UbberN00ber
Refugee
does the zombie Behemoth work in 17.1 i see it in entitygroups commented out will removing comments work?
<entity_class name="zombieBehemoth" extends="zombieTemplateMale"><property name="Prefab" value="NPC4m"/>
<property name="SoundRandom" value="Enemies/Base_Zombie_Male2/zombiemale2roam"/>
<property name="SoundAlert" value="Enemies/Base_Zombie_Male2/zombiemale2alert"/>
<property name="SoundAttack" value="Enemies/Base_Zombie_Male2/zombiemale2attack"/>
<property name="SoundHurt" value="Enemies/Base_Zombie_Male2/zombiemale2pain"/>
<property name="SoundDeath" value="Enemies/Base_Zombie_Male2/zombiemale2death"/>
<property name="SoundSense" value="Enemies/Base_Zombie_Male2/zombiemale2sense"/>
<property name="Mesh" value="Monsters/Behemoth/BehemothRagdoll"/>
<property name="AvatarController" value="AvatarZombie01Controller"/>
<property name="ModelType" value="Standard"/>
<property name="WalkType" value="9"/>
<property name="ExperienceGain" value="8982"/>
<property name="MaxHealth" value="5000"/>
<property name="DeadBodyHitPoints" value="700"/>
<property name="PhysicsBody" value="zombieStandardFemale"/>
<property name="RootMotion" value="true"/>
<property name="HasDeathAnim" value="true"/>
<property name="ReplaceMaterial1" value="entities/zombies/materials/Z_eye1"/>
<property name="HandItem" value="meleeHandZombieBehemoth"/>
</entity_class>