Poojam
Refugee
From the Dev Blog.
+All mods use a single item id# but allow for 30,000+ variable mods possible
So what does the code look like for this mod? I'm concerned with being able to audit the player and policing hackers. Are we gonna get hackers that have weapons that do +1,000,000 damage (or even worse, just +1000) and not be able to identify them, because they are using an item id that is no different than a common gun?
+All mods use a single item id# but allow for 30,000+ variable mods possible
So what does the code look like for this mod? I'm concerned with being able to audit the player and policing hackers. Are we gonna get hackers that have weapons that do +1,000,000 damage (or even worse, just +1000) and not be able to identify them, because they are using an item id that is no different than a common gun?