I ran across some articles talking about the changes in Unity's TOS relating directly to running their engine on remote / cloud servers. Specifically, section 2.4.
https://unity3d.com/legal/terms-of-service/software
Question is does this affect the ability to run 7DtD on private / public managed servers?
https://unity3d.com/legal/terms-of-service/software
Question is does this affect the ability to run 7DtD on private / public managed servers?