Brass

Not really. Like I said, I used to do entirely ranged without trouble. It may have been awhile since I used to do that, but ammo loot has actually increased since then thanks to infested quests. Running out of ammo usually comes from either using a lot of turrets that use the same ammo type you do, or using a full auto weapon and just showering ammo everywhere instead of being precise with your shots, or wasting a lot of ammo by shooting at bodies instead of heads, or multiple players all using the same ammo type, or simply not doing a lot of scavenging or questing. There are ways to avoid most of that being a problem, but there's nothing wrong with crafting ammo.
yes but the post talks about the shortage of brass not ammo, i know that in the infestation quest, i can get a lot, and from the bags, the problem is to craft it, not to find ammo, also with this 2 . 0, you find a lot of red and black bullets, which are not useful for the turrets i think. i know that you can instakill zombies with some melee weapons, but i just don't use them, the only ammo i have to spare is the one i don't use. and about spending a lot, the new zombies are insane.
 
yes but the post talks about the shortage of brass not ammo, i know that in the infestation quest, i can get a lot, and from the bags, the problem is to craft it, not to find ammo, also with this 2 . 0, you find a lot of red and black bullets, which are not useful for the turrets i think. i know that you can instakill zombies with some melee weapons, but i just don't use them, the only ammo i have to spare is the one i don't use. and about spending a lot, the new zombies are insane.
Right, but brass locations have been mentioned earlier. There is a LOT of brass available in the world. Even when I used to craft ammo, I'd still have stacks of brass sitting around. Try those locations mentioned and you'll find a lot of it. And don't forget the perk/books.

The best thing for ammo is to not use the same ammo as your turrets. If you're using SMG turrets, stick to a .44, 7.62mm, shotgun, or archery weapon, for example. Turrets use a lot of ammo, so if you're using the same kind of ammo in your weapon, you're going to run low. You can also reduce the number of turrets and use other traps instead. Though I do tend to use around 8 turrets on my horde base - 2 in each direction. And sometimes more.

Headshots are the best way to deal with any of the zombies. The two new zombies aren't even really any more difficult to kill, and the blue zombies also die easily. The red zombies are the only ones that need a bit more effort, really. Max out the mods in your weapon for the extra damage and increase your weapon perks and you shouldn't have any trouble killing them without needing a lot of ammo.
 
Right, but brass locations have been mentioned earlier. There is a LOT of brass available in the world. Even when I used to craft ammo, I'd still have stacks of brass sitting around. Try those locations mentioned and you'll find a lot of it. And don't forget the perk/books.

The best thing for ammo is to not use the same ammo as your turrets. If you're using SMG turrets, stick to a .44, 7.62mm, shotgun, or archery weapon, for example. Turrets use a lot of ammo, so if you're using the same kind of ammo in your weapon, you're going to run low. You can also reduce the number of turrets and use other traps instead. Though I do tend to use around 8 turrets on my horde base - 2 in each direction. And sometimes more.

Headshots are the best way to deal with any of the zombies. The two new zombies aren't even really any more difficult to kill, and the blue zombies also die easily. The red zombies are the only ones that need a bit more effort, really. Max out the mods in your weapon for the extra damage and increase your weapon perks and you shouldn't have any trouble killing them without needing a lot of ammo.
yes, I know that when you get the books is easier to find with the doors, sinks etc. I play without resetting the loot so I mention that craftear, from a certain point is increasingly difficult, and I am forced to double looterar some poi. to reset some car. but it depends on each game, of course and what you use, I personally I manage to get brass, but I can not avoid looking at the box of materials and see that I have stacks of everything and only 1200 of brass.
 
yes, I know that when you get the books is easier to find with the doors, sinks etc. I play without resetting the loot so I mention that craftear, from a certain point is increasingly difficult, and I am forced to double looterar some poi. to reset some car. but it depends on each game, of course and what you use, I personally I manage to get brass, but I can not avoid looking at the box of materials and see that I have stacks of everything and only 1200 of brass.
Are you scrapping the desktop lamps, candlesticks, chandeliers, pipe valves, etc.? Those are plentiful and don't require any books. You can find the desktop lamps in most POI that aren't remnants (and some of those). With loot respawn off, you'll need to expand to other towns to keep your production of brass going. Eventually, you're going to run out, though. But most people don't play long enough to fully scrap all towns and POI on the map, so it isn't a big deal. It was mentioned that you can apparently get small amounts of brass while mining. If that's true (I haven't paid attention), then you won't ever run out even if you scrapped everything on the map.

Try what I said about not using the same ammo in your weapon as in your turrets and see if that helps.
 
It was mentioned that you can apparently get small amounts of brass while mining. If that's true (I haven't paid attention), then you won't ever run out even if you scrapped everything on the map.
I didn't know this, until I read about it here, I have to try it.
 
It was mentioned that you can apparently get small amounts of brass while mining. If that's true (I haven't paid attention), then you won't ever run out even if you scrapped everything on the map.
It requires one of the Strength Mastery perks, and it's actually a fairly decent amount. But I do a lot more mining than most people, so it might not be that significant for everyone.
 
There is a book that gives you brass if you knock down doors. Wasteland Treasures series. Also you can smelt duke coins for brass. Those small ball valves with the red handle give you brass, the green banker desklamp, outsides lights, brass faucets, candelabras. There is also a Wasteland Treasure book that let´s you find more brass in loot.

And do not scrap things that are brass, like the doorknobs, radiators and such. Smelt them directly in the forge, gives you more brass that way.
Hell, jacking every car and AC unit gives so many radiators that even just scrapping gives us brass up to our butts (you know what would be censored)
:p
 
Update: Ok, so I've been paying more attention when playing the game in 2.1, and this was probably also the case in 2.0 and I just didn't notice...

Apparently the ammo drops from containers has been changed to only drop black and red tipped ammo (or the green shotgun shells) instead of normal ammo. You can still get normal ammo from the zombie bags that drop. Either that's always the case, or it's just a very high probability that the ammo will be black or red tipped. I'm not positive about that yet. What that means is that you will have more difficulty relying on loot for ammo than before, at least for your turrets. I still had 7-8 stacks of 9mm and 7-8 stacks of 7.62mm leading up to horde night on day 14 without crafting any, but I was rarely using any ammo. That may seem like a lot, but if you're using turrets, that 9mm will disappear really quickly. And this is on a 2 player game with 2-hour days, so you would expect us to have a lot more ammo stacked up by now (we both use melee almost all the time). And even the black and red tipped ammo amounted to only a relatively small amount - 4 stacks each of black and red tipped 7.62mm and 2 stacks each of black and red tipped 9mm. So it does seem like crafting ammo will become a necessity now. At least if you're going to use turrets.

Still, I also have just under 2 full stacks of brass without scrapping anything to get brass - no lamps, valves, etc., and no scrapping car radiators. It also seems that car radiator drop rates are less compared to before. You can still get a lot without much effort, but I'd guess I'm seeing only about half what I used to see after scrapping a few dozen cars tonight. Car tire drop rates while scrapping cars also seems to be greatly reduced, but that's unrelated to this topic.

So yes, you may need to focus on scrapping stuff for brass to make ammo now. Just don't pass up the things that scrap for brass when you're clearing out POI and you should be fine.
 
Update: Ok, so I've been paying more attention when playing the game in 2.1, and this was probably also the case in 2.0 and I just didn't notice...

Apparently the ammo drops from containers has been changed to only drop black and red tipped ammo (or the green shotgun shells) instead of normal ammo.

Not exactly true. Ball ammo (normal ammo) are still in the loot containers, along with the HP and AP ammo types. The issue is that around loot stage 68 they disappear. This is because the probability is set to ProbT0 which changes the probability of the ammo to 0. Perking into the relative skill that would increase ammo find for your primary weapons would also not improve the situation at that point since it uses a perc_add instead of base_add like the magazine drops do (and from our math lessons, a percentage of 0 is 0)

HP ammo is setup the same way (ProbT1) where it would disappear around loot stage 197 - assuming I am reading it right.

AP ammo would become your only choice after loot stage 197.

Not sure if that is the intent or if they need to adjust the loot probability tables to include a ProbT0Cap and ProbT1Cap which guarantees a chance to find those ammo types all the way to the end of reality (or more specifically when you stop playing the game).
 
Not exactly true. Ball ammo (normal ammo) are still in the loot containers, along with the HP and AP ammo types. The issue is that around loot stage 68 they disappear. This is because the probability is set to ProbT0 which changes the probability of the ammo to 0. Perking into the relative skill that would increase ammo find for your primary weapons would also not improve the situation at that point since it uses a perc_add instead of base_add like the magazine drops do (and from our math lessons, a percentage of 0 is 0)

HP ammo is setup the same way (ProbT1) where it would disappear around loot stage 197 - assuming I am reading it right.

AP ammo would become your only choice after loot stage 197.

Not sure if that is the intent or if they need to adjust the loot probability tables to include a ProbT0Cap and ProbT1Cap which guarantees a chance to find those ammo types all the way to the end of reality (or more specifically when you stop playing the game).
Ah, okay. So I was probably getting the regular ammo in the earlier part of the game, which is why I didn't think anything was changed, but now that I'm higher loot stage, I noticed the change. Thanks for looking up the drop info on these.

I'm not sure that this is a good change. If turrets could take the red or black tipped ammo, then it wouldn't be a problem. I don't think they can, though. I may be wrong since I haven't tried changing ammo in those in a really long time. But if they can only use regular ammo, then you're making it so the only way you can get ammo for them is to craft it. That isn't technically wrong to do that way, but I think we should be allowed to find ammo and not be required to always craft it after we're past the early game.

It also seems like the red and black tipped ammo has a lower quantity per drop than regular ammo. It may be more powerful and not need as many shots to kill something, but I would still prefer it to be at least close to the same quantity per drop if it's the only ammo you can find after the early game.
 
I can't seem to get enough brass to smelt, I'm smelting everything I'm looting, just not enough to keep up with the demand for ammunition production. Any good reliable sources of brass I'm not aware of? Right now I'm reliant on random loot drops and scrapping radiators.

Thanks!
I usually melt down the dukes. And it's more convenient to store them, there are 20,000 in a stack, unlike brass scrap, which only has 6,000.
 
Cars drop tires when scrapped? Since when?
I'm pretty sure I used to find them when scrapping. I had way too many if it was only from looting cars. But maybe I am wrong. I never paid much attention to it. But the person I play the game with also commented on the lack.
 
I can't seem to get enough brass to smelt, I'm smelting everything I'm looting, just not enough to keep up with the demand for ammunition production. Any good reliable sources of brass I'm not aware of? Right now I'm reliant on random loot drops and scrapping radiators.
The most reliable source are your coins. Sell as much as you can and then melt down the coins.

If you need a money then just mine stone and sell it. Or pick flowers. You can make an impressive amount of money that way. The thing that makes the most money with the least effort at the moment are biome smoothies. The base price is 220 coins per smoothie and they stack up to 10. Sell 3 stacks of them and you have earned 6600 coins quickly.
 
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