PC Bandage vs Bandage with Aloe Cream

Viktoriusiii

Refugee
THIS IS NOT A PIMP DREAM BUT ACTUAL FEEDBACK FOR THE UPCOMING CHANGE TO STAMINA AND HEALTH!!! DO NOT MOVE THIS THREAD!

Hey. I haven't seen it in the video. But since painkillers (logically) only give back the undamaged hp (instant regen so to speak) how about making bandages give back 15-20 max hp but only one can be applied every 2-5 minutes?

OR make it give you 30 max hp back but only up to 75% of max hp.

This would give them some use and give us the option to heal us even if we aren't in the midgame (bandages and first aid kits are quite rare earlygame and become abundant lategame)

I do NOT want them to give hp regen. But a banded up wound will heal better then an open wound. But it wont regen faster.

-no regen

-limited use (either up to %max hp OR only 1 every 5 minutes (i like max %hp better))

-still stops bloodloss

-(maybe) reduces risk of infection

*edit*

it seems that the medical bandage only heals up max hp over time... so another idea would be to give you 20 max hp back, but over the course of 4-5 minutes. So its a perfect early game medicin... but lateron you dont want to wait (in hordenights) for 5 minutes before you can fight again.

 
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So much of this. I mean, we can edit it but I just found it strange that regular bandages are rather worthless. Just a tid-bit of small health-regen would be nice. Or just a little bit of static? I think very small HP regen fora small total amount based on maxHP% or Medicinal skill would be nice, and kinda-realistic, in a way.

 
in my 800+ hours i have used normal bandages about... 5-10 times?

At most...

After day 5-7 they become completly worthless and are scrapped every time.

We already have such a low amount of healing items... (3 to be exact)

1 healing imidiate dmg (pills)

2 healing max dmg and a little bit of imidiate dmg (bandage)

3 healing both (first aid) presumably.

1 you cant craft at all.

2. you can craft fairly easily if you pick enough aloe (desert only)

3 is a super lategame item

So why not give us an intermediate step that is available everywhere but only heals maxhp damage very very slowly? (you know... like a bandage would)

Because if it were in Pimp Dream section it'll be ignored.
correct.

 
This has already been changed for A17.

Regular bandages recover a small amount of the permanent damage so that your current max moves up. Medicated bandages do more and First Aid Kits do the most. Regular bandages are so easy to make I suspect people will keep a bunch of them so they can heal their current hp max back up to the total possible max.

 
This has already been changed for A17.
Regular bandages recover a small amount of the permanent damage so that your current max moves up. Medicated bandages do more and First Aid Kits do the most. Regular bandages are so easy to make I suspect people will keep a bunch of them so they can heal their current hp max back up to the total possible max.
Nice.

 
This has already been changed for A17.
Regular bandages recover a small amount of the permanent damage so that your current max moves up. Medicated bandages do more and First Aid Kits do the most. Regular bandages are so easy to make I suspect people will keep a bunch of them so they can heal their current hp max back up to the total possible max.

Thanks alot :)

I was assuming it would keep its useless status as a "heal bleeding only" item.

Does the aloe bandage also increase the regen? And the first aid regen a lot quickly? Or is that reserved for the painkillers?

 
Thanks alot :) I was assuming it would keep its useless status as a "heal bleeding only" item.

Does the aloe bandage also increase the regen? And the first aid regen a lot quickly? Or is that reserved for the painkillers?
Unless it's changed for A17, you can use aloe cream for instant 10 point health regen. Doesn't stop bleeding like the bandage or medicated bandage, but worth trying in addition to bandages to get your health back up. Using the aloe cream doesn't make you thirsty like pain meds.

 
or what the pimps could do is LEAVE the DAMN hp and stamina alone its perfectly fine as it is now. The new way looks like crap so far and alot harder to manage

 
Technically the way it is NOW is the new way. In fact it has been the new way for 4-5 months now. So they would have to NOT leave it alone if you want it the way it used to be in A16.4.

 
Good info to know.

Wish we could get more useful info like this on the reg. Maybe they should have you do a detailed blog post every few weeks on the state of the game. Madmole's are not really descriptive enough

 
We already have such a low amount of healing items... (3 to be exact)

1 healing imidiate dmg (pills)

2 healing max dmg and a little bit of imidiate dmg (bandage)

3 healing both (first aid) presumably.

1 you cant craft at all.

2. you can craft fairly easily if you pick enough aloe (desert only)

3 is a super lategame item

So why not give us an intermediate step that is available everywhere but only heals maxhp damage very very slowly? (you know... like a bandage would) correct.
(5 items)

Bandages

Aloe Cream

First Aid Bandages

Painkillers

First Aid Kit

 
(5 items)Bandages

Aloe Cream

First Aid Bandages

Painkillers

First Aid Kit
4. Aloe Cream has already been mentioned earlier.

But bandages dont heal. They only stop bleeding (in A16) which is why I opened this post ;)

 
There are six items really. "IF" you are hungry eating will raise your health. I don't think another level of healing would add to the game.

 
or what the pimps could do is LEAVE the DAMN hp and stamina alone its perfectly fine as it is now. The new way looks like crap so far and alot harder to manage
I'm the opposite. I'd be thrilled if the black bars on the stamina/health meters had their OWN black bars too.

 
Dimpy, now you're just messing up the people with OCD. Would be better if some of that bar just got shorter with each death. After five or so deaths, you'd only have to manage half the original bar. (This won't freak anyone out...will it?)

 
I wasn't really referring to the actual UI element, rather the idea that the idea of multi tired health and stamina, each tier regenerating and decaying slower than the tier below it. A game I just started working on again on an hour or two ago now has about 4 functional tiers for certain mechanics, and I'm in the process of adding a fifth.

What you are saying basically IS a black bar for the black bar, retextured. (also sounds like the wellness system).

That being said, I don't mind the idea of the OCD disgust reaction, because it in some way approximates the feeling of hunger/thirst.

 
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