Deceptive Pastry
Refugee
No disrespect to whoever did the new weapon models. They generally look nice, weird iron-sights on some though. I just miss and prefer the old classic wooden stock rifle.
I tried ripping the old prefab assets out of the assets bundle and packing it into a .unity3d + changing the items.xml meshfile property like the scope mods I made, but those were just simple textures. I don't really know Unity and I must be doing something wrong with setting up the prefab object. Shows up invisible in-game. Plus there were like 4 separate folders with hunting rifle assets/prefabs, and I also don't know how to get the animations applied and working correctly. I seem to be able to attach the reload animation to the prefab and it shows in the animator, but each part of the animation says its GameObject or Component is missing and it doesn't actually work. Basically I have no idea what I'm doing.
Not sure if this would be easy for someone who actually knows Unity since all of the assets are already there, or if they also made some fundamental changes with the hand model/animations that would require them to be re-done. I just don't know how to re-bundle them together properly.
I tried ripping the old prefab assets out of the assets bundle and packing it into a .unity3d + changing the items.xml meshfile property like the scope mods I made, but those were just simple textures. I don't really know Unity and I must be doing something wrong with setting up the prefab object. Shows up invisible in-game. Plus there were like 4 separate folders with hunting rifle assets/prefabs, and I also don't know how to get the animations applied and working correctly. I seem to be able to attach the reload animation to the prefab and it shows in the animator, but each part of the animation says its GameObject or Component is missing and it doesn't actually work. Basically I have no idea what I'm doing.
Not sure if this would be easy for someone who actually knows Unity since all of the assets are already there, or if they also made some fundamental changes with the hand model/animations that would require them to be re-done. I just don't know how to re-bundle them together properly.
Last edited by a moderator: