zztong
Hunter
Consider these blocks:
We cannot change the message on those signs for use in Custom POIs. Could we perhaps add some XML to specify an image file located in our modlet?
<property name="SignImage" value="signMyCoolStore.png"/>
The same approach to signs like the following would also be cool:
I know there was some discussion on these forums where somebody suggested similar, but where the images came from URLs. While that would be cool. This approach does not involve any networking, downloading, or caching. The image files would be contained in the modlet, just like icon files are.
The current process for adding a customized sign into the game involves a lengthy process of Gimp, Blender, Unity and XML. This suggestion would streamline that down to Gimp and XML.
Disclaimer: This might be a suggestion made out of the frustration that goes with learning something new and bouncing off various complications.
- signShopToolStore
- signShopToolStoreLit
- signShopToolStoreWall
- signShopToolStoreWallLit
We cannot change the message on those signs for use in Custom POIs. Could we perhaps add some XML to specify an image file located in our modlet?
<property name="SignImage" value="signMyCoolStore.png"/>
The same approach to signs like the following would also be cool:
- signShopColdBeer
I know there was some discussion on these forums where somebody suggested similar, but where the images came from URLs. While that would be cool. This approach does not involve any networking, downloading, or caching. The image files would be contained in the modlet, just like icon files are.
The current process for adding a customized sign into the game involves a lengthy process of Gimp, Blender, Unity and XML. This suggestion would streamline that down to Gimp and XML.
Disclaimer: This might be a suggestion made out of the frustration that goes with learning something new and bouncing off various complications.

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