I was trying to make this a poll, but i can't find the option to do so, or I don't have permission...
I'm wondering, how many people here:
1) go into strength for pack mule, but WOULD NOT PUT POINTS HERE if pack mule was unnecessary or available elsewhere.
2) go into strength and take pack mule, and WOULD STILL go into strength if pack mule was unnecessary or available elsewhere.
3) go into strength but don't take pack mule (is this a thing? would people do this?)
4) don't put points into strength.
I don't mind the new attribute-based system, but it seems so many vital QoL aspects are restricted behind attributes that people are taking just for very specific perks that they feel they need, and to get the full benefit, you need to invest a huge amount into that attribute. You see it with crafting, with carrying capacity, with running and jumping, with heal-over-time, with looting bonuses, with trade prices, with gathering, and more....but it FEELS like (from using it, playing with others that use it, and reading the forums) that pack mule is possibly the biggest culprit here.
No matter the playstyle, it seems like people dip significantly into strength for pack mule...even if they grab NOTHING else from that attribute. What's more, it feels like a tax more than anything...here is thing that feels vital to the game (being able to carry more, especially with the wide range of tools, food, ammo, water, and plunder a given character ends up with), but you must invest X amount of character advancement resources towards it (fine, game taxes like that exist in all sorts of games), BUT you also need to invest in the strength attribute, which is purely for melee and gathering....so If you're one of the (I expect) vast majority who takes pack mule to any extent beyond 1, you've invested your character towards melee and gathering, even if that's not your thing.
I'm not sure what the solution is, if there's a solution....this is mostly just me wondering if other people share my thoughts.
If you can, please comment which number (1-4) applies to you, and feel free to expand on it. I'd love to hear other viewpoints beyond what i've personally experienced or gleaned by reading tangents in others' posts.
I'm wondering, how many people here:
1) go into strength for pack mule, but WOULD NOT PUT POINTS HERE if pack mule was unnecessary or available elsewhere.
2) go into strength and take pack mule, and WOULD STILL go into strength if pack mule was unnecessary or available elsewhere.
3) go into strength but don't take pack mule (is this a thing? would people do this?)
4) don't put points into strength.
I don't mind the new attribute-based system, but it seems so many vital QoL aspects are restricted behind attributes that people are taking just for very specific perks that they feel they need, and to get the full benefit, you need to invest a huge amount into that attribute. You see it with crafting, with carrying capacity, with running and jumping, with heal-over-time, with looting bonuses, with trade prices, with gathering, and more....but it FEELS like (from using it, playing with others that use it, and reading the forums) that pack mule is possibly the biggest culprit here.
No matter the playstyle, it seems like people dip significantly into strength for pack mule...even if they grab NOTHING else from that attribute. What's more, it feels like a tax more than anything...here is thing that feels vital to the game (being able to carry more, especially with the wide range of tools, food, ammo, water, and plunder a given character ends up with), but you must invest X amount of character advancement resources towards it (fine, game taxes like that exist in all sorts of games), BUT you also need to invest in the strength attribute, which is purely for melee and gathering....so If you're one of the (I expect) vast majority who takes pack mule to any extent beyond 1, you've invested your character towards melee and gathering, even if that's not your thing.
I'm not sure what the solution is, if there's a solution....this is mostly just me wondering if other people share my thoughts.
If you can, please comment which number (1-4) applies to you, and feel free to expand on it. I'd love to hear other viewpoints beyond what i've personally experienced or gleaned by reading tangents in others' posts.