Sigil_Thane
New member
This is more of a thought experiment I guess...
In order to get a more seemless transition between biomes you could have a gradient translucent block biome texture border overlap around each terrain block. That would make for a more gradual change between the biomes. Additionally, you might be able to set it so you only have to draw every other block, or to use a 2048x2048 map to populate a 4096x4096 world. Not sure how viable it would be (game resources wise) but it could improve the immersion of the game.
In order to get a more seemless transition between biomes you could have a gradient translucent block biome texture border overlap around each terrain block. That would make for a more gradual change between the biomes. Additionally, you might be able to set it so you only have to draw every other block, or to use a 2048x2048 map to populate a 4096x4096 world. Not sure how viable it would be (game resources wise) but it could improve the immersion of the game.