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can someone tell me whats wrong with this code?

yas32

New member
I must be missing something in front of my eyes i can not scrap after i adjust the material.

<item id="900" name="schematicMaster"><property name="CreativeMode" value="None"/>

<property name="Meshfile" value="Items/Misc/Book"/>

<property name="Material" value="SqcTest"/>

(excluded the rest since its the vanilla code)
now the added item

<item id="1196" name="SqcTest"><property name="Extends" value="challengeQuestMaster"/>

<property name="DescriptionKey" value="qctestDesc"/>

<property class="Action1">

<property name="Class" value="Quest"/>

<property name="QuestGiven" value="challenge_test"/>

<property name="Delay" value="0"/>

</property>

</item>
the recipe

<recipe name="SgcTest" count="1" tooltip="ttScrapMetalBrass" craft_time="0.5"><wildcard_forge_category />

</recipe>
and material

<material id="SqcTest"><property name="damage_category" value="wood" />

<property name="surface_category" value="wood" />

<property name="forge_category" value="SqcTest" />

<property name="Hardness" type="float" value="1" />

<property name="stepsound" value="wood" />

<property name="lightopacity" value="4" />

<property name="stability_glue" value="20" />

<property name="Mass" type="int" value="5" />

<property name="MaxDamage" value="250" />

</material>

any help appreciated

 
Weight determines how many you need before it will scrap to 1. Does a stack of them scrap? Does the extends overwrite something?

 
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