EXC DllNotFolundException: discord_partner_sdk assembly: ... Floods console.

zootal

Refugee
Version
v2.3 (b9)
Platform
Linux
Version: v2.3 (b9)
Platform: Linux
Slackware 15. ldd (GNU libc) 2.33 5.15.161 kernel

When starting the client, it asks you about Discord. If you click anything other than "Not Now", the console starts to flood with:

EXC DllNotFolundException: discord_partner_sdk assembly: <unknown assembly> type <unknown type> member : (null)

At this point, nothing works, the game load does not proceed, you can't close the console because of the flood of errors, and the game is effectively dead in the water.

If you choose maybe later at the Discord screen, it will let you in. Now you can go into settings and disable Discord. BUT if you try to start a local game or join a server, it again starts the console flood as described above, and the game otherwise stops responding. Again, dead in the water.

It does not matter if Discord is running or not.
 
Reproduction Steps
Start game. Choose maybe later when it asks about discord. Try to create a world and join, or try to join a server. The console opens and is flooded with the message indicated above.
Link to Logs
http://no.log.is.created.com/nolog.txt
Link to Screenshot/Video
https://i.imgur.com/9WjwbYc.png
I'm having the same problem on a Windows PC running the latest version of 7D2D (v2.3 b9). I tried the the same steps of clearing the game and disabling Discord through the Audio options but still no luck.

Anyone out there can offer a solution? The Fun Pimps themselves?
 
On linux, my distro specifically, glibc is 2.33. The Discord library requires a newer version. And that makes the game completely unplayable.

dd libdiscord_partner_sdk.so
./libdiscord_partner_sdk.so: /lib64/libm.so.6: version `GLIBC_2.35' not found (required by ./libdiscord_partner_sdk.so)
./libdiscord_partner_sdk.so: /lib64/libc.so.6: version `GLIBC_2.34' not found (required by ./libdiscord_partner_sdk.so)

I'm not sure how this relates to Windows. A possible solution would for the devs to set it so when we have discord integration disabled, it does not try to load the discord lib anyhow. But it does, and because of that my game is dead in the water.
 
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