>d__36.MoveNext () [0x00013] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:23 53.966 INF Loaded (local): worldglobal
2022-05-14T22:36:23 54.010 INF [XUi] Parsing all window groups completed in 746 ms total.
2022-05-14T22:36:23 54.405 INF Loaded (local): spawning
2022-05-14T22:36:24 55.013 INF Loaded (local): loadingscreen
2022-05-14T22:36:24 55.113 INF ShapeControllers: 96
2022-05-14T22:36:24 55.172 INF createWorld: Navezgane, New, GameModeSurvival
2022-05-14T22:36:24 55.172 INF Occlusion: Disabled
2022-05-14T22:36:24 55.206 INF Started thread ChunkRegeneration
2022-05-14T22:36:24 55.206 INF Started thread ChunkCalc
2022-05-14T22:36:24 55.206 INF Started thread ChunkMeshBake
2022-05-14T22:36:24 55.277 INF World.Load: Navezgane
2022-05-14T22:36:24 55.280 INF Loading base world file header...
2022-05-14T22:36:24 55.280 INF Loaded world file from different version: 'Alpha 21 (b11)'
2022-05-14T22:36:24 55.282 INF Failed reading weather data from world header
2022-05-14T22:36:24 55.285 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-05-14T22:36:24 55.293 INF Failed reading weather data from world header
2022-05-14T22:36:24 55.296 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.917 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.918 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.937 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.940 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2022-05-14T22:36:25 56.016 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2022-05-14T22:36:25 56.017 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.057 INF [XUi] Initialized all window groups completed in 1259 ms total.
2022-05-14T22:36:25 56.105 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2022-05-14T22:36:25 56.105 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.106 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2022-05-14T22:36:25 56.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.435 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2022-05-14T22:36:25 56.435 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.436 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2022-05-14T22:36:25 56.436 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.889 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.083 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.102 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.103 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.119 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.188 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.228 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.230 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.281 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception:
2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.282 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception:
2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.341 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.517 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.519 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.569 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.596 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.597 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.617 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.618 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.638 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.731 ERR Skipping loading of active block data for diner_03 because of the following exception:
2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.732 ERR Skipping loading of active block data for diner_03 because of the following exception:
2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2022-05-14T22:36:27 57.878 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2022-05-14T22:36:27 57.879 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.882 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.927 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.929 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.153 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.241 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2022-05-14T22:36:27 58.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.242 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2022-05-14T22:36:27 58.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2022-05-14T22:36:27 58.331 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2022-05-14T22:36:27 58.332 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.456 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.712 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.719 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception:
2022-05-14T22:36:28 58.719 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.767 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.769 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.795 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.797 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.819 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2022-05-14T22:36:28 58.819 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.820 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2022-05-14T22:36:28 58.820 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.829 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.831 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.866 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.868 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.881 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.881 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.902 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.917 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.919 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.960 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.961 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.001 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.049 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.050 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.055 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.072 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.073 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.078 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.079 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.087 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.088 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.143 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.143 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.210 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.210 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.216 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.253 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.275 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception:
2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception:
2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception:
2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception:
2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.345 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.347 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.379 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.401 INF Started thread GenerateChunks
2022-05-14T22:36:29 59.749 INF Calculating world hashes took 335 ms (world size 186 MiB)
2022-05-14T22:36:29 59.964 INF Loading dtm raw file took 557ms
2022-05-14T22:36:29 60.094 INF Biomes image size w= 3072, h = 3072
2022-05-14T22:36:29 60.291 INF Loading and creating biomes took 327ms
2022-05-14T22:36:31 62.060 INF Loading and creating shader control textures took 1769ms
2022-05-14T22:36:32 62.649 INF Loading and parsing of generator took 588ms
2022-05-14T22:36:32 62.660 INF Started thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region
2022-05-14T22:36:33 64.420 INF [DECO] read /
2022-05-14T22:36:33 64.427 INF Decorating chunks
2022-05-14T22:36:34 64.652 INF Dynamic Music Initialized on Server
2022-05-14T22:36:37 68.321 INF Dynamic Music Initialized on Client
2022-05-14T22:36:37 68.498 INF AstarManager Init
2022-05-14T22:36:38 68.680 INF WeatherManager: Init 0 weather packages
2022-05-14T22:36:40 71.038 INF createWorld() done
2022-05-14T22:36:40 71.040 INF Loading players.xml
Exception: Item with name 'meleeHandPlayer' not found!
at EntityAlive.CopyPropertiesFromEntityClass () [0x00080] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at Entity.InitCommon () [0x00029] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at Entity.Init (System.Int32 _entityClass) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at GameManager+<StartAsServer>d__138.MoveNext () [0x00531] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Start () [0x0000d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:45 75.792 INF Preparing quit
2022-05-14T22:36:45 75.792 INF Disconnect
2022-05-14T22:36:45 75.798 INF [NET] ServerShutdown
2022-05-14T22:36:45 75.799 INF NET: Stopping server protocols
2022-05-14T22:36:45 76.049 INF NET: LiteNetLib server stopped
2022-05-14T22:36:45 76.051 INF [EOS-P2PS] Server stopped
2022-05-14T22:36:45 76.053 INF SaveAndCleanupWorld
2022-05-14T22:36:45 76.078 INF Saving 0 of chunks took 20ms
2022-05-14T22:36:45 76.080 INF [DECO] written 0, in 1ms
2022-05-14T22:36:45 76.081 INF [DECO] write thread 0ms
2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Stopping server
2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Exiting Lobby
2022-05-14T22:36:45 76.360 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.367 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.374 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.381 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.390 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.390 INF [MODS] Loading localization from mod: AGF-HUDPlus
2022-05-14T22:36:45 76.398 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.399 INF [MODS] Loading localization from mod: FirearmsExpansion4
2022-05-14T22:36:45 76.407 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.415 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.415 INF [MODS] Loading localization from mod: AutoBots
2022-05-14T22:36:45 76.423 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.431 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.439 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.447 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.455 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.455 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod
2022-05-14T22:36:45 76.463 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.471 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.478 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.486 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.493 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.494 INF [MODS] Loading localization from mod: Riles-BackpackPlus
2022-05-14T22:36:45 76.501 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.509 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.509 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
2022-05-14T22:36:45 76.517 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.525 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.532 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.532 INF [MODS] Loading localization from mod: Vehicle Lift
2022-05-14T22:36:45 76.540 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.540 INF [MODS] Loading localization from mod: Bdub's Vehicles
2022-05-14T22:36:45 76.549 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.557 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.563 INF AstarManager Cleanup
2022-05-14T22:36:47 77.579 INF Clearing queues.
2022-05-14T22:36:47 77.579 INF Cleared queues.
2022-05-14T22:36:47 77.586 INF World.Unload
2022-05-14T22:36:47 77.600 INF Exited thread GenerateChunks
2022-05-14T22:36:47 77.601 INF Exited thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region
2022-05-14T22:36:47 77.605 INF World.Cleanup
2022-05-14T22:36:47 77.606 INF Exited thread ChunkRegeneration
2022-05-14T22:36:47 77.613 INF Exited thread ChunkCalc
2022-05-14T22:36:47 77.613 INF Exited thread ChunkMeshBake
2022-05-14T22:36:47 77.625 INF Persistent GamePrefs saved
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:47 77.790 INF [GSM] GameSparks Disconnected
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:47 77.809 INF Persistent GamePrefs saved
2022-05-14T22:36:47 77.809 INF Cleanup
2022-05-14T22:36:47 78.207 INF AchievementManager.Cleanup
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:47 78.400 INF Terminating threads
2022-05-14T22:36:47 78.450 INF Exited thread SteamNetworkingServer
2022-05-14T22:36:47 78.450 INF OnApplicationQuit
2022-05-14T22:36:47 78.452 INF Terminating threads
2022-05-14T22:36:47 78.452 INF OnApplicationQuit
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:48 78.666 INF Terminating threads
2022-05-14T22:36:48 78.666 INF OnApplicationQuit
2022-05-14T22:36:48 78.668 INF Terminating threads
2022-05-14T22:36:48 78.668 INF OnApplicationQuit
Setting up 8 worker threads for Enlighten.
Thread -> id: 530 -> priority: 1
Thread -> id: 4c58 -> priority: 1
Thread -> id: 52cc -> priority: 1
Thread -> id: 2fe8 -> priority: 1
Thread -> id: 5034 -> priority: 1
Thread -> id: 638 -> priority: 1
Thread -> id: 5ea4 -> priority: 1
Thread -> id: 57e8 -> priority: 1
Sorry for the wall of text, it was too long for a pastebin link
Mono path[0] = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
Vendor:
VRAM: 8010 MB
Driver: 30.0.15.1179
Begin MonoManager ReloadAssembly
- Completed reload, in 0.112 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.709900 ms
2022-05-14T22:35:29 0.016 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit
2022-05-14T22:35:29 0.017 INF System information:
2022-05-14T22:35:29 0.017 INF OS: Windows 10 (10.0.19044) 64bit
2022-05-14T22:35:29 0.017 INF CPU: AMD Ryzen 7 3800X 8-Core Processor (cores: 16)
2022-05-14T22:35:29 0.017 INF RAM: 32716 MB
2022-05-14T22:35:29 0.018 INF GPU: NVIDIA GeForce RTX 2080 (8010 MB)
2022-05-14T22:35:29 0.020 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-05-14T22:35:29 0.041 INF Last played version: Alpha 20.4
2022-05-14T22:35:29 0.042 INF Local UTC offset: -5 hours
2022-05-14T22:35:29 0.060 INF Command line arguments: D:\SteamLibrary\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Grant\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-05-14__22-35-28.txt
2022-05-14T22:35:29 0.070 INF [Platform] Init
2022-05-14T22:35:29 0.110 INF [Platform] Using native platform: Steam
2022-05-14T22:35:29 0.112 INF [Platform] Using cross platform: EOS
2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: Steam
2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: XBL
2022-05-14T22:35:29 0.118 INF Starting PlayerInputManager...
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-05-14T22:35:29 0.289 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-05-14T22:35:29 0.302 INF [Platform] Initializing Steam
2022-05-14T22:35:29 0.432 INF [Steamworks.NET] SteamAPI_Init() ok
2022-05-14T22:35:29 0.437 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-05-14T22:35:29 0.437 INF [Platform] Initializing EOS
2022-05-14T22:35:29 0.458 INF [EOS] Initialize: Success
2022-05-14T22:35:29 0.475 INF [EOS-ACC] Not started with EAC, anticheat disabled
2022-05-14T22:35:29 0.479 INF [Platform] Initializing XBL
2022-05-14T22:35:30 0.645 INF Localization language from platform: english
2022-05-14T22:35:30 0.647 INF Texture quality is set to 0
2022-05-14T22:35:30 0.648 INF Precaching...
2022-05-14T22:35:30 0.649 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-05-14T22:35:30 0.995 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-05-14T22:35:30 0.998 INF Precaching file: Data/Bundles/blocktextureatlases
2022-05-14T22:35:30 1.237 INF Precaching file: Data/Bundles/terraintextures
2022-05-14T22:35:30 1.516 INF Precaching done
2022-05-14T22:35:31 2.034 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.857100 ms
2022-05-14T22:35:31 2.105 INF [GSM] Singleton Initialized...
2022-05-14T22:35:31 2.114 INF Awake IsFocused: True
2022-05-14T22:35:31 2.114 INF Awake
2022-05-14T22:35:31 2.154 INF Occlusion: Awake
2022-05-14T22:35:31 2.163 INF ApplyAllOptions streaming budget 7209 MB
2022-05-14T22:35:31 2.163 INF ApplyAllOptions current screen 3440 x 1440, 120hz, window 3440 x 1440, mode FullScreenWindow
2022-05-14T22:35:31 2.164 INF Texture quality is set to 0
2022-05-14T22:35:31 2.165 INF ApplyTextureFilter 2, AF Enable
2022-05-14T22:35:31 2.166 INF ApplyTerrainOptions 2
2022-05-14T22:35:31 2.302 INF [MODS] Start loading from: D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2022-05-14T22:35:31 2.307 INF [MODS] Trying to load from folder: AAA-10 Skill Points Per Level-550-1-1-1600054846
2022-05-14T22:35:31 2.343 INF [MODS] Loaded Mod: More Skill Points Per Level (1.1)
2022-05-14T22:35:31 2.343 INF [MODS] Trying to load from folder: AAB-30KStacks.zip-157-1-1-1570524687
2022-05-14T22:35:31 2.348 INF [MODS] Loaded Mod: 30K-itemstack (1.1)
2022-05-14T22:35:31 2.348 INF [MODS] Trying to load from folder: AAC-A18 Bigger Backpack-305-18-0-1570498389
2022-05-14T22:35:31 2.351 INF [MODS] Loaded Mod: Backpack (2.0)
2022-05-14T22:35:31 2.351 INF [MODS] Trying to load from folder: AAD-Faster Smelting-635-3-0-1640919085
2022-05-14T22:35:31 2.354 INF [MODS] Loaded Mod: FasterSmelting (3.0)
2022-05-14T22:35:31 2.354 INF [MODS] Trying to load from folder: AAE-A20 AGF - HUDPlus-870-1-4-1-1646795996
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: AGF-HUDPlus (1.4.1)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAF-Firearms Expansion 4.7-1335-1-7-1649976243
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: FirearmsExpansion4 (A19)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 WRN [MODS] Folder AAG-All Items In Shop v1.6-93-1-6.1 does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.357 WRN [MODS] Failed loading mod from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AaronG85-2Points
2022-05-14T22:35:31 2.357 INF [MODS] Loaded Mod: AaronG85 - 2 Points (1.0)
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AutoBots_A19_2021May29
2022-05-14T22:35:31 2.358 INF [MODS] Loaded Mod: AutoBots (A19)
2022-05-14T22:35:31 2.358 INF [MODS] Trying to load from folder: backpack
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: craft parts
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Details (A19.4 3.00)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: DeepPockets
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: DeepPockets (1.03)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: Doughs-UI-Add-2ModSlots
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: Doughs UI Add 2 Mod Slots (19.2.1.0)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: FGStainlessMod
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Flexible Games Stainless Steel Mod (A19)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: headshots
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Lethal Headshots (1.0)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: KHA19-3SlotForge
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: Locks
2022-05-14T22:35:31 2.362 WRN Unknown element found: dependencies (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Locks/ModInfo.xml, line 9)
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Locks (19.3.0.1)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: lvl 6
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: AlGo88_BuildLvl6ToolsAndWeapons (A19_1.0)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: Riles-Backpack90Plus1.00
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: Riles-BackpackPlus (1.01)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: run
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Run!@%$#! (1.0)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: snufkin vehicles
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: spikes
2022-05-14T22:35:31 2.365 INF [MODS] Loaded Mod: Donovan_CraftSpikes (19.0.1.0)
2022-05-14T22:35:31 2.365 INF [MODS] Trying to load from folder: stacks
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: War3zuk 25k Stacks (1.3)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Trader time
2022-05-14T22:35:31 2.366 WRN [MODS] Folder Trader time does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.366 WRN [MODS] Failed loading mod from folder: Trader time
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Vehicle Lift
2022-05-14T22:35:31 2.366 WRN Unknown element found: DMT (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Vehicle Lift/ModInfo.xml, line 10)
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: Vehicle Lift (v1.0.0)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: vehicles
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: Bdub's Vehicles (3.85)
2022-05-14T22:35:31 2.367 INF [MODS] Trying to load from folder: XWingT65
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: XWingT65 (1.0)
2022-05-14T22:35:31 2.367 INF [MODS] Initializing mod code
2022-05-14T22:35:31 2.367 INF [MODS] Loading done
2022-05-14T22:35:32 3.095 INF Pack 442534 us
2022-05-14T22:35:32 3.101 INF Pack 1259 us
2022-05-14T22:35:32 3.110 INF Pack 3791 us
2022-05-14T22:35:32 3.113 INF Pack 1430 us
2022-05-14T22:35:32 3.116 INF Pack 412 us
2022-05-14T22:35:32 3.422 INF Pack 139095 us
2022-05-14T22:35:32 3.471 INF Pack 18665 us
2022-05-14T22:35:33 3.676 INF Pack 119200 us
2022-05-14T22:35:33 3.680 INF [MODS] Loading localization from mod: AGF-HUDPlus
2022-05-14T22:35:33 3.681 INF [MODS] Loading localization from mod: FirearmsExpansion4
2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: AutoBots
2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod
2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Riles-BackpackPlus
2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Vehicle Lift
2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Bdub's Vehicles
2022-05-14T22:35:33 3.701 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-05-14T22:35:33 3.717 INF Loading permissions file done.
2022-05-14T22:35:33 3.780 INF GameSense server not found (no props file), disabling
2022-05-14T22:35:33 3.780 INF Awake done in 1666 ms
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 5920.
Total: 12.749900 ms (FindLiveObjects: 0.370700 ms CreateObjectMapping: 0.132100 ms MarkObjects: 11.995900 ms DeleteObjects: 0.250900 ms)
2022-05-14T22:35:33 3.857 INF [XUi] Instantiating XUi from default prefab.
2022-05-14T22:35:33 3.864 INF [XUi] XUi instantiation completed in 6 ms
2022-05-14T22:35:33 4.042 INF [XUi] Loading XUi asynchrnously
2022-05-14T22:35:33 4.058 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:35:33 4.447 INF Reloading serveradmin.xml
2022-05-14T22:35:33 4.447 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-05-14T22:35:33 4.448 INF Loading permissions file done.
2022-05-14T22:35:34 4.672 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2022-05-14T22:35:34 4.705 INF [XUi] Parsing all window groups completed in 603 ms total.
2022-05-14T22:35:34 5.230 INF [GSM] GameSparks Connected
2022-05-14T22:35:35 5.830 INF [XUi] Initialized all window groups completed in 654 ms total.
2022-05-14T22:35:35 6.212 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2022-05-14T22:35:35 6.218 INF [GSM] Skipping me
2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']" (line 3 at pos 3)
2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']" (line 7 at pos 3)
2022-05-14T22:35:36 7.117 INF Loaded (local): rwgmixer
2022-05-14T22:35:36 7.178 INF Loaded (local): archetypes
2022-05-14T22:35:36 7.207 INF Loaded (local): color_mappings
2022-05-14T22:35:36 7.241 INF Loaded (local): loadingscreen
2022-05-14T22:35:36 7.250 INF WorldStaticData.Init() needed 2.000s
2022-05-14T22:35:36 7.261 INF [Steamworks.NET] Login ok.
2022-05-14T22:35:36 7.262 INF [EOS] Login
2022-05-14T22:35:36 7.509 INF AchievementManager: Received stats and achievements from Steam
2022-05-14T22:35:37 8.198 INF [EOS] Login succeeded, PUID: 0002beb4c1a4419c80ce8f85631ee65f
2022-05-14T22:35:37 8.199 INF [EOS] Getting native user for 0002beb4c1a4419c80ce8f85631ee65f
2022-05-14T22:35:37 8.201 INF [EOS] CopyIdToken result: Success
2022-05-14T22:36:03 33.995 INF NET: Starting server protocols
2022-05-14T22:36:03 34.021 INF NET: LiteNetLib server started
2022-05-14T22:36:03 34.021 INF [Steamworks.NET] NET: Server started
2022-05-14T22:36:03 34.021 INF Started thread SteamNetworkingServer
2022-05-14T22:36:03 34.021 INF [EOS-P2PS] Server started
2022-05-14T22:36:03 34.023 INF StartGame
2022-05-14T22:36:03 34.023 INF NetPackageManager Init
2022-05-14T22:36:03 34.070 INF [XUi] Instantiating XUi from default prefab.
2022-05-14T22:36:03 34.082 INF [XUi] XUi instantiation completed in 12 ms
2022-05-14T22:36:03 34.093 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 64.178.243.98
GamePref.ConnectToServerPort = 26922
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = New
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language =
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 18
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 5
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxAASharpness = 0.1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 67
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5041916
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = False
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.2462022
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.1896552
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice =
GamePref.OptionsVoiceOutputDevice =
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 3
GamePref.PlayerName = SloppyTurtle
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region =
GamePref.SaveGameFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerHistoryCache =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 200
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2022-05-14T22:36:03 34.114 INF StartAsServer
2022-05-14T22:36:04 34.722 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.722 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.722 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.751 INF Loaded (local): materials
2022-05-14T22:36:04 34.836 INF Loaded (local): physicsbodies
2022-05-14T22:36:04 34.917 INF Loaded (local): painting
2022-05-14T22:36:04 35.110 INF Loaded (local): shapes
2022-05-14T22:36:04 35.201 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArch']" (line 12 at pos 3)
2022-05-14T22:36:04 35.204 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArrowSlitHalf']" (line 13 at pos 3)
2022-05-14T22:36:04 35.207 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelBlock']" (line 14 at pos 3)
2022-05-14T22:36:04 35.210 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRFull']" (line 15 at pos 3)
2022-05-14T22:36:04 35.213 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRInside']" (line 16 at pos 3)
2022-05-14T22:36:04 35.216 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRamp']" (line 17 at pos 3)
2022-05-14T22:36:04 35.219 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRampFiller']" (line 18 at pos 3)
2022-05-14T22:36:04 35.222 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRound']" (line 19 at pos 3)
2022-05-14T22:36:04 35.225 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRoundTop']" (line 20 at pos 3)
2022-05-14T22:36:04 35.228 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRPlate']" (line 21 at pos 3)
2022-05-14T22:36:04 35.230 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRpole']" (line 22 at pos 3)
2022-05-14T22:36:04 35.233 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelEighth']" (line 23 at pos 3)
2022-05-14T22:36:04 35.236 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedHalf']" (line 24 at pos 3)
2022-05-14T22:36:04 35.239 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedQuarter']" (line 25 at pos 3)
2022-05-14T22:36:04 35.242 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedSteep']" (line 26 at pos 3)
2022-05-14T22:36:04 35.245 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableQuarter']" (line 27 at pos 3)
2022-05-14T22:36:04 35.249 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelHalf']" (line 28 at pos 3)
2022-05-14T22:36:04 35.254 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100']" (line 29 at pos 3)
2022-05-14T22:36:04 35.257 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100Cap']" (line 30 at pos 3)
2022-05-14T22:36:04 35.259 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar50']" (line 31 at pos 3)
2022-05-14T22:36:04 35.261 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlate']" (line 32 at pos 3)
2022-05-14T22:36:04 35.264 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlateOffset']" (line 33 at pos 3)
2022-05-14T22:36:04 35.266 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPole']" (line 34 at pos 3)
2022-05-14T22:36:04 35.268 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPyramid']" (line 35 at pos 3)
2022-05-14T22:36:04 35.271 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarter']" (line 36 at pos 3)
2022-05-14T22:36:04 35.273 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR']" (line 37 at pos 3)
2022-05-14T22:36:04 35.276 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR3Way']" (line 38 at pos 3)
2022-05-14T22:36:04 35.278 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterSCtr']" (line 39 at pos 3)
2022-05-14T22:36:04 35.280 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterTeeSCtr']" (line 40 at pos 3)
2022-05-14T22:36:04 35.283 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelRamp']" (line 41 at pos 3)
2022-05-14T22:36:04 35.285 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25']" (line 42 at pos 3)
2022-05-14T22:36:04 35.287 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25CornerCNR']" (line 43 at pos 3)
2022-05-14T22:36:04 35.290 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingLeft']" (line 44 at pos 3)
2022-05-14T22:36:04 35.292 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingRight']" (line 45 at pos 3)
2022-05-14T22:36:04 35.294 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelSupport']" (line 46 at pos 3)
2022-05-14T22:36:04 35.297 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedge']" (line 47 at pos 3)
2022-05-14T22:36:04 35.299 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideBottom']" (line 48 at pos 3)
2022-05-14T22:36:04 35.301 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepBase']" (line 49 at pos 3)
2022-05-14T22:36:04 35.304 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepTop']" (line 50 at pos 3)
2022-05-14T22:36:04 35.306 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideTop']" (line 51 at pos 3)
2022-05-14T22:36:04 35.309 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepBase']" (line 52 at pos 3)
2022-05-14T22:36:04 35.311 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepTop']" (line 53 at pos 3)
2022-05-14T22:36:04 35.313 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeIncline']" (line 54 at pos 3)
2022-05-14T22:36:04 35.316 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeStairs']" (line 55 at pos 3)
2022-05-14T22:36:04 35.318 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTip']" (line 56 at pos 3)
2022-05-14T22:36:04 35.321 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullBottom']" (line 57 at pos 3)
2022-05-14T22:36:04 35.323 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullTop']" (line 58 at pos 3)
2022-05-14T22:36:04 35.326 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipStairs']" (line 59 at pos 3)
2022-05-14T22:36:04 35.330 WRN XML patch for "blocks.xml" from mod "Locks" did not apply: <set xpath="/blocks/block[@name='ConfigFeatureBlock']/property[@class='AdvancedLockpicking']/property[@name='AdvancedLocks']/@value" (line 2 at pos 3)
2022-05-14T22:36:17 47.722 ERR XML loader: Loading and parsing 'blocks.xml' failed
2022-05-14T22:36:17 47.726 EXC External 3D model with name 'Industrial/control_panel_base_01' not found! Maybe you need to create the atlas first?
at BlockShapeExt3dModel.createVertices () [0x0004c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlockShapeRotatedAbstract.Init (Block _block) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlockShapeExt3dModel.Init (Block _block) [0x0007d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.XmlElement elementBlock) [0x00af0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000fc] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:17 47.920 INF Loaded (local): progression
2022-05-14T22:36:17 48.426 INF Loaded (local): buffs
2022-05-14T22:36:17 48.497 INF Loaded (local): misc
2022-05-14T22:36:18 48.591 WRN XML patch for "items.xml" from mod "30K-itemstack" did not apply: <set xpath="/items/item[@name='medicalBloodDrawKit']/property[@name='Stacknumber']/@value" (line 6 at pos 3)
2022-05-14T22:36:18 49.109 ERR XML loader: Loading and parsing 'items.xml' failed
2022-05-14T22:36:18 49.110 EXC Unknown block name 'wallTorchLightPlayer' in use_action!
at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x00a3a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:18 49.224 INF Item IDs with mapping
2022-05-14T22:36:18 49.224 INF ItemIDs from Mapping
2022-05-14T22:36:18 49.231 INF Loaded (local): item_modifiers
2022-05-14T22:36:18 49.367 INF Loaded (local): entityclasses
2022-05-14T22:36:18 49.446 INF Loaded (local): qualityinfo
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.
2022-05-14T22:36:19 50.092 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.
2022-05-14T22:36:19 50.158 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.
2022-05-14T22:36:19 50.223 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
2022-05-14T22:36:19 50.230 INF Loaded (local): sounds
2022-05-14T22:36:19 50.358 ERR XML loader: Loading and parsing 'recipes.xml' failed
2022-05-14T22:36:19 50.358 EXC No item/block with name 'resourceMilitaryFiber' existing
at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:19 50.449 INF Loaded (local): blockplaceholders
2022-05-14T22:36:19 50.554 WRN XML patch for "loot.xml" from mod "Bdub's Vehicles" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']" (line 16 at pos 3)
2022-05-14T22:36:19 50.557 WRN XML patch for "loot.xml" from mod "XWingT65" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']" (line 3 at pos 3)
2022-05-14T22:36:20 50.631 ERR XML loader: Loading and parsing 'loot.xml' failed
2022-05-14T22:36:20 50.632 EXC Item with name 'HK USP' not found!
at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:20 50.787 INF Loaded (local): entitygroups
2022-05-14T22:36:20 50.863 INF Loaded (local): utilityai
2022-05-14T22:36:20 51.041 INF Loaded (local): vehicles
2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']" (line 3 at pos 3)
2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']" (line 7 at pos 3)
2022-05-14T22:36:20 51.119 INF Loaded (local): rwgmixer
2022-05-14T22:36:20 51.202 INF Loaded (local): weathersurvival
2022-05-14T22:36:20 51.312 INF Loaded (local): archetypes
2022-05-14T22:36:20 51.441 INF Loaded (local): quests
2022-05-14T22:36:20 51.519 ERR XML loader: Loading and parsing 'traders.xml' failed
2022-05-14T22:36:20 51.519 EXC Item with name 'drinkJarEmpty' not found!
at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:21 51.613 INF Loaded (local): npc
2022-05-14T22:36:21 51.697 INF Loaded (local): dialogs
2022-05-14T22:36:21 51.797 INF Loaded (local): ui_display
2022-05-14T22:36:21 51.882 INF Loaded (local): nav_objects
2022-05-14T22:36:21 52.003 INF Loaded (local): gamestages
2022-05-14T22:36:21 52.167 INF Loaded (local): gameevents
2022-05-14T22:36:21 52.276 INF Loaded (local): twitch
2022-05-14T22:36:21 52.354 INF Loaded (local): twitch_events
2022-05-14T22:36:21 52.372 WRN XML patch for "dmscontent.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/root/content" (line 3 at pos 3)
2022-05-14T22:36:21 52.456 INF Loaded (local): dmscontent
2022-05-14T22:36:21 52.535 INF Loaded (local): color_mappings
2022-05-14T22:36:22 52.618 INF Loaded (local): XUi_Common/styles
2022-05-14T22:36:22 52.702 INF Loaded (local): XUi_Common/controls
2022-05-14T22:36:22 52.785 INF Loaded (local): XUi/styles
2022-05-14T22:36:22 52.869 INF Loaded (local): XUi/controls
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width" (line 54 at pos 3)
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@height" (line 55 at pos 3)
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <remove xpath="/windows/window[@name='windowBackpack']/panel[@name='header']/sprite[@name='windowIcon']" (line 56 at pos 3)
2022-05-14T22:36:22 52.925 WRN XML patch for "XUi/windows.xml" from mod "Riles-BackpackPlus" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width" (line 9 at pos 3)
2022-05-14T22:36:22 52.994 INF Loaded (local): XUi/windows
2022-05-14T22:36:22 53.077 INF [XUi] Loading XUi asynchrnously
2022-05-14T22:36:22 53.109 INF Loaded (local): XUi/xui
2022-05-14T22:36:23 53.595 ERR XML loader: Loading and parsing 'biomes.xml' failed
2022-05-14T22:36:23 53.596 EXC Block with name 'terrSnow' not found!
at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x009b1] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x001b6] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes.readXML (System.Xml.XmlDocument _xml, System.Boolean _instantiateReferences) [0x0011d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at WorldStaticData+<LoadBiomes>d__36.MoveNext () [0x00013] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:23 53.966 INF Loaded (local): worldglobal
2022-05-14T22:36:23 54.010 INF [XUi] Parsing all window groups completed in 746 ms total.
2022-05-14T22:36:23 54.405 INF Loaded (local): spawning
2022-05-14T22:36:24 55.013 INF Loaded (local): loadingscreen
2022-05-14T22:36:24 55.113 INF ShapeControllers: 96
2022-05-14T22:36:24 55.172 INF createWorld: Navezgane, New, GameModeSurvival
2022-05-14T22:36:24 55.172 INF Occlusion: Disabled
2022-05-14T22:36:24 55.206 INF Started thread ChunkRegeneration
2022-05-14T22:36:24 55.206 INF Started thread ChunkCalc
2022-05-14T22:36:24 55.206 INF Started thread ChunkMeshBake
2022-05-14T22:36:24 55.277 INF World.Load: Navezgane
2022-05-14T22:36:24 55.280 INF Loading base world file header...
2022-05-14T22:36:24 55.280 INF Loaded world file from different version: 'Alpha 21 (b11)'
2022-05-14T22:36:24 55.282 INF Failed reading weather data from world header
2022-05-14T22:36:24 55.285 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-05-14T22:36:24 55.293 INF Failed reading weather data from world header
2022-05-14T22:36:24 55.296 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.917 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.918 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.937 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.940 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2022-05-14T22:36:25 56.016 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2022-05-14T22:36:25 56.017 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.057 INF [XUi] Initialized all window groups completed in 1259 ms total.
2022-05-14T22:36:25 56.105 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2022-05-14T22:36:25 56.105 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.106 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2022-05-14T22:36:25 56.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.435 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2022-05-14T22:36:25 56.435 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:25 56.436 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2022-05-14T22:36:25 56.436 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.889 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.083 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.102 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.103 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.119 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.188 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.228 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.230 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.281 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception:
2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.282 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception:
2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.341 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.517 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:26 57.519 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.569 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.596 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.597 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.617 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.618 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.638 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.731 ERR Skipping loading of active block data for diner_03 because of the following exception:
2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.732 ERR Skipping loading of active block data for diner_03 because of the following exception:
2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2022-05-14T22:36:27 57.878 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2022-05-14T22:36:27 57.879 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.882 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.927 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 57.929 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.153 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.241 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2022-05-14T22:36:27 58.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.242 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2022-05-14T22:36:27 58.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2022-05-14T22:36:27 58.331 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2022-05-14T22:36:27 58.332 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.456 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.712 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.719 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception:
2022-05-14T22:36:28 58.719 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.767 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.769 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.795 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.797 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.819 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2022-05-14T22:36:28 58.819 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.820 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2022-05-14T22:36:28 58.820 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.829 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.831 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.866 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.868 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.881 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.881 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.902 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.917 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.919 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.960 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.961 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.001 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.049 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.050 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.055 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.072 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.073 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.078 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.079 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.087 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.088 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.143 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.143 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.210 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.210 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.216 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.253 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.275 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception:
2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception:
2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception:
2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception:
2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.345 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.347 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.379 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-05-14T22:36:28 59.401 INF Started thread GenerateChunks
2022-05-14T22:36:29 59.749 INF Calculating world hashes took 335 ms (world size 186 MiB)
2022-05-14T22:36:29 59.964 INF Loading dtm raw file took 557ms
2022-05-14T22:36:29 60.094 INF Biomes image size w= 3072, h = 3072
2022-05-14T22:36:29 60.291 INF Loading and creating biomes took 327ms
2022-05-14T22:36:31 62.060 INF Loading and creating shader control textures took 1769ms
2022-05-14T22:36:32 62.649 INF Loading and parsing of generator took 588ms
2022-05-14T22:36:32 62.660 INF Started thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region
2022-05-14T22:36:33 64.420 INF [DECO] read /
2022-05-14T22:36:33 64.427 INF Decorating chunks
2022-05-14T22:36:34 64.652 INF Dynamic Music Initialized on Server
2022-05-14T22:36:37 68.321 INF Dynamic Music Initialized on Client
2022-05-14T22:36:37 68.498 INF AstarManager Init
2022-05-14T22:36:38 68.680 INF WeatherManager: Init 0 weather packages
2022-05-14T22:36:40 71.038 INF createWorld() done
2022-05-14T22:36:40 71.040 INF Loading players.xml
Exception: Item with name 'meleeHandPlayer' not found!
at EntityAlive.CopyPropertiesFromEntityClass () [0x00080] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at Entity.InitCommon () [0x00029] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at Entity.Init (System.Int32 _entityClass) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at GameManager+<StartAsServer>d__138.MoveNext () [0x00531] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Start () [0x0000d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:45 75.792 INF Preparing quit
2022-05-14T22:36:45 75.792 INF Disconnect
2022-05-14T22:36:45 75.798 INF [NET] ServerShutdown
2022-05-14T22:36:45 75.799 INF NET: Stopping server protocols
2022-05-14T22:36:45 76.049 INF NET: LiteNetLib server stopped
2022-05-14T22:36:45 76.051 INF [EOS-P2PS] Server stopped
2022-05-14T22:36:45 76.053 INF SaveAndCleanupWorld
2022-05-14T22:36:45 76.078 INF Saving 0 of chunks took 20ms
2022-05-14T22:36:45 76.080 INF [DECO] written 0, in 1ms
2022-05-14T22:36:45 76.081 INF [DECO] write thread 0ms
2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Stopping server
2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Exiting Lobby
2022-05-14T22:36:45 76.360 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.367 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.374 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.381 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.390 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.390 INF [MODS] Loading localization from mod: AGF-HUDPlus
2022-05-14T22:36:45 76.398 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.399 INF [MODS] Loading localization from mod: FirearmsExpansion4
2022-05-14T22:36:45 76.407 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.415 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.415 INF [MODS] Loading localization from mod: AutoBots
2022-05-14T22:36:45 76.423 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.431 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.439 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.447 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.455 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.455 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod
2022-05-14T22:36:45 76.463 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.471 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.478 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.486 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.493 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.494 INF [MODS] Loading localization from mod: Riles-BackpackPlus
2022-05-14T22:36:45 76.501 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.509 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.509 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
2022-05-14T22:36:45 76.517 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.525 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.532 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.532 INF [MODS] Loading localization from mod: Vehicle Lift
2022-05-14T22:36:45 76.540 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.540 INF [MODS] Loading localization from mod: Bdub's Vehicles
2022-05-14T22:36:45 76.549 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.557 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.563 INF AstarManager Cleanup
2022-05-14T22:36:47 77.579 INF Clearing queues.
2022-05-14T22:36:47 77.579 INF Cleared queues.
2022-05-14T22:36:47 77.586 INF World.Unload
2022-05-14T22:36:47 77.600 INF Exited thread GenerateChunks
2022-05-14T22:36:47 77.601 INF Exited thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region
2022-05-14T22:36:47 77.605 INF World.Cleanup
2022-05-14T22:36:47 77.606 INF Exited thread ChunkRegeneration
2022-05-14T22:36:47 77.613 INF Exited thread ChunkCalc
2022-05-14T22:36:47 77.613 INF Exited thread ChunkMeshBake
2022-05-14T22:36:47 77.625 INF Persistent GamePrefs saved
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:47 77.790 INF [GSM] GameSparks Disconnected
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:47 77.809 INF Persistent GamePrefs saved
2022-05-14T22:36:47 77.809 INF Cleanup
2022-05-14T22:36:47 78.207 INF AchievementManager.Cleanup
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:47 78.400 INF Terminating threads
2022-05-14T22:36:47 78.450 INF Exited thread SteamNetworkingServer
2022-05-14T22:36:47 78.450 INF OnApplicationQuit
2022-05-14T22:36:47 78.452 INF Terminating threads
2022-05-14T22:36:47 78.452 INF OnApplicationQuit
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
2022-05-14T22:36:48 78.666 INF Terminating threads
2022-05-14T22:36:48 78.666 INF OnApplicationQuit
2022-05-14T22:36:48 78.668 INF Terminating threads
2022-05-14T22:36:48 78.668 INF OnApplicationQuit
Setting up 8 worker threads for Enlighten.
Thread -> id: 530 -> priority: 1
Thread -> id: 4c58 -> priority: 1
Thread -> id: 52cc -> priority: 1
Thread -> id: 2fe8 -> priority: 1
Thread -> id: 5034 -> priority: 1
Thread -> id: 638 -> priority: 1
Thread -> id: 5ea4 -> priority: 1
Thread -> id: 57e8 -> priority: 1
Sorry for the wall of text, it was too long for a pastebin link