GotinDrachenhart
Refugee
Hello,
First, thanks FP for this great game! Keep up the good work!
So, it seems to me that brass could be a little easier to come by. Seeing as there is currently no copper or zinc in the game with which to actually smelt brass, how about instead we use just iron to make the cases? IRL steel cases are a thing but in game it's a bit expensive to make and always comes in ingots. And with the borked measurement system it would probably take like five bars to make one round anyway (looking at you Molotov and your 300 gas...seriously is it measured in milliliters??).
I was thinking that with all the salvaging we do with the wrench why not add copper wires as a resource when harvesting anything electronic? You can then toss that into the forge to smelt. If you want to just keep it super simple and fudge it a bit then say that is just another source of brass.
I like the idea of keeping the game as a good mix of realistic and fun/fast. Obviously, to make your own rounds IRL you'd need lots of involved steps and I won't even get into trying to make your own primers which no round would function without (even a rimfire has one, it's just in the rim). And, nobody wants to craft three to four tiers of reloading bench and then sit there and hand load all day on the press....at least not in game.
But brass is kind of limiting my ammo crafting pretty harshly at this stage.
And as to AP rounds, how about we keep the formula as is and add one small thing....each one also needs one scrap iron for the penetrator?
Arrows vs feathers: They needs not always use feathers. In fact, you should be able to use plastic for the fletchings with no problem.
I'd like to see more drop on the crossbows though. The best real world crossbows fire a bolt that moves only about half again as fast as a paintball, not a pistol round lol
Thanks for reading!
First, thanks FP for this great game! Keep up the good work!

So, it seems to me that brass could be a little easier to come by. Seeing as there is currently no copper or zinc in the game with which to actually smelt brass, how about instead we use just iron to make the cases? IRL steel cases are a thing but in game it's a bit expensive to make and always comes in ingots. And with the borked measurement system it would probably take like five bars to make one round anyway (looking at you Molotov and your 300 gas...seriously is it measured in milliliters??).
I was thinking that with all the salvaging we do with the wrench why not add copper wires as a resource when harvesting anything electronic? You can then toss that into the forge to smelt. If you want to just keep it super simple and fudge it a bit then say that is just another source of brass.
I like the idea of keeping the game as a good mix of realistic and fun/fast. Obviously, to make your own rounds IRL you'd need lots of involved steps and I won't even get into trying to make your own primers which no round would function without (even a rimfire has one, it's just in the rim). And, nobody wants to craft three to four tiers of reloading bench and then sit there and hand load all day on the press....at least not in game.

But brass is kind of limiting my ammo crafting pretty harshly at this stage.
And as to AP rounds, how about we keep the formula as is and add one small thing....each one also needs one scrap iron for the penetrator?
Arrows vs feathers: They needs not always use feathers. In fact, you should be able to use plastic for the fletchings with no problem.
I'd like to see more drop on the crossbows though. The best real world crossbows fire a bolt that moves only about half again as fast as a paintball, not a pistol round lol
Thanks for reading!