Code_Ovrld
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Could Extends with Params be explained in more depth?
Code For Reference from blocks.xml:
<block name="terrDestroyedStone">
<property name="Material" value="Mrubble"/>
<property name="NoScrapping" value="true"/>
<property name="Shape" value="Terrain"/>
<property name="Mesh" value="terrain"/>
<property name="Texture" value="438"/>
<property name="ImposterExclude" value="true"/>
<property name="Weight" value="90"/>
<property name="Map.Color" value="152,149,63"/>
<property class="RepairItems">
<property name="resourceCobblestones" value="6"/>
</property>
<drop event="Harvest" name="resourceCrushedSand" count="4" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="12" tag="oreWoodHarvest"/>
<drop event="Destroy" count="0"/>
<property name="CanMobsSpawnOn" value="true"/>
<property name="EconomicValue" value="5"/>
<property name="EconomicBundleSize" value="1"/>
<property name="SellableToTrader" value="false"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain,MC_building,SC_destruction"/>
<property name="SortOrder1" value="d0k0"/>
<property name="SortOrder2" value="0050"/>
<property name="DisplayType" value="blockTerrainFertile"/>
</block>
<block name="terrDestroyedWoodDebris">
<property name="Extends" value="terrDestroyedStone" param1="Harvest"/>
<property name="Texture" value="438"/>
<property name="CustomIcon" value="terrDestroyedStone"/>
<property name="CustomIconTint" value="C68C53"/>
<property name="Material" value="Mwood_regular"/>
<property name="MaxDamage" value="30"/>
<property name="FuelValue" value="150"/>
<property name="ImposterExclude" value="true"/>
<drop event="Harvest" name="resourceCrushedSand" count="0" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="0" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceWood" count="1,2" tag="oreWoodHarvest"/>
<property name="Map.Color" value="110,95,49"/>
<property name="CanMobsSpawnOn" value="true"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain,MC_building,SC_destruction"/>
<property name="DisplayType" value="blockTerrain"/>
<property name="DescriptionKey" value="terrainBlockGroupDesc"/>
</block>
Why does param1="Harvest" need to specified and how is it interpreted?
<property name="Extends" value="terrDestroyedStone" param1="Harvest"/>
I.E. does the values from the Harvest values in terraDestroyedStone over-write the values in terrDestroyedWoodDebris, or is it vice-versa?
Code For Reference from blocks.xml:
<block name="terrDestroyedStone">
<property name="Material" value="Mrubble"/>
<property name="NoScrapping" value="true"/>
<property name="Shape" value="Terrain"/>
<property name="Mesh" value="terrain"/>
<property name="Texture" value="438"/>
<property name="ImposterExclude" value="true"/>
<property name="Weight" value="90"/>
<property name="Map.Color" value="152,149,63"/>
<property class="RepairItems">
<property name="resourceCobblestones" value="6"/>
</property>
<drop event="Harvest" name="resourceCrushedSand" count="4" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="12" tag="oreWoodHarvest"/>
<drop event="Destroy" count="0"/>
<property name="CanMobsSpawnOn" value="true"/>
<property name="EconomicValue" value="5"/>
<property name="EconomicBundleSize" value="1"/>
<property name="SellableToTrader" value="false"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain,MC_building,SC_destruction"/>
<property name="SortOrder1" value="d0k0"/>
<property name="SortOrder2" value="0050"/>
<property name="DisplayType" value="blockTerrainFertile"/>
</block>
<block name="terrDestroyedWoodDebris">
<property name="Extends" value="terrDestroyedStone" param1="Harvest"/>
<property name="Texture" value="438"/>
<property name="CustomIcon" value="terrDestroyedStone"/>
<property name="CustomIconTint" value="C68C53"/>
<property name="Material" value="Mwood_regular"/>
<property name="MaxDamage" value="30"/>
<property name="FuelValue" value="150"/>
<property name="ImposterExclude" value="true"/>
<drop event="Harvest" name="resourceCrushedSand" count="0" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="0" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceWood" count="1,2" tag="oreWoodHarvest"/>
<property name="Map.Color" value="110,95,49"/>
<property name="CanMobsSpawnOn" value="true"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain,MC_building,SC_destruction"/>
<property name="DisplayType" value="blockTerrain"/>
<property name="DescriptionKey" value="terrainBlockGroupDesc"/>
</block>
Why does param1="Harvest" need to specified and how is it interpreted?
<property name="Extends" value="terrDestroyedStone" param1="Harvest"/>
I.E. does the values from the Harvest values in terraDestroyedStone over-write the values in terrDestroyedWoodDebris, or is it vice-versa?
Code:
<!-- Values from terrDestroyedStone -->
<drop event="Harvest" name="resourceCrushedSand" count="4" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="12" tag="oreWoodHarvest"/>
<!-- Values from terrDestroyedWoodDebris -->
<drop event="Harvest" name="resourceCrushedSand" count="0" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceRockSmall" count="0" tag="oreWoodHarvest"/>
<drop event="Harvest" name="resourceWood" count="1,2" tag="oreWoodHarvest"/>