Mono path[0] = '/Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
2021-12-22 19:55:08.533 7 Days To Die[4516:135313] (null) preferred device: Apple M1 (high power)
2021-12-22 19:55:08.533 7 Days To Die[4516:135313] Metal devices available: 1
2021-12-22 19:55:08.533 7 Days To Die[4516:135313] 0: Apple M1 (high power)
2021-12-22 19:55:08.533 7 Days To Die[4516:135313] Using device Apple M1 (high power)
Initializing Metal device caps: Apple M1
Begin MonoManager ReloadAssembly
- Completed reload, in 0.087 seconds
UnloadTime: 0.495125 ms
2021-12-22T19:55:09 0.027 INF [Platform] Init
2021-12-22T19:55:09 0.047 INF [Platform] Using native platform: Steam
2021-12-22T19:55:09 0.048 INF [Platform] Using cross platform: EOS
2021-12-22T19:55:09 0.048 INF [Platform] Using server platform: Steam
2021-12-22T19:55:09 0.048 INF [Platform] Initializing Steam
2021-12-22T19:55:09 0.050 INF Starting PlayerInputManager...
2021-12-22T19:55:09 0.155 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
2021-12-22T19:55:09 0.174 ERR Error while initializing platform code, shutting down.
2021-12-22T19:55:09 0.178 EXC steam_api
at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int)
at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <a47db18acd5e4a088391fe5a2a7909fb>:0
at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <a47db18acd5e4a088391fe5a2a7909fb>:0
at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <a47db18acd5e4a088391fe5a2a7909fb>:0
at Platform.Steam.AchievementManager..ctor () [0x0001c] in <143afd01b6954c29859e84fd76168834>:0
at Platform.Steam.Factory.CreateInstances () [0x0006d] in <143afd01b6954c29859e84fd76168834>:0
at Platform.AbsPlatform.Init () [0x00023] in <143afd01b6954c29859e84fd76168834>:0
at Platform.PlatformManager.Init () [0x000b9] in <143afd01b6954c29859e84fd76168834>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Platform.PlatformManager:Init()
SplashScreenScript:Awake()
Stacktrace:
Native stacktrace:
0 libmonobdwgc-2.0.dylib 0x000000011b88f07c mono_unity_backtrace_from_context + 360
1 libmonobdwgc-2.0.dylib 0x000000011b80e1b8 mono_jit_set_domain + 9112
2 libsystem_platform.dylib 0x000000019d812c44 _sigtramp + 56
3 libmonobdwgc-2.0.dylib 0x000000011b9df1e0 mono_code_manager_size + 6508
4 libmonobdwgc-2.0.dylib 0x000000011b9dd2ac mono_code_manager_destroy + 264
5 libmonobdwgc-2.0.dylib 0x000000011b9dd1c4 mono_code_manager_destroy + 32
6 libmonobdwgc-2.0.dylib 0x000000011b8117a0 mono_get_runtime_build_info + 2988
7 libmonobdwgc-2.0.dylib 0x000000011b980440 mono_compile_method + 300
8 libmonobdwgc-2.0.dylib 0x000000011b9d4d80 mono_callspec_cleanup + 2080
9 libmonobdwgc-2.0.dylib 0x000000011ba09bd4 GC_invoke_finalizers + 152
10 libmonobdwgc-2.0.dylib 0x000000011b9d662c mono_gc_reference_queue_free + 1088
11 libmonobdwgc-2.0.dylib 0x000000011b9a0e4c mono_threads_detach_coop + 1160
12 libmonobdwgc-2.0.dylib 0x000000011b9a0cf0 mono_threads_detach_coop + 812
13 libmonobdwgc-2.0.dylib 0x000000011ba121f0 GC_inner_start_routine + 96
14 libmonobdwgc-2.0.dylib 0x000000011ba12174 GC_start_routine + 36
15 libsystem_pthread.dylib 0x000000019d7c7878 _pthread_start + 320
16 libsystem_pthread.dylib 0x000000019d7c25e0 thread_start + 8
Debug info from gdb:
2021-12-22T19:55:09 0.314 INF Texture quality is set to 1
2021-12-22T19:55:09 0.314 INF Precaching...
2021-12-22T19:55:09 0.314 INF Precaching file: Contents/Resources/Data/resources.assets
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/easyanticheat
(lldb) command source -s 0 '/tmp/mono-gdb-commands.CZ6cEz'
Executing commands in '/tmp/mono-gdb-commands.CZ6cEz'.
(lldb) process attach --pid 4516
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/easyanticheat
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
DllNotFoundException: easyanticheat
at (wrapper managed-to-native) EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.CreateGameClient(string)
at EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.Create () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0
at EasyAntiCheat.Client.Hydra.NativeClient..cctor () [0x0001e] in <ad004add99834e96aa027eb0ffbeec1d>:0
Rethrow as TypeInitializationException: The type initializer for 'EasyAntiCheat.Client.Hydra.NativeClient' threw an exception.
at EasyAntiCheat.Client.Hydra.Runtime.IsActive () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0
at EACClient.singletonCreated () [0x00007] in <143afd01b6954c29859e84fd76168834>:0
at SingletonMonoBehaviour`1[T].Awake () [0x00024] in <143afd01b6954c29859e84fd76168834>:0
Process 4516 stopped
* thread #1, name = 'tid_103', stop reason = signal SIGSTOP
frame #0: 0xffffffffffffffff
Target 0: (No executable module.) stopped.
Architecture set to: .
(lldb) thread list
Process 4516 stopped
* thread #1: tid = 0x21091, name = 'tid_103', stop reason = signal SIGSTOP
thread #2: tid = 0x2109d
thread #3: tid = 0x210a0
thread #4: tid = 0x210a7
thread #5: tid = 0x210a8
thread #6: tid = 0x210ae
thread #7: tid = 0x210af
thread #8: tid = 0x210b0
thread #9: tid = 0x210b1
thread #10: tid = 0x210b2
thread #11: tid = 0x210b3
thread #12: tid = 0x210b4
thread #13: tid = 0x210b5
thread #14: tid = 0x210b6
thread #15: tid = 0x210b7
thread #16: tid = 0x210b8
thread #17: tid = 0x210b9
thread #18: tid = 0x210ba
thread #19: tid = 0x210bb
thread #20: tid = 0x210bc
thread #21: tid = 0x210bd
thread #22: tid = 0x210be
thread #23: tid = 0x210bf
thread #24: tid = 0x210c0
thread #25: tid = 0x210c1
thread #26: tid = 0x210c2
thread #27: tid = 0x210c3
thread #28: tid = 0x210c4
thread #29: tid = 0x210c5
thread #30: tid = 0x210c6
thread #31: tid = 0x210c7
thread #32: tid = 0x210c9
thread #33: tid = 0x210ca
thread #34: tid = 0x210cb
thread #35: tid = 0x210ce
thread #36: tid = 0x210d1
thread #37: tid = 0x210d2
thread #38: tid = 0x21108
thread #39: tid = 0x21130
thread #40: tid = 0x21131
thread #41: tid = 0x2116f
thread #42: tid = 0x21170
thread #43: tid = 0x21171
thread #44: tid = 0x21174
(lldb) thread backtrace all
* thread #1, name = 'tid_103', stop reason = signal SIGSTOP
frame #0: 0xffffffffffffffff
thread #2
frame #0: 0xffffffffffffffff
thread #3
frame #0: 0xffffffffffffffff
thread #4
frame #0: 0xffffffffffffffff
thread #5
frame #0: 0xffffffffffffffff
thread #6
frame #0: 0xffffffffffffffff
thread #7
frame #0: 0xffffffffffffffff
thread #8
frame #0: 0xffffffffffffffff
thread #9
frame #0: 0xffffffffffffffff
thread #10
frame #0: 0xffffffffffffffff
thread #11
frame #0: 0xffffffffffffffff
thread #12
frame #0: 0xffffffffffffffff
thread #13
frame #0: 0xffffffffffffffff
thread #14
frame #0: 0xffffffffffffffff
thread #15
frame #0: 0xffffffffffffffff
thread #16
frame #0: 0xffffffffffffffff
thread #17
frame #0: 0xffffffffffffffff
thread #18
frame #0: 0xffffffffffffffff
thread #19
frame #0: 0xffffffffffffffff
thread #20
frame #0: 0xffffffffffffffff
thread #21
frame #0: 0xffffffffffffffff
thread #22
frame #0: 0xffffffffffffffff
thread #23
frame #0: 0xffffffffffffffff
thread #24
frame #0: 0xffffffffffffffff
thread #25
frame #0: 0xffffffffffffffff
thread #26
frame #0: 0xffffffffffffffff
thread #27
frame #0: 0xffffffffffffffff
thread #28
frame #0: 0xffffffffffffffff
thread #29
frame #0: 0xffffffffffffffff
thread #30
frame #0: 0xffffffffffffffff
thread #31
frame #0: 0xffffffffffffffff
thread #32
frame #0: 0xffffffffffffffff
thread #33
frame #0: 0xffffffffffffffff
thread #34
frame #0: 0xffffffffffffffff
thread #35
frame #0: 0xffffffffffffffff
thread #36
frame #0: 0xffffffffffffffff
thread #37
frame #0: 0xffffffffffffffff
thread #38
frame #0: 0xffffffffffffffff
thread #39
frame #0: 0xffffffffffffffff
thread #40
frame #0: 0xffffffffffffffff
thread #41
frame #0: 0xffffffffffffffff
thread #42
frame #0: 0xffffffffffffffff
thread #43
frame #0: 0xffffffffffffffff
thread #44
frame #0: 0xffffffffffffffff
(lldb) detach
error: Detach failed: Sending disconnect packet failed.