LuvShiramine
New member
forced linear game progression is a terrible idea, it just forces you to play 1 way "go here, do this, then craft this to have to do this" having to be equipped to enter a biome that gives better loot and offers harder gameplay like certain environmental hazards such as moving slower in a sand storm or not being able to see in the burnt forest is cool though, grounded did something similar with the haze biome and the bbq zone
TFP have already locked getting higher tier items in harder poi's basically, AND if you're in a hard biome it buffs your loot more was that not enough to encourage exploration ?? its simply just an option to go to the harder pois if you want better loot faster, or you can farm resources and components whatever you chose. Also i like how TFP have said they wanted to "encourage exploration" but keeping the biomes the same and then forcing the player jump through more hoops- (quite literally forcing because the loot is nerfed if you don't) -is THEE most anti exploration thing I've ever heard in my life but getting that better loot at a faster rate is OPTIONAL, and that's what's cool about a sandbox game.
now the random loot cap ?? its just a gimmicky feature that doesn't inherently make sense unless you are told and that is confusing like obviously the bigger more dangerous buildings are going to have better loot, but HOLD ON BUDDY you're in the forest too bad !! its capped you get a chest of mid and garbage !!! like what bro ?? that doesn't even make sense, from a realism point ESPECIALLY because that higher tier loot is locked behind a harder poi and HIGHER TIER CHEST ????
i understand its optional but atleast the loot cap shouldn't even be in the game regardless and thats not because it doesn't sit with ME right but because the more random gimmicky mechanics- (as in it doesn't make any sense and you wouldn't have figured it out or understood it fully until the game told you or you strongly noticed, like for example rage mode on zombies, like they take fall damage so their ai targeting changes ??? like its so random lol, am i against it ? no. is it random and doesn't really make sense ? yes.) -you add to your game the harder it is to get into for new players, and its not even like that change adds any depth to your game if anything IT TAKES AWAY FROM THE IDEA OF A SANDBOX !!! anyways if anyone actually read this fully thank you for listening and i hope you agree/understand a fair bit.
TFP have already locked getting higher tier items in harder poi's basically, AND if you're in a hard biome it buffs your loot more was that not enough to encourage exploration ?? its simply just an option to go to the harder pois if you want better loot faster, or you can farm resources and components whatever you chose. Also i like how TFP have said they wanted to "encourage exploration" but keeping the biomes the same and then forcing the player jump through more hoops- (quite literally forcing because the loot is nerfed if you don't) -is THEE most anti exploration thing I've ever heard in my life but getting that better loot at a faster rate is OPTIONAL, and that's what's cool about a sandbox game.
now the random loot cap ?? its just a gimmicky feature that doesn't inherently make sense unless you are told and that is confusing like obviously the bigger more dangerous buildings are going to have better loot, but HOLD ON BUDDY you're in the forest too bad !! its capped you get a chest of mid and garbage !!! like what bro ?? that doesn't even make sense, from a realism point ESPECIALLY because that higher tier loot is locked behind a harder poi and HIGHER TIER CHEST ????
i understand its optional but atleast the loot cap shouldn't even be in the game regardless and thats not because it doesn't sit with ME right but because the more random gimmicky mechanics- (as in it doesn't make any sense and you wouldn't have figured it out or understood it fully until the game told you or you strongly noticed, like for example rage mode on zombies, like they take fall damage so their ai targeting changes ??? like its so random lol, am i against it ? no. is it random and doesn't really make sense ? yes.) -you add to your game the harder it is to get into for new players, and its not even like that change adds any depth to your game if anything IT TAKES AWAY FROM THE IDEA OF A SANDBOX !!! anyways if anyone actually read this fully thank you for listening and i hope you agree/understand a fair bit.