Bug: throwing animation out of sync when dropping grenades quickly

FacePlant

New member
I am on the roof of a house, with contact grenades in hand. 

Quickly right click (pull pin) then left click (toss grenade)

Observe

Grenade is dropped through hole in roof, then animation for throwing grenade triggers, after grenade is most of the way to the floor. It kind of looks like character is attempting to grab the falling grenade out of the air.

 
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