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Im working on something like this. Im starting with sewer and water treatment and working my way down. Im doing 2 unique set of sewer tunnels, which will lead to a few large underground POIs. One set will be for towns, and then a larger city or industrial set which will start from the wastewater facility. Heres an early pic of my water treatment plantCan someone please make cave POIs for a mod. If anyone can figure out how to separate above ground and underground POI spawning it would be EPIC! Finding a way to remake A11 cave system randomly would be great but I do not know if that would be possible even.
Really cool ideaIm working on something like this. Im starting with sewer and water treatment and working my way down. Im doing 2 unique set of sewer tunnels, which will lead to a few large underground POIs. One set will be for towns, and then a larger city or industrial set which will start from the wastewater facility. Heres an early pic of my water treatment plant
https://imgur.com/02DGYz3
Ive also got a very very good POI for the town level sewer entrance, but I dont want to give it away yet...
https://imgur.com/a/AZz1JUJ
Ive been talking a lot with Haidr from the Gnamod team, and he showed me how they are generating their worlds. Once he get a little closer to his goals, I may ask him for some help in implementing a full underground map using the same style layout. Ive got a lot ideas for starting underground and moving the end game to the surface. Id really like everything from height -10 and up to be radiated, with the ground below being safe, but far as i know it doesnt slice up like that, though we could just make the surface blocks radiated, maybe do something with that.Really cool idea![]()