Audio Issues

InfiniteWarrior

New member
There is an issue with audio in 1.0 which I don't believe is a bug, but nonetheless needs to be addressed. Zs sound as if they're in your head regardless how far away they are and directional audio is practically nonexistent. I believe this is a side effect of having the traders' dialogue play in your head, same super high volume regardless whether you're even walking out of the compound gate. Whatever has been done in 1.0 to make that happen has affected all NPC sounds in the game world. As for trader dialogue, I understand TFP wanting players to hear it, but they probably shouldn't be forced to hear it. 

 
https://community.7daystodie.com/forum/9-pimp-dreams/

2686da9f4b9f81ab76c00b752b0920d4.jpg


 
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