Scyris
New member
I don't know exactly how to word it, but i've noticed, when you enter a poi, any zombie outside of it starts wandering towards that poi, you can even watch this happen. I've cleared around a poi before entering it as I usually do, old alpha habits, however once I go inside a new pack of zombies spawn that aren't a wandering horde that beeline it right for the poi I just entered and usually end up banging on the walls no matter how much stealth I have the second I do anything. Now in Vanilla you don't notice this too much due to how low the spawns are set, but up your zombie spawns, clear around a poi then go inside it, and watch you have 5-10 zombies beating on it by the time you come out.
A mod creator I know actually tested this, he cleared out around a ranger tower and inside the tower with a killall console command, which kills every zombie in the chunk/maybe the world. he then sat in the center of the top floor of the ranger poi, doing nothing, and just watched. a min or 2 later, zombies started spawning that beelined it right to him even though he was crouched, not moving and not making a sound, it was not a wandering horde either as those usually show in the console as such, it was at night so he could clearly see they were deliberatly heading to the poi he was in on spawn, and some of these spawned 40+ blocks away from the poi he was in.
This crap needs to stop, its not "as" bad in vanilla due to how low the spawn rate is set, but as I said, up it a bit, and you'll see how annoying it is having 5-10 zombies beating on the walls of any poi you enter, no matter how well you clear around it before you go in. This behavior started with alpha 17, and its carried thru to 18 and now 19.1.
A mod creator I know actually tested this, he cleared out around a ranger tower and inside the tower with a killall console command, which kills every zombie in the chunk/maybe the world. he then sat in the center of the top floor of the ranger poi, doing nothing, and just watched. a min or 2 later, zombies started spawning that beelined it right to him even though he was crouched, not moving and not making a sound, it was not a wandering horde either as those usually show in the console as such, it was at night so he could clearly see they were deliberatly heading to the poi he was in on spawn, and some of these spawned 40+ blocks away from the poi he was in.
This crap needs to stop, its not "as" bad in vanilla due to how low the spawn rate is set, but as I said, up it a bit, and you'll see how annoying it is having 5-10 zombies beating on the walls of any poi you enter, no matter how well you clear around it before you go in. This behavior started with alpha 17, and its carried thru to 18 and now 19.1.