Robeloto
Refugee
I do not want them to be able to be picked up right away cause it is too OP. Worked well with traps, but with mines they just explode as I thought. I have not much time to test it out now either, so I wonder if anyone knows how to do this?
I want to make it possible to disassemble all traps and mines without any problem.
I think this is kinda fair how I did with the wood and spikes traps. You will get wood/iron but with only a 65% possibility to recover 1 trap in the last stage.
Like this:
I want to make it possible to disassemble all traps and mines without any problem.
I think this is kinda fair how I did with the wood and spikes traps. You will get wood/iron but with only a 65% possibility to recover 1 trap in the last stage.
Like this:
I know the mines will explode on destroy, cause they are coded that way. But there must be a solution around this.<append xpath="/blocks/block[@name=trapSpikesWoodDmg2]"><drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="trapSpikesWoodDmg0" prob="0.65" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesWoodDmg1]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesWoodDmg0]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesIronDmg2]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="trapSpikesIronDmg0" prob="0.65" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesIronDmg1]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceScrapIron" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesIronDmg0]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceScrapIron" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesDamage1]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="0" prob="0.01" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesDamage2]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="0" prob="0.01" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesDamage3]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="0" prob="0.01" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesDamage4]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="0" prob="0.01" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesDamage5]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="trapSpikesNew" prob="0.65" count="1" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
<append xpath="/blocks/block[@name=trapSpikesNew]">
<drop event="Harvest" name="" count="0" tool_category="Disassemble" />
<drop event="Destroy" name="resourceWood" count="0" prob="0.01" tool_category="Disassemble" />
<drop event="Destroy" count="0"/>
</append>
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