This mod brings back challenge notes, which i never really liked much,
until i re-wrote some to be longer and reward 1 skill point.
Basically meant to be like bounty notes from the traders, the number
of kills for each is increased, and the rewards are the same.. except for the
addition of 1 skill point.
Also added 2 new notes - for the businessman and party girl
https://www.nexusmods.com/7daystodie/mods/2035
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I made a modlet to repair weapons, tools and armor using Parts instead of repair kits.
(Iron tier still uses the repair kits because: iron ingot + duct tape makes sense.)
https://www.nexusmods.com/7daystodie/mods/2005/
each part repairs up to 100 durability and takes 5 seconds
eg 1300hp auger uses up to 13 motor tool parts (rounds up)
until i re-wrote some to be longer and reward 1 skill point.
Basically meant to be like bounty notes from the traders, the number
of kills for each is increased, and the rewards are the same.. except for the
addition of 1 skill point.
Also added 2 new notes - for the businessman and party girl
https://www.nexusmods.com/7daystodie/mods/2035
-----------------------------------------
I made a modlet to repair weapons, tools and armor using Parts instead of repair kits.
(Iron tier still uses the repair kits because: iron ingot + duct tape makes sense.)
https://www.nexusmods.com/7daystodie/mods/2005/
each part repairs up to 100 durability and takes 5 seconds
eg 1300hp auger uses up to 13 motor tool parts (rounds up)
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