Hello everyone.
I am Sanya, one of the fans of the game living in siberia.
I have a suggestion to the developers: is it realistic to make such a setting as different damage to blocks?
For example, in creating a game, make two settings, one of them sets the damage as a percentage for doors and windows, and the second for the rest of the blocks.
The idea is that when zombies attack, they do 50% damage to the walls, as they are already rotten and rotten, and 100% to windows and doors, since they are weaker and less durable than the walls.
Thank you for the attention.
All the best and fewer problems with making the game.
I am Sanya, one of the fans of the game living in siberia.
I have a suggestion to the developers: is it realistic to make such a setting as different damage to blocks?
For example, in creating a game, make two settings, one of them sets the damage as a percentage for doors and windows, and the second for the rest of the blocks.
The idea is that when zombies attack, they do 50% damage to the walls, as they are already rotten and rotten, and 100% to windows and doors, since they are weaker and less durable than the walls.
Thank you for the attention.
All the best and fewer problems with making the game.
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