Onarr
Refugee
Hi, lately I got ton of fun from making prefabs. Iam a bit sad, that once somebody plays through it, the value of it goes down. I would really like it, if Fun Pimps would introduce system, where you can set up more randomness in the PoI, similar to how it is done in Left for dead. Set up different routes, loot on different places, different entrances. For now the sleepers can be spawned a bit randomly, which is great. How I imagine it:
Ability to set roadblocks and openings, that would spawn randomly. For example you have house, and there is preset path, through which you can go. However when creating PoI, you can create different routes by implementing closed doors, barricades, destroyed walls and floors. For one route you will set which entrances are unlocked and which are blocked. With that, you can have several kinds of paths, and you never know, which one it is when entering PoI, because it will be always different. Once you can start on the roof, other time in the basement.
I would really love this especially in maze like PoI, where everytime you enter, the path is different. I believe this would increase replayability a lot.
Loot goes with that, it would be random, if the house belonged to different kinds of people - scientist (medicine), gun nut (guns), normal folk (food), engineer (tools), nerd (books), grease monkey (car parts).
Also it would provide different dangers - mines (gun nut), dogs (normal folk), electric traps (engineer), gas barrels, that can be destroyed by zombie (grease monkey), higher chance of higher lvl zombies (scientist), wild card (nerd).
This would be appliable to more than just house PoIs, but for shops, towers, factories etc.
Basis would be a floorplan, that can have several possible routes. Then, it would decide on type of loot that spawns inside, and unique dangers that spawns inside.
It could go even further - the rooms itself could be random - library, bedroom, living room, laundry room etc. for example there would be larger block, that would be interchangeble depending on type of room lets say 2x2 - bed ( bedroom), benchpress ( gym), desk and chair (study), two cabinets and stools (kitchen), two washing machines (laundry room), cement bags (building site), workbench (workshop) etc. Or it could work differently - instead there would be several possible layout for such room.
Ability to set roadblocks and openings, that would spawn randomly. For example you have house, and there is preset path, through which you can go. However when creating PoI, you can create different routes by implementing closed doors, barricades, destroyed walls and floors. For one route you will set which entrances are unlocked and which are blocked. With that, you can have several kinds of paths, and you never know, which one it is when entering PoI, because it will be always different. Once you can start on the roof, other time in the basement.
I would really love this especially in maze like PoI, where everytime you enter, the path is different. I believe this would increase replayability a lot.
Loot goes with that, it would be random, if the house belonged to different kinds of people - scientist (medicine), gun nut (guns), normal folk (food), engineer (tools), nerd (books), grease monkey (car parts).
Also it would provide different dangers - mines (gun nut), dogs (normal folk), electric traps (engineer), gas barrels, that can be destroyed by zombie (grease monkey), higher chance of higher lvl zombies (scientist), wild card (nerd).
This would be appliable to more than just house PoIs, but for shops, towers, factories etc.
Basis would be a floorplan, that can have several possible routes. Then, it would decide on type of loot that spawns inside, and unique dangers that spawns inside.
It could go even further - the rooms itself could be random - library, bedroom, living room, laundry room etc. for example there would be larger block, that would be interchangeble depending on type of room lets say 2x2 - bed ( bedroom), benchpress ( gym), desk and chair (study), two cabinets and stools (kitchen), two washing machines (laundry room), cement bags (building site), workbench (workshop) etc. Or it could work differently - instead there would be several possible layout for such room.