I don't mean so much that certain weapons are innately more powerful than others, but rather that some weapons have more options and benefits.
Knives are the ONLY weapon class that doesn't have it's own magazine....why? Knives should have a book series dedicated to them like every other weapon, so that people who put points into knives have the same chances for cool extras as every other weapon that people can spec into.
Clubs have WAY more mod options than other weapons. There are a ton of melee mods that are clubs only, which is crazy (because the only other weapon with a unique mod is the stun baton, and it only has one special mod). This leaves knife and knuckles often very limited in mod choices (and not even 'choices' because often you end up running random tool mods just to fill slots).
It's kinda obvious that the dev's prefer/prioritize clubs over the other weapons, which is really sad in a game that is all about building a spec to play the way I want to play (using weapons that I enjoy). I shouldn't feel like I'm crippling myself because I'm not using clubs.
Knives are the ONLY weapon class that doesn't have it's own magazine....why? Knives should have a book series dedicated to them like every other weapon, so that people who put points into knives have the same chances for cool extras as every other weapon that people can spec into.
Clubs have WAY more mod options than other weapons. There are a ton of melee mods that are clubs only, which is crazy (because the only other weapon with a unique mod is the stun baton, and it only has one special mod). This leaves knife and knuckles often very limited in mod choices (and not even 'choices' because often you end up running random tool mods just to fill slots).
It's kinda obvious that the dev's prefer/prioritize clubs over the other weapons, which is really sad in a game that is all about building a spec to play the way I want to play (using weapons that I enjoy). I shouldn't feel like I'm crippling myself because I'm not using clubs.