hillbilly
New member
Came back after my displeasure with a18, to see it has all been compounded and made worse. Nerd poling up frames has never been more difficult, and it shouldn't be. The stamina issue is a joke, that alone almost makes the game unplayable. The removal of running while strafing and backwards makes no sense. Why can two keys not be bound to an action? I ran a server for 3 years, stopped at a16 because of the bugs and server crashes on bluefang, came back just to play and feel like the fun has been stripped out of the game, 7dtd has been turned in to a grind fest. I love the new prefabs and all the work you have done, but this game is NOT the same game I started played in alpha 9, maybe madmole needs to fire up an old alpha to be reminded of what this game used to be, and that was loads of fun. Now it seems more like a gimmicky gotcha with crippled movement, zombies spawning out of nowhere and measured nerfs. Also why change the ores? It was perfect the way they way were spread across the biomes, who else misses the plains? This ain't a gripe, and I ain't announcing my departure, just saying this game isn't fun like it used to be and hasn't been in a while.
I have 5 or 6 copies of 7dtd and have THOROUGHLY gotten my monies worth out of it, more so than any other game I have ever played. I think I will go back to a10.4, go 20k out, plant 5000 corn and feed my alcohol habit. Till next alpha wastelanders!
