Electric Lights

Is it possible increase or decrease the amount of light given off in an electric industrial and fluorescent light in the game settings .XML?

I don't think so, but I don't think I've ever looked for that. When you're making a POI the lights can be adjusted in the Prefab Editor. To me, this suggests the UI is already in-game and I've wondered why it hasn't been made available to players.
 
Is it possible increase or decrease the amount of light given off in an electric industrial and fluorescent light in the game settings .XML?
I haven't tried it, but you can at least change the tint color in the XML and that can help to make it not seem as bright, depending what tint you use. There is also a "Light" tag that I thought might relate to brightness, but it seems everything uses 0.5, so that doesn't seem to relate.
 
I don't think so, but I don't think I've ever looked for that. When you're making a POI the lights can be adjusted in the Prefab Editor. To me, this suggests the UI is already in-game and I've wondered why it hasn't been made available to players.
They could make a player facing version of it but I doubt they would ever give full access to the POI editor one. If they did then all players could turn shadows on for all their lights and it would cause major performance issues. It doesn't take very many in a small area to noticeably tank performance from what I've seen. Kind of the same reason they've never made a lot of the high detail deco craftable.
 
They could make a player facing version of it but I doubt they would ever give full access to the POI editor one. If they did then all players could turn shadows on for all their lights and it would cause major performance issues. It doesn't take very many in a small area to noticeably tank performance from what I've seen. Kind of the same reason they've never made a lot of the high detail deco craftable.

Very true. I'd like to think since it exists in the Prefab Editor that a bunch of the work is done. I too would recommend a limited version that didn't let players turn on shadows. And, maybe like trees, you couldn't place them within some distance of each other to prevent radius overlap. Though with trees that is static, but with this the radius is one of the things the player is going to want to set. Or maybe that could be fixed and the player just chooses intensity and color?
 
Very true. I'd like to think since it exists in the Prefab Editor that a bunch of the work is done. I too would recommend a limited version that didn't let players turn on shadows. And, maybe like trees, you couldn't place them within some distance of each other to prevent radius overlap. Though with trees that is static, but with this the radius is one of the things the player is going to want to set. Or maybe that could be fixed and the player just chooses intensity and color?
That would probably work. Or at least limit the radius from 0-10m or something reasonable. And either a range limit from one another like you said or something like ARK has for certain structures where you can only place so many of them in an area.
 
There used to be a standalone mod that would let you do that, if I recall correctly. I know Undead Legacy would let you change the color and intensity of lights.

But yes, an official base game version would be nice.
 
Yeah, the issue is that spamming lights with full control of settings for them can quickly cause problems. But something like tint shouldn't affect anything and if they allowed intensity but limited it to a range that doesn't have too much impact, then that should also be possible. Making the ability to adjust light settings as a game option would allow players who aren't going to break the game with lighting to have access to it while hosts or servers who play with people who would try to break the game can disable the ability. A tooltip or static text next to the option or a popup when enabling it that tells the player that changing light settings and placing too many close together could tank performance would be enough, I think.

I wouldn't want to limit distance for lighting, though. At least, not too much. If you want to keep lights less intense but still have them light up an area by having more, you'd need them to be closer together. And sometimes it is a matter of aesthetics where you place lights. 0-5m might be fine, but I wouldn't go over that, and even that is probably not what I'd like at some point either.
 
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