SevenDaysToDieModEditor
New member
The current gamestage calculation of alpha 17 is as follows.
gameStage = ( playerLevel + daysSurvived ) * gameDifficultyMultiplier.
I would like to increase the influence of daysSurvived on gameStage, but in the above calculation I can not MOD in XML.
so I hope that that will be modified as follows
gameStage = ( playerLevel * playerLevelDifficultyBonus + daysSurvived * daysAliveDifficultyBonus ) * gameDifficultyMultiplier.
Taking my preference as an example, make the following settings for the two newly added parameters.
playerLevelDifficultyBonus = 0.3
daysAliveDifficultyBonus = 11.0
gameStage = ( playerLevel + daysSurvived ) * gameDifficultyMultiplier.
I would like to increase the influence of daysSurvived on gameStage, but in the above calculation I can not MOD in XML.
so I hope that that will be modified as follows
gameStage = ( playerLevel * playerLevelDifficultyBonus + daysSurvived * daysAliveDifficultyBonus ) * gameDifficultyMultiplier.
Taking my preference as an example, make the following settings for the two newly added parameters.
playerLevelDifficultyBonus = 0.3
daysAliveDifficultyBonus = 11.0
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