I find the skill tree completely immersion breaking. Today if we were to learn something we look on the internet, or read a book, or have someone knowledgeable train us.
Artificially learning something from having killed x number of zombies removes all immersion needed (wanted) for a survival game.
The books made perfect sense and was one of the things that made 7dtd so amazing. Sure RNG could be dodgy at times, but I'd rather be frustrated by not finding something rather than removed from the "immersion of the game" by looking at the skills tree to figure out where to spend points.
1. So I'd like the skills scrubbed (remove learning new recipes from there).
2. Learn recipes from books again.
and or possibly
3. NPC trainers at the Trader that will train you in a given field. (like the old Might and Magic games) **if physical trainers isn't possible, then a dialogue box when talking to the trader for "trainers" with subcategory to replace them**
Could be:
blacksmith (weapons tools)
Armorsmith (all armor)
Doctor
Engineer (forge workbench, cement, steel etc)
Farmer
Chef/Survival Chef
Have them charge dukes for training. So if you can't find the books, you could learn it for an inflated(?) price.
Maybe it's just me, but this type of system would make more sense for learning new recipes than what we now have.
I've not the skills to do something like this so I'm asking to see if there are others that would want it, and any talented individuals that would enjoy the same type of system.
Thanks for reading and considering.
Artificially learning something from having killed x number of zombies removes all immersion needed (wanted) for a survival game.
The books made perfect sense and was one of the things that made 7dtd so amazing. Sure RNG could be dodgy at times, but I'd rather be frustrated by not finding something rather than removed from the "immersion of the game" by looking at the skills tree to figure out where to spend points.
1. So I'd like the skills scrubbed (remove learning new recipes from there).
2. Learn recipes from books again.
and or possibly
3. NPC trainers at the Trader that will train you in a given field. (like the old Might and Magic games) **if physical trainers isn't possible, then a dialogue box when talking to the trader for "trainers" with subcategory to replace them**
Could be:
blacksmith (weapons tools)
Armorsmith (all armor)
Doctor
Engineer (forge workbench, cement, steel etc)
Farmer
Chef/Survival Chef
Have them charge dukes for training. So if you can't find the books, you could learn it for an inflated(?) price.
Maybe it's just me, but this type of system would make more sense for learning new recipes than what we now have.
I've not the skills to do something like this so I'm asking to see if there are others that would want it, and any talented individuals that would enjoy the same type of system.
Thanks for reading and considering.
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