Malacay2k11
New member
I found inside the Buffs.xml some trigger events which are marked with // and HookUp
what does this mean ? aren`t they implemented, and would it be in near future ?
Would be cool to use tigger like "onGameBloodmoonStart/End" ... But game said "onGameBloodmoonStart not found".
is there a other way to trigger buffs when Bloodmoon event starts/Ends ?
Code:
//onSelfDiscoveredPOI, //Hook Up
//onSelfDiscoveredArea, //Hook Up
//onSelfEnteredPOI, //Hook Up
//onSelfExitedPOI, //Hook Up
//onSelfEnteredArea, //Hook Up
//onSelfExitedArea, //Hook Up
//onQuestStart, //Hook Up
//onQuestLocationReached, //Hook Up
//onQuestLocationLeft, //Hook Up
//onQuestCompleted, //Hook Up
//onQuestFailed, //Hook Up
//onGameBloodmoonStart, //Hook Up
//onGameBloodmoonEnd, //Hook Up
//onGameDayStart, //Hook Up
//onGameNightStart, //Hook Up
//onGameRainStart, //Hook Up
//onGameRainEnd, //Hook Up
//onGameSnowStart, //Hook Up
//onGameSnowEnd, //Hook Up
//onGameFogStart, //Hook Up
//onGameFogEnd, //Hook Up
Would be cool to use tigger like "onGameBloodmoonStart/End" ... But game said "onGameBloodmoonStart not found".
is there a other way to trigger buffs when Bloodmoon event starts/Ends ?
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