exc nullreferenceexception: Object reference not set to an instance of an object

I'm trying to start a new game and getting this error. It happens with a random map or the built ins. I've validated the files and uninstalled/installed the game. I also removed any mods and still getting the error. When i start the game, it waterfalls exc nullreferenceexception: Object reference not set to an instance of an object errors and does nothing.

Mono path[0] = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
    Vendor:   
    VRAM:     8010 MB
    Driver:   30.0.15.1179
Begin MonoManager ReloadAssembly
- Completed reload, in  0.112 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.709900 ms
2022-05-14T22:35:29 0.016 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit
2022-05-14T22:35:29 0.017 INF System information:
2022-05-14T22:35:29 0.017 INF    OS: Windows 10  (10.0.19044) 64bit
2022-05-14T22:35:29 0.017 INF    CPU: AMD Ryzen 7 3800X 8-Core Processor  (cores: 16)
2022-05-14T22:35:29 0.017 INF    RAM: 32716 MB
2022-05-14T22:35:29 0.018 INF    GPU: NVIDIA GeForce RTX 2080 (8010 MB)
2022-05-14T22:35:29 0.020 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-05-14T22:35:29 0.041 INF Last played version: Alpha 20.4
2022-05-14T22:35:29 0.042 INF Local UTC offset: -5 hours
2022-05-14T22:35:29 0.060 INF Command line arguments: D:\SteamLibrary\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Grant\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-05-14__22-35-28.txt
2022-05-14T22:35:29 0.070 INF [Platform] Init
2022-05-14T22:35:29 0.110 INF [Platform] Using native platform: Steam
2022-05-14T22:35:29 0.112 INF [Platform] Using cross platform: EOS
2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: Steam
2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: XBL
2022-05-14T22:35:29 0.118 INF Starting PlayerInputManager...
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-05-14T22:35:29 0.289 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-05-14T22:35:29 0.302 INF [Platform] Initializing Steam
2022-05-14T22:35:29 0.432 INF [Steamworks.NET] SteamAPI_Init() ok
2022-05-14T22:35:29 0.437 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-05-14T22:35:29 0.437 INF [Platform] Initializing EOS
2022-05-14T22:35:29 0.458 INF [EOS] Initialize: Success
2022-05-14T22:35:29 0.475 INF [EOS-ACC] Not started with EAC, anticheat disabled
2022-05-14T22:35:29 0.479 INF [Platform] Initializing XBL
2022-05-14T22:35:30 0.645 INF Localization language from platform: english
2022-05-14T22:35:30 0.647 INF Texture quality is set to 0
2022-05-14T22:35:30 0.648 INF Precaching...
2022-05-14T22:35:30 0.649 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-05-14T22:35:30 0.995 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-05-14T22:35:30 0.998 INF Precaching file: Data/Bundles/blocktextureatlases
2022-05-14T22:35:30 1.237 INF Precaching file: Data/Bundles/terraintextures
2022-05-14T22:35:30 1.516 INF Precaching done
2022-05-14T22:35:31 2.034 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.857100 ms
2022-05-14T22:35:31 2.105 INF [GSM] Singleton Initialized...
2022-05-14T22:35:31 2.114 INF Awake IsFocused: True
2022-05-14T22:35:31 2.114 INF Awake
2022-05-14T22:35:31 2.154 INF Occlusion: Awake
2022-05-14T22:35:31 2.163 INF ApplyAllOptions streaming budget 7209 MB
2022-05-14T22:35:31 2.163 INF ApplyAllOptions current screen 3440 x 1440, 120hz, window 3440 x 1440, mode FullScreenWindow
2022-05-14T22:35:31 2.164 INF Texture quality is set to 0
2022-05-14T22:35:31 2.165 INF ApplyTextureFilter 2, AF Enable
2022-05-14T22:35:31 2.166 INF ApplyTerrainOptions 2
2022-05-14T22:35:31 2.302 INF [MODS] Start loading from: D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2022-05-14T22:35:31 2.307 INF [MODS] Trying to load from folder: AAA-10 Skill Points Per Level-550-1-1-1600054846
2022-05-14T22:35:31 2.343 INF [MODS] Loaded Mod: More Skill Points Per Level (1.1)
2022-05-14T22:35:31 2.343 INF [MODS] Trying to load from folder: AAB-30KStacks.zip-157-1-1-1570524687
2022-05-14T22:35:31 2.348 INF [MODS] Loaded Mod: 30K-itemstack (1.1)
2022-05-14T22:35:31 2.348 INF [MODS] Trying to load from folder: AAC-A18 Bigger Backpack-305-18-0-1570498389
2022-05-14T22:35:31 2.351 INF [MODS] Loaded Mod: Backpack (2.0)
2022-05-14T22:35:31 2.351 INF [MODS] Trying to load from folder: AAD-Faster Smelting-635-3-0-1640919085
2022-05-14T22:35:31 2.354 INF [MODS] Loaded Mod: FasterSmelting (3.0)
2022-05-14T22:35:31 2.354 INF [MODS] Trying to load from folder: AAE-A20 AGF - HUDPlus-870-1-4-1-1646795996
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: AGF-HUDPlus (1.4.1)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAF-Firearms Expansion 4.7-1335-1-7-1649976243
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: FirearmsExpansion4 (A19)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 WRN [MODS] Folder AAG-All Items In Shop v1.6-93-1-6.1 does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.357 WRN [MODS] Failed loading mod from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AaronG85-2Points
2022-05-14T22:35:31 2.357 INF [MODS] Loaded Mod: AaronG85 - 2 Points (1.0)
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AutoBots_A19_2021May29
2022-05-14T22:35:31 2.358 INF [MODS] Loaded Mod: AutoBots (A19)
2022-05-14T22:35:31 2.358 INF [MODS] Trying to load from folder: backpack
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: craft parts
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Details (A19.4 3.00)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: DeepPockets
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: DeepPockets (1.03)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: Doughs-UI-Add-2ModSlots
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: Doughs UI Add 2 Mod Slots (19.2.1.0)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: FGStainlessMod
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Flexible Games Stainless Steel Mod (A19)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: headshots
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Lethal Headshots (1.0)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: KHA19-3SlotForge
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: Locks
2022-05-14T22:35:31 2.362 WRN Unknown element found: dependencies (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Locks/ModInfo.xml, line 9)
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Locks (19.3.0.1)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: lvl 6
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: AlGo88_BuildLvl6ToolsAndWeapons (A19_1.0)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: Riles-Backpack90Plus1.00
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: Riles-BackpackPlus (1.01)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: run
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Run!@%$#! (1.0)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: snufkin vehicles
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: spikes
2022-05-14T22:35:31 2.365 INF [MODS] Loaded Mod: Donovan_CraftSpikes (19.0.1.0)
2022-05-14T22:35:31 2.365 INF [MODS] Trying to load from folder: stacks
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: War3zuk 25k Stacks (1.3)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Trader time
2022-05-14T22:35:31 2.366 WRN [MODS] Folder Trader time does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.366 WRN [MODS] Failed loading mod from folder: Trader time
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Vehicle Lift
2022-05-14T22:35:31 2.366 WRN Unknown element found: DMT (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Vehicle Lift/ModInfo.xml, line 10)
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: Vehicle Lift (v1.0.0)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: vehicles
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: Bdub's Vehicles (3.85)
2022-05-14T22:35:31 2.367 INF [MODS] Trying to load from folder: XWingT65
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: XWingT65 (1.0)
2022-05-14T22:35:31 2.367 INF [MODS] Initializing mod code
2022-05-14T22:35:31 2.367 INF [MODS] Loading done
2022-05-14T22:35:32 3.095 INF Pack 442534 us
2022-05-14T22:35:32 3.101 INF Pack 1259 us
2022-05-14T22:35:32 3.110 INF Pack 3791 us
2022-05-14T22:35:32 3.113 INF Pack 1430 us
2022-05-14T22:35:32 3.116 INF Pack 412 us
2022-05-14T22:35:32 3.422 INF Pack 139095 us
2022-05-14T22:35:32 3.471 INF Pack 18665 us
2022-05-14T22:35:33 3.676 INF Pack 119200 us
2022-05-14T22:35:33 3.680 INF [MODS] Loading localization from mod: AGF-HUDPlus
2022-05-14T22:35:33 3.681 INF [MODS] Loading localization from mod: FirearmsExpansion4
2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: AutoBots
2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod
2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Riles-BackpackPlus
2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Vehicle Lift
2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Bdub's Vehicles
2022-05-14T22:35:33 3.701 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-05-14T22:35:33 3.717 INF Loading permissions file done.
2022-05-14T22:35:33 3.780 INF GameSense server not found (no props file), disabling
2022-05-14T22:35:33 3.780 INF Awake done in 1666 ms
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 5920.
Total: 12.749900 ms (FindLiveObjects: 0.370700 ms CreateObjectMapping: 0.132100 ms MarkObjects: 11.995900 ms  DeleteObjects: 0.250900 ms)

2022-05-14T22:35:33 3.857 INF [XUi] Instantiating XUi from default prefab.
2022-05-14T22:35:33 3.864 INF [XUi] XUi instantiation completed in 6 ms
2022-05-14T22:35:33 4.042 INF [XUi] Loading XUi asynchrnously
2022-05-14T22:35:33 4.058 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:35:33 4.447 INF Reloading serveradmin.xml
2022-05-14T22:35:33 4.447 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-05-14T22:35:33 4.448 INF Loading permissions file done.
2022-05-14T22:35:34 4.672 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2022-05-14T22:35:34 4.705 INF [XUi] Parsing all window groups completed in 603 ms total.
2022-05-14T22:35:34 5.230 INF [GSM] GameSparks Connected
2022-05-14T22:35:35 5.830 INF [XUi] Initialized all window groups completed in 654 ms total.
2022-05-14T22:35:35 6.212 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2022-05-14T22:35:35 6.218 INF [GSM] Skipping me
2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']"  (line 3 at pos 3)
2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']"  (line 7 at pos 3)
2022-05-14T22:35:36 7.117 INF Loaded (local): rwgmixer
2022-05-14T22:35:36 7.178 INF Loaded (local): archetypes
2022-05-14T22:35:36 7.207 INF Loaded (local): color_mappings
2022-05-14T22:35:36 7.241 INF Loaded (local): loadingscreen
2022-05-14T22:35:36 7.250 INF WorldStaticData.Init() needed 2.000s
2022-05-14T22:35:36 7.261 INF [Steamworks.NET] Login ok.
2022-05-14T22:35:36 7.262 INF [EOS] Login
2022-05-14T22:35:36 7.509 INF AchievementManager: Received stats and achievements from Steam
2022-05-14T22:35:37 8.198 INF [EOS] Login succeeded, PUID: 0002beb4c1a4419c80ce8f85631ee65f
2022-05-14T22:35:37 8.199 INF [EOS] Getting native user for 0002beb4c1a4419c80ce8f85631ee65f
2022-05-14T22:35:37 8.201 INF [EOS] CopyIdToken result: Success
2022-05-14T22:36:03 33.995 INF NET: Starting server protocols
2022-05-14T22:36:03 34.021 INF NET: LiteNetLib server started
2022-05-14T22:36:03 34.021 INF [Steamworks.NET] NET: Server started
2022-05-14T22:36:03 34.021 INF Started thread SteamNetworkingServer
2022-05-14T22:36:03 34.021 INF [EOS-P2PS] Server started
2022-05-14T22:36:03 34.023 INF StartGame
2022-05-14T22:36:03 34.023 INF NetPackageManager Init
2022-05-14T22:36:03 34.070 INF [XUi] Instantiating XUi from default prefab.
2022-05-14T22:36:03 34.082 INF [XUi] XUi instantiation completed in 12 ms
2022-05-14T22:36:03 34.093 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 64.178.243.98
GamePref.ConnectToServerPort = 26922
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = New
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language =
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 18
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 5
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxAASharpness = 0.1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 67
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5041916
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = False
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.2462022
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.1896552
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice =
GamePref.OptionsVoiceOutputDevice =
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 3
GamePref.PlayerName = SloppyTurtle
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region =
GamePref.SaveGameFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerHistoryCache =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 200
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2022-05-14T22:36:03 34.114 INF StartAsServer
2022-05-14T22:36:04 34.722 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.722 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.722 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2022-05-14T22:36:04 34.751 INF Loaded (local): materials
2022-05-14T22:36:04 34.836 INF Loaded (local): physicsbodies
2022-05-14T22:36:04 34.917 INF Loaded (local): painting
2022-05-14T22:36:04 35.110 INF Loaded (local): shapes
2022-05-14T22:36:04 35.201 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArch']"  (line 12 at pos 3)
2022-05-14T22:36:04 35.204 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArrowSlitHalf']"  (line 13 at pos 3)
2022-05-14T22:36:04 35.207 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelBlock']"  (line 14 at pos 3)
2022-05-14T22:36:04 35.210 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRFull']"  (line 15 at pos 3)
2022-05-14T22:36:04 35.213 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRInside']"  (line 16 at pos 3)
2022-05-14T22:36:04 35.216 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRamp']"  (line 17 at pos 3)
2022-05-14T22:36:04 35.219 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRampFiller']"  (line 18 at pos 3)
2022-05-14T22:36:04 35.222 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRound']"  (line 19 at pos 3)
2022-05-14T22:36:04 35.225 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRoundTop']"  (line 20 at pos 3)
2022-05-14T22:36:04 35.228 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRPlate']"  (line 21 at pos 3)
2022-05-14T22:36:04 35.230 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRpole']"  (line 22 at pos 3)
2022-05-14T22:36:04 35.233 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelEighth']"  (line 23 at pos 3)
2022-05-14T22:36:04 35.236 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedHalf']"  (line 24 at pos 3)
2022-05-14T22:36:04 35.239 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedQuarter']"  (line 25 at pos 3)
2022-05-14T22:36:04 35.242 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedSteep']"  (line 26 at pos 3)
2022-05-14T22:36:04 35.245 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableQuarter']"  (line 27 at pos 3)
2022-05-14T22:36:04 35.249 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelHalf']"  (line 28 at pos 3)
2022-05-14T22:36:04 35.254 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100']"  (line 29 at pos 3)
2022-05-14T22:36:04 35.257 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100Cap']"  (line 30 at pos 3)
2022-05-14T22:36:04 35.259 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar50']"  (line 31 at pos 3)
2022-05-14T22:36:04 35.261 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlate']"  (line 32 at pos 3)
2022-05-14T22:36:04 35.264 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlateOffset']"  (line 33 at pos 3)
2022-05-14T22:36:04 35.266 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPole']"  (line 34 at pos 3)
2022-05-14T22:36:04 35.268 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPyramid']"  (line 35 at pos 3)
2022-05-14T22:36:04 35.271 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarter']"  (line 36 at pos 3)
2022-05-14T22:36:04 35.273 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR']"  (line 37 at pos 3)
2022-05-14T22:36:04 35.276 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR3Way']"  (line 38 at pos 3)
2022-05-14T22:36:04 35.278 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterSCtr']"  (line 39 at pos 3)
2022-05-14T22:36:04 35.280 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterTeeSCtr']"  (line 40 at pos 3)
2022-05-14T22:36:04 35.283 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelRamp']"  (line 41 at pos 3)
2022-05-14T22:36:04 35.285 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25']"  (line 42 at pos 3)
2022-05-14T22:36:04 35.287 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25CornerCNR']"  (line 43 at pos 3)
2022-05-14T22:36:04 35.290 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingLeft']"  (line 44 at pos 3)
2022-05-14T22:36:04 35.292 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingRight']"  (line 45 at pos 3)
2022-05-14T22:36:04 35.294 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelSupport']"  (line 46 at pos 3)
2022-05-14T22:36:04 35.297 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedge']"  (line 47 at pos 3)
2022-05-14T22:36:04 35.299 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideBottom']"  (line 48 at pos 3)
2022-05-14T22:36:04 35.301 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepBase']"  (line 49 at pos 3)
2022-05-14T22:36:04 35.304 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepTop']"  (line 50 at pos 3)
2022-05-14T22:36:04 35.306 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideTop']"  (line 51 at pos 3)
2022-05-14T22:36:04 35.309 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepBase']"  (line 52 at pos 3)
2022-05-14T22:36:04 35.311 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepTop']"  (line 53 at pos 3)
2022-05-14T22:36:04 35.313 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeIncline']"  (line 54 at pos 3)
2022-05-14T22:36:04 35.316 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeStairs']"  (line 55 at pos 3)
2022-05-14T22:36:04 35.318 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTip']"  (line 56 at pos 3)
2022-05-14T22:36:04 35.321 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullBottom']"  (line 57 at pos 3)
2022-05-14T22:36:04 35.323 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullTop']"  (line 58 at pos 3)
2022-05-14T22:36:04 35.326 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipStairs']"  (line 59 at pos 3)
2022-05-14T22:36:04 35.330 WRN XML patch for "blocks.xml" from mod "Locks" did not apply: <set xpath="/blocks/block[@name='ConfigFeatureBlock']/property[@class='AdvancedLockpicking']/property[@name='AdvancedLocks']/@value"  (line 2 at pos 3)
2022-05-14T22:36:17 47.722 ERR XML loader: Loading and parsing 'blocks.xml' failed
2022-05-14T22:36:17 47.726 EXC External 3D model with name 'Industrial/control_panel_base_01' not found! Maybe you need to create the atlas first?
  at BlockShapeExt3dModel.createVertices () [0x0004c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at BlockShapeRotatedAbstract.Init (Block _block) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at BlockShapeExt3dModel.Init (Block _block) [0x0007d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.XmlElement elementBlock) [0x00af0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000fc] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:17 47.920 INF Loaded (local): progression
2022-05-14T22:36:17 48.426 INF Loaded (local): buffs
2022-05-14T22:36:17 48.497 INF Loaded (local): misc
2022-05-14T22:36:18 48.591 WRN XML patch for "items.xml" from mod "30K-itemstack" did not apply: <set xpath="/items/item[@name='medicalBloodDrawKit']/property[@name='Stacknumber']/@value"  (line 6 at pos 3)
2022-05-14T22:36:18 49.109 ERR XML loader: Loading and parsing 'items.xml' failed
2022-05-14T22:36:18 49.110 EXC Unknown block name 'wallTorchLightPlayer' in use_action!
  at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x00a3a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:18 49.224 INF Item IDs with mapping
2022-05-14T22:36:18 49.224 INF ItemIDs from Mapping
2022-05-14T22:36:18 49.231 INF Loaded (local): item_modifiers
2022-05-14T22:36:18 49.367 INF Loaded (local): entityclasses
2022-05-14T22:36:18 49.446 INF Loaded (local): qualityinfo
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.

2022-05-14T22:36:19 50.092 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.

2022-05-14T22:36:19 50.158 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded.

2022-05-14T22:36:19 50.223 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed!
2022-05-14T22:36:19 50.230 INF Loaded (local): sounds
2022-05-14T22:36:19 50.358 ERR XML loader: Loading and parsing 'recipes.xml' failed
2022-05-14T22:36:19 50.358 EXC No item/block with name 'resourceMilitaryFiber' existing
  at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:19 50.449 INF Loaded (local): blockplaceholders
2022-05-14T22:36:19 50.554 WRN XML patch for "loot.xml" from mod "Bdub's Vehicles" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']"  (line 16 at pos 3)
2022-05-14T22:36:19 50.557 WRN XML patch for "loot.xml" from mod "XWingT65" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']"  (line 3 at pos 3)
2022-05-14T22:36:20 50.631 ERR XML loader: Loading and parsing 'loot.xml' failed
2022-05-14T22:36:20 50.632 EXC Item with name 'HK USP' not found!
  at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:20 50.787 INF Loaded (local): entitygroups
2022-05-14T22:36:20 50.863 INF Loaded (local): utilityai
2022-05-14T22:36:20 51.041 INF Loaded (local): vehicles
2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']"  (line 3 at pos 3)
2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']"  (line 7 at pos 3)
2022-05-14T22:36:20 51.119 INF Loaded (local): rwgmixer
2022-05-14T22:36:20 51.202 INF Loaded (local): weathersurvival
2022-05-14T22:36:20 51.312 INF Loaded (local): archetypes
2022-05-14T22:36:20 51.441 INF Loaded (local): quests
2022-05-14T22:36:20 51.519 ERR XML loader: Loading and parsing 'traders.xml' failed
2022-05-14T22:36:20 51.519 EXC Item with name 'drinkJarEmpty' not found!
  at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:21 51.613 INF Loaded (local): npc
2022-05-14T22:36:21 51.697 INF Loaded (local): dialogs
2022-05-14T22:36:21 51.797 INF Loaded (local): ui_display
2022-05-14T22:36:21 51.882 INF Loaded (local): nav_objects
2022-05-14T22:36:21 52.003 INF Loaded (local): gamestages
2022-05-14T22:36:21 52.167 INF Loaded (local): gameevents
2022-05-14T22:36:21 52.276 INF Loaded (local): twitch
2022-05-14T22:36:21 52.354 INF Loaded (local): twitch_events
2022-05-14T22:36:21 52.372 WRN XML patch for "dmscontent.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/root/content"  (line 3 at pos 3)
2022-05-14T22:36:21 52.456 INF Loaded (local): dmscontent
2022-05-14T22:36:21 52.535 INF Loaded (local): color_mappings
2022-05-14T22:36:22 52.618 INF Loaded (local): XUi_Common/styles
2022-05-14T22:36:22 52.702 INF Loaded (local): XUi_Common/controls
2022-05-14T22:36:22 52.785 INF Loaded (local): XUi/styles
2022-05-14T22:36:22 52.869 INF Loaded (local): XUi/controls
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width"  (line 54 at pos 3)
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@height"  (line 55 at pos 3)
2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <remove xpath="/windows/window[@name='windowBackpack']/panel[@name='header']/sprite[@name='windowIcon']"  (line 56 at pos 3)
2022-05-14T22:36:22 52.925 WRN XML patch for "XUi/windows.xml" from mod "Riles-BackpackPlus" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width"  (line 9 at pos 3)
2022-05-14T22:36:22 52.994 INF Loaded (local): XUi/windows
2022-05-14T22:36:22 53.077 INF [XUi] Loading XUi asynchrnously
2022-05-14T22:36:22 53.109 INF Loaded (local): XUi/xui
2022-05-14T22:36:23 53.595 ERR XML loader: Loading and parsing 'biomes.xml' failed
2022-05-14T22:36:23 53.596 EXC Block with name 'terrSnow' not found!
  at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x009b1] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x001b6] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at WorldBiomes.readXML (System.Xml.XmlDocument _xml, System.Boolean _instantiateReferences) [0x0011d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at WorldStaticData+<LoadBiomes>d__36.MoveNext () [0x00013] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:23 53.966 INF Loaded (local): worldglobal
2022-05-14T22:36:23 54.010 INF [XUi] Parsing all window groups completed in 746 ms total.
2022-05-14T22:36:23 54.405 INF Loaded (local): spawning
2022-05-14T22:36:24 55.013 INF Loaded (local): loadingscreen
2022-05-14T22:36:24 55.113 INF ShapeControllers: 96
2022-05-14T22:36:24 55.172 INF createWorld: Navezgane, New, GameModeSurvival
2022-05-14T22:36:24 55.172 INF Occlusion: Disabled
2022-05-14T22:36:24 55.206 INF Started thread ChunkRegeneration
2022-05-14T22:36:24 55.206 INF Started thread ChunkCalc
2022-05-14T22:36:24 55.206 INF Started thread ChunkMeshBake
2022-05-14T22:36:24 55.277 INF World.Load: Navezgane
2022-05-14T22:36:24 55.280 INF Loading base world file header...
2022-05-14T22:36:24 55.280 INF Loaded world file from different version: 'Alpha 21 (b11)'
2022-05-14T22:36:24 55.282 INF Failed reading weather data from world header
2022-05-14T22:36:24 55.285 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-05-14T22:36:24 55.293 INF Failed reading weather data from world header
2022-05-14T22:36:24 55.296 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception:
2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.917 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.918 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.937 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2022-05-14T22:36:25 55.940 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2022-05-14T22:36:25 56.016 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2022-05-14T22:36:25 56.017 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.057 INF [XUi] Initialized all window groups completed in 1259 ms total.
2022-05-14T22:36:25 56.105 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2022-05-14T22:36:25 56.105 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.106 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2022-05-14T22:36:25 56.106 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception:
2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.435 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2022-05-14T22:36:25 56.435 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:25 56.436 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2022-05-14T22:36:25 56.436 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception:
2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.889 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.083 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.102 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.103 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2022-05-14T22:36:26 57.119 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.188 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.228 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.230 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.281 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception:
2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.282 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception:
2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.341 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2022-05-14T22:36:26 57.404 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.517 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:26 57.519 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.569 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.596 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.597 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.617 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.618 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2022-05-14T22:36:27 57.638 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.731 ERR Skipping loading of active block data for diner_03 because of the following exception:
2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.732 ERR Skipping loading of active block data for diner_03 because of the following exception:
2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2022-05-14T22:36:27 57.878 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2022-05-14T22:36:27 57.879 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2022-05-14T22:36:27 57.882 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.927 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 57.929 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.153 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2022-05-14T22:36:27 58.155 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.241 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2022-05-14T22:36:27 58.241 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.242 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2022-05-14T22:36:27 58.242 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2022-05-14T22:36:27 58.331 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2022-05-14T22:36:27 58.332 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.456 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.712 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.719 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception:
2022-05-14T22:36:28 58.719 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.767 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.769 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception:
2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.795 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2022-05-14T22:36:28 58.797 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.819 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2022-05-14T22:36:28 58.819 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.820 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2022-05-14T22:36:28 58.820 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.829 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.831 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.866 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2022-05-14T22:36:28 58.868 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.881 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2022-05-14T22:36:28 58.881 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.896 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.902 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.917 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.919 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.960 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.961 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.988 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.001 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.049 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.050 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.055 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.072 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.073 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.078 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.079 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.087 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.088 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.143 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.143 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception:
2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.210 ERR Skipping loading of active block data for housing_development_01 because of the following exception:
2022-05-14T22:36:28 59.210 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.216 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.253 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.275 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception:
2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception:
2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception:
2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception:
2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.345 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2022-05-14T22:36:28 59.347 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2022-05-14T22:36:28 59.379 EXC Object reference not set to an instance of an object
  at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__21:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-05-14T22:36:28 59.401 INF Started thread GenerateChunks
2022-05-14T22:36:29 59.749 INF Calculating world hashes took 335 ms (world size 186 MiB)
2022-05-14T22:36:29 59.964 INF Loading dtm raw file took 557ms
2022-05-14T22:36:29 60.094 INF Biomes image size w= 3072, h = 3072
2022-05-14T22:36:29 60.291 INF Loading and creating biomes took 327ms
2022-05-14T22:36:31 62.060 INF Loading and creating shader control textures took 1769ms
2022-05-14T22:36:32 62.649 INF Loading and parsing of generator took 588ms
2022-05-14T22:36:32 62.660 INF Started thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region
2022-05-14T22:36:33 64.420 INF [DECO] read /
2022-05-14T22:36:33 64.427 INF Decorating chunks
2022-05-14T22:36:34 64.652 INF Dynamic Music Initialized on Server
2022-05-14T22:36:37 68.321 INF Dynamic Music Initialized on Client
2022-05-14T22:36:37 68.498 INF AstarManager Init
2022-05-14T22:36:38 68.680 INF WeatherManager: Init 0 weather packages
2022-05-14T22:36:40 71.038 INF createWorld() done
2022-05-14T22:36:40 71.040 INF Loading players.xml
Exception: Item with name 'meleeHandPlayer' not found!
  at EntityAlive.CopyPropertiesFromEntityClass () [0x00080] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at Entity.InitCommon () [0x00029] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at Entity.Init (System.Int32 _entityClass) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at GameManager+<StartAsServer>d__138.MoveNext () [0x00531] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Start () [0x0000d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

2022-05-14T22:36:45 75.792 INF Preparing quit
2022-05-14T22:36:45 75.792 INF Disconnect
2022-05-14T22:36:45 75.798 INF [NET] ServerShutdown
2022-05-14T22:36:45 75.799 INF NET: Stopping server protocols
2022-05-14T22:36:45 76.049 INF NET: LiteNetLib server stopped
2022-05-14T22:36:45 76.051 INF [EOS-P2PS] Server stopped
2022-05-14T22:36:45 76.053 INF SaveAndCleanupWorld
2022-05-14T22:36:45 76.078 INF Saving 0 of chunks took 20ms
2022-05-14T22:36:45 76.080 INF [DECO] written 0, in 1ms
2022-05-14T22:36:45 76.081 INF [DECO] write thread 0ms
2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Stopping server
2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Exiting Lobby
2022-05-14T22:36:45 76.360 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.367 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.374 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.381 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.390 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.390 INF [MODS] Loading localization from mod: AGF-HUDPlus
2022-05-14T22:36:45 76.398 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.399 INF [MODS] Loading localization from mod: FirearmsExpansion4
2022-05-14T22:36:45 76.407 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.415 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.415 INF [MODS] Loading localization from mod: AutoBots
2022-05-14T22:36:45 76.423 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.431 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.439 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.447 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.455 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.455 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod
2022-05-14T22:36:45 76.463 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.471 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.478 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.486 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.493 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.494 INF [MODS] Loading localization from mod: Riles-BackpackPlus
2022-05-14T22:36:45 76.501 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.509 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.509 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles
2022-05-14T22:36:45 76.517 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.525 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.532 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.532 INF [MODS] Loading localization from mod: Vehicle Lift
2022-05-14T22:36:45 76.540 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.540 INF [MODS] Loading localization from mod: Bdub's Vehicles
2022-05-14T22:36:45 76.549 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.557 WRN No culture info found for given name: cultureInfoName
2022-05-14T22:36:45 76.563 INF AstarManager Cleanup
2022-05-14T22:36:47 77.579 INF Clearing queues.
2022-05-14T22:36:47 77.579 INF Cleared queues.
2022-05-14T22:36:47 77.586 INF World.Unload
2022-05-14T22:36:47 77.600 INF Exited thread GenerateChunks
2022-05-14T22:36:47 77.601 INF Exited thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region
2022-05-14T22:36:47 77.605 INF World.Cleanup
2022-05-14T22:36:47 77.606 INF Exited thread ChunkRegeneration
2022-05-14T22:36:47 77.613 INF Exited thread ChunkCalc
2022-05-14T22:36:47 77.613 INF Exited thread ChunkMeshBake
2022-05-14T22:36:47 77.625 INF Persistent GamePrefs saved
NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

2022-05-14T22:36:47 77.790 INF [GSM] GameSparks Disconnected
NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

2022-05-14T22:36:47 77.809 INF Persistent GamePrefs saved
2022-05-14T22:36:47 77.809 INF Cleanup
2022-05-14T22:36:47 78.207 INF AchievementManager.Cleanup
NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

2022-05-14T22:36:47 78.400 INF Terminating threads
2022-05-14T22:36:47 78.450 INF Exited thread SteamNetworkingServer
2022-05-14T22:36:47 78.450 INF OnApplicationQuit
2022-05-14T22:36:47 78.452 INF Terminating threads
2022-05-14T22:36:47 78.452 INF OnApplicationQuit
NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

NullReferenceException: Object reference not set to an instance of an object
  at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0

2022-05-14T22:36:48 78.666 INF Terminating threads
2022-05-14T22:36:48 78.666 INF OnApplicationQuit
2022-05-14T22:36:48 78.668 INF Terminating threads
2022-05-14T22:36:48 78.668 INF OnApplicationQuit
Setting up 8 worker threads for Enlighten.
  Thread -> id: 530 -> priority: 1
  Thread -> id: 4c58 -> priority: 1
  Thread -> id: 52cc -> priority: 1
  Thread -> id: 2fe8 -> priority: 1
  Thread -> id: 5034 -> priority: 1
  Thread -> id: 638 -> priority: 1
  Thread -> id: 5ea4 -> priority: 1
  Thread -> id: 57e8 -> priority: 1

Sorry for the wall of text, it was too long for a pastebin link

 
I also removed any mods and still getting the error.


It looks like you still have old mods trying to load. (see spoiler)

If you wanna start from a fresh install.

1) Go to:  D:/SteamLibrary/Steam/steamapps/common. and delete every folder named '7 Days To Die'.

2) Then go to: "AppData\Roaming"and delete the folder named '7DaysToDie'

2A) AppData is a hidden windows folder by default.  Hold the "WIN" key and press "R" . This will open up "AppData". from there just delete the "7daystodie" folder.

3) Open Steam and it will reinstall a fresh game. ( it may not recognize that uninstalled it manually so click play and it will see that that game is not game and reinstall.

022-05-14T22:35:31 2.302 INF [MODS] Start loading from: D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2022-05-14T22:35:31 2.307 INF [MODS] Trying to load from folder: AAA-10 Skill Points Per Level-550-1-1-1600054846
2022-05-14T22:35:31 2.343 INF [MODS] Loaded Mod: More Skill Points Per Level (1.1)
2022-05-14T22:35:31 2.343 INF [MODS] Trying to load from folder: AAB-30KStacks.zip-157-1-1-1570524687
2022-05-14T22:35:31 2.348 INF [MODS] Loaded Mod: 30K-itemstack (1.1)
2022-05-14T22:35:31 2.348 INF [MODS] Trying to load from folder: AAC-A18 Bigger Backpack-305-18-0-1570498389
2022-05-14T22:35:31 2.351 INF [MODS] Loaded Mod: Backpack (2.0)
2022-05-14T22:35:31 2.351 INF [MODS] Trying to load from folder: AAD-Faster Smelting-635-3-0-1640919085
2022-05-14T22:35:31 2.354 INF [MODS] Loaded Mod: FasterSmelting (3.0)
2022-05-14T22:35:31 2.354 INF [MODS] Trying to load from folder: AAE-A20 AGF - HUDPlus-870-1-4-1-1646795996
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: AGF-HUDPlus (1.4.1)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAF-Firearms Expansion 4.7-1335-1-7-1649976243
2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: FirearmsExpansion4 (A19)
2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 WRN [MODS] Folder AAG-All Items In Shop v1.6-93-1-6.1 does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.357 WRN [MODS] Failed loading mod from folder: AAG-All Items In Shop v1.6-93-1-6.1
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AaronG85-2Points
2022-05-14T22:35:31 2.357 INF [MODS] Loaded Mod: AaronG85 - 2 Points (1.0)
2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AutoBots_A19_2021May29
2022-05-14T22:35:31 2.358 INF [MODS] Loaded Mod: AutoBots (A19)
2022-05-14T22:35:31 2.358 INF [MODS] Trying to load from folder: backpack
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: craft parts
2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Details (A19.4 3.00)
2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: DeepPockets
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: DeepPockets (1.03)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: Doughs-UI-Add-2ModSlots
2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: Doughs UI Add 2 Mod Slots (19.2.1.0)
2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: FGStainlessMod
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Flexible Games Stainless Steel Mod (A19)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: headshots
2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Lethal Headshots (1.0)
2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: KHA19-3SlotForge
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: Locks
2022-05-14T22:35:31 2.362 WRN Unknown element found: dependencies (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Locks/ModInfo.xml, line 9)
2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Locks (19.3.0.1)
2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: lvl 6
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: AlGo88_BuildLvl6ToolsAndWeapons (A19_1.0)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: Riles-Backpack90Plus1.00
2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: Riles-BackpackPlus (1.01)
2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: run
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Run!@%$#! (1.0)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: snufkin vehicles
2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19)
2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: spikes
2022-05-14T22:35:31 2.365 INF [MODS] Loaded Mod: Donovan_CraftSpikes (19.0.1.0)
2022-05-14T22:35:31 2.365 INF [MODS] Trying to load from folder: stacks
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: War3zuk 25k Stacks (1.3)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Trader time
2022-05-14T22:35:31 2.366 WRN [MODS] Folder Trader time does not contain a ModInfo.xml, ignoring
2022-05-14T22:35:31 2.366 WRN [MODS] Failed loading mod from folder: Trader time
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Vehicle Lift
2022-05-14T22:35:31 2.366 WRN Unknown element found: DMT (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Vehicle Lift/ModInfo.xml, line 10)
2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: Vehicle Lift (v1.0.0)
2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: vehicles
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: Bdub's Vehicles (3.85)
2022-05-14T22:35:31 2.367 INF [MODS] Trying to load from folder: XWingT65
2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: XWingT65 (1.0)
2022-05-14T22:35:31 2.367 INF [MODS] Initializing mod code

 
Also you need to delete the Mods folder because it is not removed when you unistall the game. Next time please use pastebin to post your logs so we don’t have to scroll forever. Instructions are in the pinned topic: 




 
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