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Blood Moon Trickle

sphereii

Surviver
Guppycur's Blood Moon Trickle modlet has been updated to work with the A17 modlets!

This mod increases the last stage of a blood moon, giving you plenty of zombies to keep you busy throughout the night.

To install, copy the Guppycur_BloodMoonTrickle folder into your Games' Mods folder.

This mod is available to download from the Guppycur's github: https://github.com/guppycur/GuppyMods

 
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Thank you!!! :D

- - - Updated - - -

Can someone explain how this works now, with Modlets? I'm unaware what that means, I'm just used to copy and pasting into the gamestage folder. If this different, any help :)

No idea how to install it now :(

 
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Install into the mods folder so it looks like:

gamedir/mods/modname/file.xml

...so

7 days to die/mods/Guppycur_BloodMoonTrickle/stuffinfolder

 
Install into the mods folder so it looks like:
gamedir/mods/modname/file.xml

...so

7 days to die/mods/Guppycur_BloodMoonTrickle/stuffinfolder
Do I create a "mods folder" idk what that means :(

Why'd you guys have to make this so confusing now :/

 
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If one doesn't exist then yeh, make a mods folder.

...and yeh I get it, modding requires a certain amount of base knowledge, but I promise... You'll get it, and be running 40 mods in no time. =)

 
So confused :( hopefully a YouTube video comes out on how to do it. Idk where to put the folder or what to put in the folder.

used to just copy and paste what was in the gamestage folder..? :/

 
It has to say "mods". Then unzip the modlets into that.

7 days to die/mods/guppycurfix

...that kind of thing.

 
Make a new folder in the game directory called "Mods".

KtrhrEZ.jpg


Copy each mod (including their parent folder) into the Mods folder

NhW8eTY.jpg


Start game...

 
If someone joins my game, and I have this MOD installed. Do they have to have it to for it to work or just the person in charge of the server?

 
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