Huge RAM usage after clean migration from a hosting to VPS! Crashes!
With the previous hosting provider I've had no problems it used around 3GB of RAM for 9 very active players. It's been
alright for a whole month.
After migration to a real Linux Ubuntu VPS and using SteamCMD to setup a 7dtd dedicated server
Now it's 5GB RAM usage and server crashes on 3 players!
The server have abnormal RAM usage and crashed today not even a day uptime with less than 3 players.
Also gives nonsensical GPU errors that never happened at previous hosting provider.
Like this https://steamcommunity.com/app/251570/discussions/1/3196991412353907318/
Why SteamCMD 7dtd dedicated server setup is so horrible and what to do to make a stable 7DTD server again?
The map is just Navezgane from previous hosting provider and I have a feeling that this abnormal RAM consumption
happened even before I uploaded and loaded the map.
The modlets I use in the server do not have any serious affect to cause this and were on the previous hosting for a month without any problems.
Never reaching more than 4.1GB of RAM, ever, even with 9-10 players, all smoothly!
### Noticed
Some observation:
I was in the server with two other players on a 5GB VPS 7dtd server.
After someone joined the server as a player the RAM went straight to the moon: +2GB RAM were occupied instantly. (Should have been ~100MB instead)
https://7dtd-community.s3.us-east-2.amazonaws.com/monthly_2024_02/tttt.png.03550cc5326e9b4013c9b2d0421bfbab.png
After I disconnected as a player: the RAM were never deallocated.
I rejoied the server and server crashed, due to reaching maximum RAM available on the whole Virtual Private Server.
On the previous provider it was barely 100mb of RAM per player joined and I've red somewhere that it's normal amount,
in the current situation it seems that 7dtd overallocates memory and do not deallocate when a player leaves.
This is not singular case there are many reports and I find this all very strange, feels like very like a memory leak.


With the previous hosting provider I've had no problems it used around 3GB of RAM for 9 very active players. It's been
alright for a whole month.
After migration to a real Linux Ubuntu VPS and using SteamCMD to setup a 7dtd dedicated server
Now it's 5GB RAM usage and server crashes on 3 players!
The server have abnormal RAM usage and crashed today not even a day uptime with less than 3 players.
Also gives nonsensical GPU errors that never happened at previous hosting provider.
Like this https://steamcommunity.com/app/251570/discussions/1/3196991412353907318/
Why SteamCMD 7dtd dedicated server setup is so horrible and what to do to make a stable 7DTD server again?
The map is just Navezgane from previous hosting provider and I have a feeling that this abnormal RAM consumption
happened even before I uploaded and loaded the map.
The modlets I use in the server do not have any serious affect to cause this and were on the previous hosting for a month without any problems.
Never reaching more than 4.1GB of RAM, ever, even with 9-10 players, all smoothly!
### Noticed
Some observation:
I was in the server with two other players on a 5GB VPS 7dtd server.
After someone joined the server as a player the RAM went straight to the moon: +2GB RAM were occupied instantly. (Should have been ~100MB instead)
https://7dtd-community.s3.us-east-2.amazonaws.com/monthly_2024_02/tttt.png.03550cc5326e9b4013c9b2d0421bfbab.png
After I disconnected as a player: the RAM were never deallocated.
I rejoied the server and server crashed, due to reaching maximum RAM available on the whole Virtual Private Server.
On the previous provider it was barely 100mb of RAM per player joined and I've red somewhere that it's normal amount,
in the current situation it seems that 7dtd overallocates memory and do not deallocate when a player leaves.
This is not singular case there are many reports and I find this all very strange, feels like very like a memory leak.


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