<buff name="buffDeathFoodDrinkAdjust" hidden="true" remove_on_death="false">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="set" value="25000"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Food" operation="set" value="25000"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Water" operation="set" value="25000"/>