I'm curious if a single block could have multiple upgrade paths depending on upgrade materials used.
For instance, can I make a frame shape that you can upgrade with a mallet (and 8 wood) to a wood block or can upgrade with a hammer (and 6 cobblestone) to a cobblestone block?
I'm specifically interested in whether we can send planted crops down different paths depending on player choice and action. This allows us to have events happen to the crops, and players can decide if they want to do anything, and whether it's worth using certain resources to maximize harvest and optimize growth time, or whether they're okay using a less valuable resource for a medium harvest and growth speed.
For instance, can I make a frame shape that you can upgrade with a mallet (and 8 wood) to a wood block or can upgrade with a hammer (and 6 cobblestone) to a cobblestone block?
I'm specifically interested in whether we can send planted crops down different paths depending on player choice and action. This allows us to have events happen to the crops, and players can decide if they want to do anything, and whether it's worth using certain resources to maximize harvest and optimize growth time, or whether they're okay using a less valuable resource for a medium harvest and growth speed.
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