Life_For_Dead
Refugee
Hello,
With a18.1 b8, I decide to change some biome's "topsoil_block" to have a little fantasy biome:
- wasteland > terrOreOilDeposit
- burnt_forest > terrOrePotassiumNitrate
But the little problem in game is about the block color of the "topsoil_block" is wrong, example with the biome wasteland:
- block color is "terrDestroyedStone"
- but the block type is truly "terrOreOilDeposit", I hit it to see the loot
- & only after hit it, block color about all block around become "terrOreOilDeposit"
So please, there is a way to fix it? Or it's just a hard coded by the game's rwgmixer/block or what else?
Thanks for yours answers.
With a18.1 b8, I decide to change some biome's "topsoil_block" to have a little fantasy biome:
- wasteland > terrOreOilDeposit
- burnt_forest > terrOrePotassiumNitrate
But the little problem in game is about the block color of the "topsoil_block" is wrong, example with the biome wasteland:
- block color is "terrDestroyedStone"
- but the block type is truly "terrOreOilDeposit", I hit it to see the loot
- & only after hit it, block color about all block around become "terrOreOilDeposit"
So please, there is a way to fix it? Or it's just a hard coded by the game's rwgmixer/block or what else?
Thanks for yours answers.