Cabling visibility error

Alteran

New member
Hello!

I would like to ask for help with the error mentioned in the subject and shown in the attached image!
When the terrain layout was messed up, I used the cr r command, which rearranged the terrain, but larger than the selected part and also deleted some of the columns, the cabling remained. I exited the game and then restarted it. The cabling disappeared, I started rebuilding the columns and re-cabling. In some sections, the cables are invisible. Is there anything I can do about this error?

2yruxQs.png


 
Hello!

I would like to ask for help with the error mentioned in the subject and shown in the attached image!
When the terrain layout was messed up, I used the cr r command, which rearranged the terrain, but larger than the selected part and also deleted some of the columns, the cabling remained. I exited the game and then restarted it. The cabling disappeared, I started rebuilding the columns and re-cabling. In some sections, the cables are invisible. Is there anything I can do about this error?
cr (chunk reset) command has had issue and seems to be broke all of 1.0+ 

but what your saying you used cr and your wire disappeared? Seems like one of the updates not to long ago maybe a20 wires are not even suppose to show now?

 
A cr (chunk reset) paranccsal hibás volt, és úgy tűnik, hogy az 1.0+-ban tönkrement 

de mit mondasz cr-t használtál és a vezetéked eltűnt? Úgy tűnik, hogy a nem régen történt frissítések egyike, talán az a20-as vezetékek most sem látszanak?


I see now, I wrote it down, I didn't use the cr r command, but the cr f command.

Following the video below, I tried to restore part of the track with the blue frame, but unfortunately the restoration of the track grew a little beyond the frame and reached the columns. It starts at 1:17 in the video.

https://www.youtube.com/watch?v=4ajZoomeMfg&t=77s

I just deleted the cables and did it again, rebuilt the columns and re-cabled them, now the cables are not visible in the new sections either. This is in the nevezgane generated by the current version, I don't have the option to switch between versions because I play on Geforce Now.

How could it be solved without opening a new level? We've now managed to experiment to see how it works.

 
I see now, I wrote it down, I didn't use the cr r command, but the cr f command.

Following the video below, I tried to restore part of the track with the blue frame, but unfortunately the restoration of the track grew a little beyond the frame and reached the columns. It starts at 1:17 in the video.

https://www.youtube.com/watch?v=4ajZoomeMfg&t=77s

I just deleted the cables and did it again, rebuilt the columns and re-cabled them, now the cables are not visible in the new sections either. This is in the nevezgane generated by the current version, I don't have the option to switch between versions because I play on Geforce Now.

How could it be solved without opening a new level? We've now managed to experiment to see how it works.


Unfortunately, the picture was lost in the morning, and I had to rush to the doctor.

2yscR3P.png


 
I see now, I wrote it down, I didn't use the cr r command, but the cr f command.


image.png

*** Command(s): cr
Usage:
1. chunkreset <x1> <z1> <x2> <z2>
2. chunkreset [f]
1. Rebuilds the chunks that contain the given coordinate range.
2. Can only be executed by a player in the ingame console! Behaviour depends on whether the
player is currently within the bounds of a POI:
Within a POI: The POI is reset.
Not within a POI: The chunk the player is in and the eight chunks around that one are
rebuilt. Not deco! Does not reload POI data!
d - regen deco
f - fully regenerates chunks (may cause double entities!)
u, utimed, ue - Unload chunks or entities
nq - Enqueue a 3x3 group of chunks centred around the player to be reset when unsynced, unless they are otherwise protected from the chunk reset system.

 
Last edited by a moderator:
cr and especially cr f are dev usage only and should expect to have issues. Use the regionreset command now, you can use it to reset a region, so make sure there's nothing else you want saving before hand.

 
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